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# Foundry VTT
[Foundry VTT](https://foundryvtt.com/) is a standalone application built for experiencing multiplayer tabletop RPGs using a feature-rich and modern self-hosted application where your players connect directly through the browser.
# Installation
Foundry requires a license. In order to use this egg, you will need to purchase a foundry license, select the linux platform from your profile on the website, and then paste the "Timed URL" into the variable when seting up the server.
![image](https://user-images.githubusercontent.com/1012176/141174950-840fbf28-37d9-4244-8402-a72821458f41.png)
Note that this egg only runs the node application. You will need to manage TLS, reverse proxying, etc. on your own.
# Server Ports
This is a node application and only needs a single port that you will connect to over http(s)
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-01-31T11:59:34+01:00",
"name": "Foundry VTT",
"author": "pterodactyl@demi.cloud",
"description": "Foundry VTT is a standalone application built for experiencing multiplayer tabletop RPGs using a feature-rich and modern self-hosted application where your players connect directly through the browser.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:nodejs_18": "ghcr.io\/parkervcp\/yolks:nodejs_18"
},
"file_denylist": [],
"startup": "node .\/app\/resources\/app\/main.js --dataPath=\"\/home\/container\/data\"",
"config": {
"files": "{\r\n \"data\/Config\/options.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"port\": \"{{server.build.default.port}}\",\r\n \"language\": \"{{server.build.env.FOUNDRY_LANGUAGE}}\",\r\n \"updateChannel\": \"{{server.build.env.UPDATE_CHANNEL}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started and listening on port\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# FoundryVTT install script\r\n#\r\n# Server Files: \/mnt\/server\r\ndeclare -r DIR_ROOT=\"\/mnt\/server\"\r\ndeclare -r DIR_APP=\"${DIR_ROOT}\/app\"\r\ndeclare -r DIR_DATA=\"${DIR_ROOT}\/data\"\r\ndeclare -r ZIP_FILE_NAME=\"foundryvtt.zip\"\r\n\r\nmain() {\r\n apt update\r\n apt install -y unzip\r\n\r\n printf \"\\nBuilding directory structure...\\n\"\r\n mkdir -p \"${DIR_ROOT}\/data\/Config\"\r\n mkdir -p \"${DIR_ROOT}\/app\"\r\n # shellcheck disable=SC2164\r\n cd \"${DIR_APP}\"\r\n printf \"\\nDownloading FoundryVTT files...\\n\"\r\n wget \"${TIMED_URL}\" -O \"${ZIP_FILE_NAME}\"\r\n printf \"\\nunzipping FoundryVTT files...\\n\"\r\n unzip \"${ZIP_FILE_NAME}\" -d \"${DIR_APP}\"\r\n #rm \"${ZIP_FILE_NAME}\"\r\n\r\n printf \"\\nGenerating default configuration...\\n\"\r\n cat <<EOF >\"${DIR_DATA}\/Config\/options.json\"\r\n{\r\n \"port\": 30000,\r\n \"upnp\": false,\r\n \"fullscreen\": false,\r\n \"hostname\": null,\r\n \"localHostname\": null,\r\n \"routePrefix\": null,\r\n \"sslCert\": null,\r\n \"sslKey\": null,\r\n \"awsConfig\": null,\r\n \"dataPath\": \"\/home\/container\/data\",\r\n \"passwordSalt\": null,\r\n \"proxySSL\": false,\r\n \"proxyPort\": null,\r\n \"minifyStaticFiles\": true,\r\n \"updateChannel\": \"release\",\r\n \"language\": \"en.core\",\r\n \"upnpLeaseDuration\": null,\r\n \"world\": null\r\n} \r\nEOF\r\n printf \"Installation Done.\\n\"\r\n}\r\nmain \"@\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Timed URL",
"description": "This is required to download the foundry files. Available in your https:\/\/foundryvtt.com\/ profile after you've purchased a license. This link generally lasts for about 5 minutes.",
"env_variable": "TIMED_URL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|url",
"field_type": "text"
},
{
"name": "Language",
"description": "As may be expected, this setting configures the localization of the program and can be leveraged by localization modules to ensure that the interface is translated to the language of your choosing wherever possible.",
"env_variable": "FOUNDRY_LANGUAGE",
"default_value": "en.core",
"user_viewable": true,
"user_editable": true,
"rules": "string|max:20",
"field_type": "text"
},
{
"name": "Update Channel",
"description": "Select what channel you want to use for automatic updates",
"env_variable": "UPDATE_CHANNEL",
"default_value": "release",
"user_viewable": true,
"user_editable": true,
"rules": "string|max:256",
"field_type": "text"
}
]
}
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# Game Eggs
[Among Us](among_us)
* [Impostor Server](among_us/impostor_server)
* [CrewLink Server](among_us/crewlink_server)
[BeamNG.drive](beamng)
* [BeamMP Server](beamng/beammp)
* [KissMP](beamng/kissmp)
[ClassiCube](classicube)
* [MCGalaxy](classicube/mcgalaxy)
[Clone Hero](clone_hero)
[CS2D](cs2d)
[Cube Engine](cubeengine)
* [AssaultCube](cubeengine/assaultcube)
* [Cube 2: Sauerbraten](cubeengine/cube2)
[DDRaceNetwork](ddracenetwork/)
[Doom](doom)
* [Zandronum](doom/zandronum)
[Escape from Tarkov](eft)
[ET Legacy](enemy_territory/etlegacy)
[Factorio](factorio)
* [Vanilla](factorio/factorio)
* [ModUpdate](factorio/factorio-modupdate)
* [Clusterio](factorio/clusterio)
[FTL: Tachyon](ftl/tachyon)
[Grand Theft Auto](gta)
* GTA V
* [FiveM](gta/fivem)
* [ragecoop](gta/ragecoop)
* [RageMP](gta/ragemp)
* [alt:V](gta/altv)
* GTA SA
* [Multi Theft Auto](gta/mtasa)
* [SA-MP](gta/samp)
* [OpenMp](gta/openmp)
* GTA
* [GTAC](gta/gtac)
[Hogwarp](hogwarp)
[Kerbal Space Program](ksp)
[Los Angeles Crimes](losangelescrimes)
[League Sandbox](leaguesandbox)
[Neverwinter Nights: Enhanced Edition](neverwinter_nights_ee)
[Mindustry](mindustry)
[Minecraft](minecraft)
* [Bedrock](minecraft/bedrock) Servers for Bedrock Minecraft (Windows 10, mobile, console)
* [Bedrock](minecraft/bedrock/bedrock)
* [gomint](minecraft/bedrock/gomint)
* [LiteLoaderBDS](bedrock/LiteLoader-bedrock)
* [Nukkit](minecraft/bedrock/nukkit)
* [PocketMine MP](minecraft/bedrock/pocketmine_mp)
* [Java](minecraft/java) Servers for Java Minecraft
* [CurseForge](minecraft/java/curseforge)
* [Cuberite](minecraft/java/cuberite)
* [Fabric](minecraft/java/fabric)
* [Feather](minecraft/java/feather)
* [Feed The Beast](minecraft/java/ftb)
* [Forge](minecraft/java/forge)
* [Glowstone](minecraft/java/glowstone)
* [Limbo](minecraft/java/limbo)
* [Magma](minecraft/java/magma)
* [Mohist](minecraft/java/mohist)
* [NanoLimbo](minecraft/java/nanolimbo)
* [NeoForge](minecraft/java/neoforge)
* [Paper](minecraft/java/paper)
* [Folia](minecraft/java/folia)
* [Purpur](minecraft/java/purpur)
* [Spigot](minecraft/java/spigot)
* [SpongeForge](minecraft/java/spongeforge)
* [SpongeVanilla](minecraft/java/spongevanilla)
* [Technic](minecraft/java/technic)
* [VanillaCord](minecraft/java/vanillacord)
* [Crossplay](minecraft/crossplay/) servers for crossplay between Bedrock and Java edition
* [Purpur-GeyserMC-Floodgate](minecraft/crossplay/purpur-geysermc-floodgate/)
* [Proxies](minecraft/proxy) Minecraft Server Proxies
* [Java](minecraft/proxy/java)
* [Travertine](minecraft/proxy/java/travertine)
* [Velocity](minecraft/proxy/java/velocity)
* [Waterfall](minecraft/proxy/java/waterfall)
* [Bedrock](minecraft/proxy/bedrock)
* [Waterdog PE](minecraft/proxy/bedrock/waterdog_pe)
* [Cross Platform](minecraft/proxy/cross_platform)
* [GeyserMC](minecraft/proxy/cross_platform/geyser)
* [Waterdog](minecraft/proxy/cross_platform/waterdog)
[Minetest](minetest) (including MTG)
[OpenArena](openarena)
[OpenRA](openra)
* [OpenRA Dune2000](openra/openra_dune2000)
* [OpenRA Red Alert](openra/openra_red_alert)
* [OpenRA Tiberian Dawn](openra/openra_tiberian_dawn)
[Red Dead Redemption](rdr)
* [RedM](rdr/redm)
[Spacestation 14](spacestation_14)
[Rimworld](rimworld)
* [Open World](rimworld/open_world)
* [Rimworld Together](rimworld/together)
[Starmade](starmade)
[SteamCMD Servers](steamcmd_servers) These eggs use SteamCMD to install
* [7 Days to Die](steamcmd_servers/7_days_to_die)
* [ARK: Survival Ascended](steamcmd_servers/ark_survival_ascended)
* [ARK: Survival Evolved](steamcmd_servers/ark_survival_evolved)
* [Arma](steamcmd_servers/arma)
* [Arma 3](steamcmd_servers/arma/arma3)
* [Arma Reforger](steamcmd_servers/arma/arma_reforger)
* [Assetto Corsa](steamcmd_servers/assetto_corsa)
* [Astro Colony](steamcmd_servers/astro_colony)
* [Astroneer](steamcmd_servers/astroneer)
* [Avorion](steamcmd_servers/avorion)
* [Barotrauma](steamcmd_servers/barotrauma)
* [BATTALION: Legacy](steamcmd_servers/battalion_legacy)
* [Black Mesa](steamcmd_servers/black_mesa)
* [Citadel: Forged with Fire](steamcmd_servers/citadel)
* [Colony Survival](steamcmd_servers/colony_survival)
* [Conan Exiles](steamcmd_servers/conan_exiles)
* [Core Keeper](steamcmd_servers/core_keeper)
* [Counter-Strike](steamcmd_servers/counter_strike/)
* [Counter-Strike: Source](steamcmd_servers/counter_strike/counter_strike_source/)
* [Counter-Strike 2](steamcmd_servers/counter_strike/counter_strike_2/)
* [Craftopia](game_eggs/steamcmd_servers/craftopia)
* [CryoFall](steamcmd_servers/cryofall)
* [DayZ (Experimental)](steamcmd_servers/dayz-experimental)
* [Dead Matter](steamcmd_servers/dead_matter)
* [DDNet](steamcmd_servers/ddnet)
* [Don't Starve Together](steamcmd_servers/dont_starve)
* [ECO](steamcmd_servers/eco)
* [Empyrion - Galactic Survival](steamcmd_servers/empyrion)
* [Enshrouded](steamcmd_servers/enshrouded)
* [Fistful of Frags](steamcmd_servers/fof)
* [Frozen Flame](steamcmd_servers/frozen_flame)
* [Ground Branch](steamcmd_servers/ground_branch)
* [HLDS Server](steamcmd_servers/hlds_server)
* [HLDS Vanilla](steamcmd_servers/hlds_server/vanilla)
* [ReHLDS](steamcmd_servers/hlds_server/rehlds)
* [Holdfast: Nations At War](steamcmd_servers/holdfast)
* [HumanitZ](steamcmd_servers/humanitz)
* [Hurtworld](steamcmd_servers/hurtworld)
* [Icarus](steamcmd_servers/icarus)
* [Insurgency: Sandstorm](steamcmd_servers/insurgency_sandstorm)
* [iosoccer](steamcmd_servers/iosoccer)
* [Killing Floor 2](steamcmd_servers/killing_floor_2)
* [Left 4 Dead](steamcmd_servers/left4dead)
* [Left 4 Dead 2](steamcmd_servers/left4dead_2)
* [Longvinter](steamcmd_servers/longvinter)
* [Modiverse](steamcmd_servers/modiverse)
* [Mordhau](steamcmd_servers/mordhau)
* [Mount & Blade II: Bannerlord](steamcmd_servers/mount_blade_II_bannerlord)
* [Myth of Empires](steamcmd_servers/myth_of_empires)
* [Necesse](steamcmd_servers/necesse)
* [Neos VR](steamcmd_servers/neosvr)
* [No More Room in Hell](steamcmd_servers/nmrih)
* [No Love Lost](steamcmd_servers/no_love_lost)
* [No One Survived](steamcmd_servers/no_one_survived)
* [Nova-Life: Amboise](steamcmd_servers/novalife_amboise)
* [Onset](steamcmd_servers/onset)
* [Open Fortress](steamcmd_servers/open_fortress)
* [Operation Harsh Doorstop](steamcmd_servers/operation_harsh_doorstop)
* [Palworld](steamcmd_servers/palworld)
* [Pavlov VR](steamcmd_servers/pavlov_vr)
* [PixARK](steamcmd_servers/pixark)
* [Portal Knights](steamcmd_servers/portal_knights)
* [Post Scriptum](steamcmd_servers/post_scriptum)
* [Project Zomboid](steamcmd_servers/project_zomboid)
* [Quake Live](steamcmd_servers/quake_live)
* [Resonite](steamcmd_servers/resonite)
* [Rising World](steamcmd_servers/rising_world)
* [Legacy Java](steamcmd_servers/rising_world/legacy)
* [Unity](steamcmd_servers/rising_world/unity)
* [Risk Of Rain 2](steamcmd_servers/risk_of_rain_2)
* [Rust](steamcmd_servers/rust)
* [Autowipe](steamcmd_servers/rust/rust_autowipe)
* [Staging](steamcmd_servers/rust/rust_staging)
* [Satisfactory](steamcmd_servers/satisfactory)
* [SCP: Secret Laboratory](steamcmd_servers/scpsl)
* [Dedicated](steamcmd_servers/scpsl/dedicated)
* [Exiled](steamcmd_servers/scpsl/exiled)
* [Smalland: Survive the Wilds](steamcmd_servers/smalland_survive_the_wilds)
* [Solace Crafting](steamcmd_servers/solace_crafting)
* [Soldat](steamcmd_servers/soldat)
* [Sons of the Forest](steamcmd_servers/sonsoftheforest)
* [Space Engineers](steamcmd_servers/space_engineers)
* [default](steamcmd_servers/space_engineers/default)
* [torch](steamcmd_servers/space_engineers/torch)
* [Squad](steamcmd_servers/squad)
* [Starbound](steamcmd_servers/starbound)
* [Stationeers](steamcmd_servers/stationeers)
* [Stationeers Vanilla](steamcmd_servers/stationeers/stationeers_vanilla)
* [Stationeers BepInEx](steamcmd_servers/stationeers/stationeers_bepinex)
* [Stormworks: Build and Rescue](steamcmd_servers/stormworks)
* [Subnautica: Nitrox Mod](steamcmd_servers/subnautica_nitrox_mod)
* [Sven Co-op](steamcmd_servers/svencoop)
* [Swords 'n Magic and Stuff](steamcmd_servers/swords_'n_Magic_and_Stuff)
* [Team Fortress 2 Classic](steamcmd_servers/team_fortress_2_classic)
* [TerraTech Worlds](steamcmd_servers/terratech_worlds)
* [The Forest](steamcmd_servers/the_forest)
* [The Front](steamcmd_servers/thefront)
* [The Isle](steamcmd_servers/the_isle)
* [Evrima](steamcmd_servers/the_isle/evrima)
* [Tower Unite](steamcmd_servers/tower_unite)
* [Truck Sim](steamcmd_servers/truck-simulator)
* [American Truck Simulator](steamcmd_servers/truck-simulator/american-truck-simulator/)
* [Euro Truck Simulator 2](steamcmd_servers/truck-simulator/euro-truck-simulator2/)
* [Unturned](steamcmd_servers/unturned)
* [V Rising](steamcmd_servers/v_rising)
* [V Rising Vanilla](steamcmd_servers/v_rising/v_rising_vanilla)
* [V Rising BepInex](steamcmd_servers/v_rising/v_rising_bepinex)
* [Valheim](steamcmd_servers/valheim)
* [Valheim Vanilla](steamcmd_servers/valheim/valheim_vanilla)
* [Valheim BepInEx](steamcmd_servers/valheim/valheim_bepinex)
* [Valheim Plus Mod](steamcmd_servers/valheim/valheim_plus)
* [VEIN](steamcmd_servers/vein)
* [Wurm Unlimited](steamcmd_servers/wurm_unlimited/)
[SuperTuxKart](SuperTuxKart)
[Teeworlds](teeworlds)
[Terraria](terraria)
* [tModLoader](terraria/tmodloader)
* [TShock](terraria/tshock)
* [Vanilla](terraria/vanilla)
[Tycoon Games](tycoon_games)
* [OpenRCT2](tycoon_games/openrct2)
* [OpenTTD](tycoon_games/openttd)
[Veloren](veloren)
[Vintage Story](vintage_story)
[Xonotic](xonotic/xonotic)
[FoundryVTT](FoundryVTT)
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# SuperTuxKart
SuperTuxKart is a 3D open-source arcade racer with a variety characters, tracks, and modes to play.
## [Documentation](https://github.com/supertuxkart/stk-code/blob/master/NETWORKING.md)
Essentially this is a standard build of the regular SuperTuxKart client but with a special flag when being compiled that produces a GUI-less binary optimized for size and memory usage.
## Install notes
First install will take a while because the games source code and assets will be downloaded and the games executable will have to be compiled.
## Installation/System Requirements
| | Bare Minimum | Recommended |
|---------|---------|---------|
| RAM | 1GiB | 1GiB |
| Storage | 3GiB | 5GiB |
## Server Ports
| Port | default |
|---------|---------|
| Game | 2759 |
### Notes
To change server settings, stop the server then edit the 'config.xml' file in the root of the container. When done save the file and start the server.
2759 is the default port, but any port can be used. You will have to manually change it in the config.xml file.
To update the server (only should have to be done when the games code or assets are updated) in panel as an admin go to Servers > SuperTuxKart Server > Manage > Reinstall. If you are a standard user go to SuperTuxKart Server > Settings > Reinstall Server. This will download the updated code/assets (should exclude anything that didn't change) and recompile the executable.
Currently this is setup to run a local lan server. To make this a wan server (available in the SuperTuxKart online lobby list) read the document at this link and make the necessary changes to the [startup command](https://github.com/supertuxkart/stk-code/blob/master/NETWORKING.md).
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-03-24T19:19:23+01:00",
"name": "SuperTuxKart",
"author": "mattamn107@github.com",
"description": "Egg for hosting a SuperTuxKart Server.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin\/supertuxkart --server-config={{CONFIG_NAME}} --lan-server={{SERVER_NAME}} --network-console --port=\"{{SERVER_PORT}}\" --difficulty={{DIFFICULTY}} --mode={{MODE}} --max-players={{MAX_PLAYERS}} --motd=\"{{MOTD}}\"",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Available command:\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n# Install build tools\r\necho \"deb http:\/\/deb.debian.org\/debian bullseye-backports main\" >> \/etc\/apt\/sources.list && \\\r\napt-get update && apt-get -y full-upgrade && \\\r\n apt-get install -y build-essential cmake libbluetooth-dev libsdl2-dev \\\r\n libcurl4-openssl-dev libenet-dev libfreetype6-dev libharfbuzz-dev \\\r\n libjpeg-dev libogg-dev libopenal-dev libpng-dev \\\r\n libssl-dev libvorbis-dev libmbedtls-dev pkg-config zlib1g-dev subversion\r\n\r\nif [ ! -d \"\/mnt\/server\/stk-code\" ] && [ ! -d \"\/mnt\/server\/stk-assets\" ]; then\r\n \r\n #clone code repo\r\n git clone https:\/\/github.com\/supertuxkart\/stk-code \/mnt\/server\/stk-code\r\n \r\n #get assets\r\n svn co https:\/\/svn.code.sf.net\/p\/supertuxkart\/code\/stk-assets \/mnt\/server\/stk-assets\r\n \r\n # go into the stk-code directory\r\n cd \/mnt\/server\/stk-code\r\n \r\n # create and enter the cmake_build directory\r\n mkdir cmake_build\r\n \r\nelse\r\n\r\n #update existing stuff\r\n cd \/mnt\/server\/stk-assets\r\n svn up\r\n \r\n cd \/mnt\/server\/stk-code\r\n git pull\r\n\r\n\r\nfi\r\n\r\n#build the server\r\ncd cmake_build\r\ncmake .. -DSERVER_ONLY=ON\r\nmake\r\n\r\n#copy binary to root\/bin and make it executable\r\nmkdir \/mnt\/server\/bin\r\ncp \/mnt\/server\/stk-code\/cmake_build\/bin\/supertuxkart \/mnt\/server\/bin\/supertuxkart\r\nchmod +x \/mnt\/server\/bin\/supertuxkart\r\n\r\n#copy data folder\r\ncp -r \/mnt\/server\/stk-code\/data \/mnt\/server\/data\r\n\r\n#copy extra assets to data folder\r\ncd \/mnt\/server\/stk-assets\r\ncp -r library models music sfx textures tracks karts \/mnt\/server\/data\/\r\n\r\n# Delete repo's to save disk space.\r\n#rm -rf \/mnt\/server\/stk-code && rm -rf \/mnt\/server\/stk-assets",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "The Name of the Server",
"env_variable": "SERVER_NAME",
"default_value": "Pterodactyl_Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Config File Name",
"description": "Name of the Config File.",
"env_variable": "CONFIG_NAME",
"default_value": "config.xml",
"user_viewable": true,
"user_editable": true,
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.xml)$\/",
"field_type": "text"
},
{
"name": "Mode",
"description": "0 = Normal Race\r\n1 = Time Trial\r\n2 = Battle\r\n3 = Soccer\r\n4 = Follow The Leader\r\n5 = Capture the Flag",
"env_variable": "MODE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,1,2,3,4,5",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Speed of the carts and AI difficulty\r\n0 = Beginner\r\n1 = Intermediate\r\n2 = Expert\r\n3 = SuperTux",
"env_variable": "DIFFICULTY",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,1,2,3",
"field_type": "text"
},
{
"name": "Max Players",
"description": "How many players can there be in the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "8",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|between:1,24",
"field_type": "text"
},
{
"name": "Message of the Day",
"description": "Message of the Day displayed in the server.",
"env_variable": "MOTD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:100",
"field_type": "text"
}
]
}
+10
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@@ -0,0 +1,10 @@
# Among Us
[BetterCrewLink Server](bettercrewlink_server)
This project implements proximity voice chat in Among Us. Everyone in an Among Us lobby with this program running will be able to communicate over voice in-game, with no third-party programs required.
[CrewLink Server](crewlink_server)
This project implements proximity voice chat in Among Us. Everyone in an Among Us lobby with this program running will be able to communicate over voice in-game, with no third-party programs required.
[Impostor Server](impostor_server)
Impostor is one of the first Among Us private servers, written in C#.
@@ -0,0 +1,15 @@
# Among Us - BetterCrewLink Server
## From their [Github](https://github.com/OhMyGuus/BetterCrewLink)
This project implements proximity voice chat in Among Us. Everyone in an Among Us lobby with this program running will be able to communicate over voice in-game, with no third-party programs required. Spatial audio ensures that you can only hear people close to you.
## Server Port
Ports required to run the server in a table format.
| Port | default (HTTPS enabled) | default (HTTPS disabled) |
|---------|---------|---------|
| Game | 443 | 9736 |
Default port is 443 if HTTPS is enabled, and 9736 if not. But you can change to any port or domain/ip in the egg
@@ -0,0 +1,92 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T13:58:58+02:00",
"name": "BetterCrewlink Server",
"author": "chillcog3142@proton.me",
"description": "An egg designed to allow support for Proximity Chat in Among Us using BetterCrewLink Server",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:nodejs_16": "ghcr.io\/parkervcp\/yolks:nodejs_16"
},
"file_denylist": [],
"startup": "yarn start",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"<info> BetterCrewLink Server started\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y git python3 python3-pip build-essential\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nINSTALL_REPO=\"https:\/\/github.com\/OhMyGuus\/BetterCrewLink-server.git\"\r\necho -e Install repo set to ${INSTALL_REPO}\r\necho -e \"\/mnt\/server is empty.\\ncloning files from repo\"\r\necho -e \"running 'git clone --single-branch --branch ${BRANCH} ${INSTALL_REPO} .'\"\r\ngit clone --single-branch --branch ${BRANCH} ${INSTALL_REPO} .\r\n\r\nif [ -f \/mnt\/server\/package.json ]; then\r\n \/usr\/local\/bin\/yarn install\r\nfi\r\n\r\necho -e \"install complete\"\r\nexit 0",
"container": "node:16-bookworm",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Github branch",
"description": "Select one of the available BetterCrewLink-server branches. Master per default.",
"env_variable": "BRANCH",
"default_value": "master",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Domain",
"description": "Domain of your server or ip of your server",
"env_variable": "HOSTNAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:50",
"field_type": "text"
},
{
"name": "Server name",
"description": "Specifiy the name of your BetterCrewLink server",
"env_variable": "NAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:75",
"field_type": "text"
},
{
"name": "Use HTTPS",
"description": "Enables https. You must place privkey.pem and fullchain.pem in your CWD.",
"env_variable": "HTTPS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "Path to SSL",
"description": "Alternate path to SSL certificates.",
"env_variable": "SSLPATH",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:250",
"field_type": "text"
},
{
"name": "Port",
"description": "Choose the port your server should run on",
"env_variable": "PORT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
@@ -0,0 +1,15 @@
# Among Us - CrewLink Server
## From their [Github](https://github.com/ottomated/CrewLink)
This project implements proximity voice chat in Among Us. Everyone in an Among Us lobby with this program running will be able to communicate over voice in-game, with no third-party programs required. Spatial audio ensures that you can only hear people close to you.
## Server Port
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 9736 |
Default port is 9736 but you can change to any port or domain/ip in the egg
@@ -0,0 +1,92 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T14:26:29+02:00",
"name": "Crewlink server",
"author": "chillcog3142@proton.me",
"description": "An egg designed to allow support for Proximity Chat in Among Us using CrewLink Server",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:nodejs_16": "ghcr.io\/parkervcp\/yolks:nodejs_16"
},
"file_denylist": [],
"startup": "yarn start",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"<info> CrewLink Server started\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y git\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nINSTALL_REPO=\"https:\/\/github.com\/ottomated\/crewlink-server.git\"\r\necho -e Install repo set to ${INSTALL_REPO}\r\necho -e \"\/mnt\/server is empty.\\ncloning files from repo\"\r\necho -e \"running 'git clone --single-branch --branch ${BRANCH} ${INSTALL_REPO} .'\"\r\ngit clone --single-branch --branch ${BRANCH} ${INSTALL_REPO} .\r\n\r\nif [ -f \/mnt\/server\/package.json ]; then\r\n \/usr\/local\/bin\/yarn install\r\nfi\r\n\r\necho -e \"install complete\"\r\nexit 0",
"container": "node:16-bookworm",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Github branch",
"description": "Set this to 'devel' if you wanna run a develop server.",
"env_variable": "BRANCH",
"default_value": "master",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Domain",
"description": "Domain of your server or ip of your server",
"env_variable": "ADDRESS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:50",
"field_type": "text"
},
{
"name": "Server name",
"description": "Specifiy the name of your Crewlink server",
"env_variable": "NAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:75",
"field_type": "text"
},
{
"name": "Use HTTPS",
"description": "Enables https. You must place privkey.pem and fullchain.pem in your CWD.",
"env_variable": "HTTPS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "Path to SSL",
"description": "Alternate path to SSL certificates.",
"env_variable": "SSLPATH",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:250",
"field_type": "text"
},
{
"name": "Port",
"description": "Choose the port your server should run on",
"env_variable": "PORT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
@@ -0,0 +1,18 @@
# Among Us - Impostor Server
## From their [Github](https://github.com/AeonLucid/Impostor)
Impostor is one of the first Among Us private servers, written in C#.
There are no special features at this moment, the goal is aiming to be as close as possible to the real server, for now. In a later stage, making modifications to game logic by modifying GameData packets can be looked at.
## Install notes
You MUST use Port 22023 for the Master Server. To host multiple servers, please read [Impostor Multiple Servers Documentation](https://github.com/Impostor/Impostor/blob/master/docs/Running-the-server.md#multiple-servers).
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 22023 |
@@ -0,0 +1,43 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-03-04T15:04:21+01:00",
"name": "Among Us - Impostor Server",
"author": "chillcog3142@proton.me",
"description": "Impostor is one of the first Among Us private servers, written in C#.\r\n\r\nThere are no special features at this moment, the goal is aiming to be as close as possible to the real server, for now. In a later stage, making modifications to game logic by modifying GameData packets can be looked at.",
"features": null,
"docker_images": {
"Dotnet_7": "ghcr.io\/parkervcp\/yolks:dotnet_7",
"Dotnet_6": "ghcr.io\/parkervcp\/yolks:dotnet_6"
},
"file_denylist": [],
"startup": ".\/Impostor.Server",
"config": {
"files": "{\r\n \"config.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"Server.PublicPort\": \"{{server.build.default.port}}\",\r\n \"Server.ListenPort\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Matchmaker is listening on\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl jq tar\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/Impostor\/Impostor\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/Impostor\/Impostor\/releases\")\r\nMATCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\necho -e \"\\nDownloading from $DOWNLOAD_URL\"\r\ncurl -sSL -o imposter-server.tar.gz $DOWNLOAD_URL\r\n\r\n\r\necho -e \"\\nUnpacking .tar.gz\"\r\ntar xvf imposter-server.tar.gz\r\n\r\nrm imposter-server.tar.gz\r\nchmod +x Impostor.Server\r\n\r\necho -e \"\\nInstall completed\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Download Version",
"description": "Version to Download. Leave latest for the latest release.\r\n\r\nFind all releases at https:\/\/github.com\/Impostor\/Impostor\/releases\r\nNote: versions start with a v, example: v1.8.0",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:30",
"field_type": "text"
}
]
}
+6
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@@ -0,0 +1,6 @@
# BeamMP
BeamMP Bringing Multiplayer to BeamNG.drive! With a smooth and enjoyable experience.
* [BeamMP Server](beammp)
* [KissMP](kissmp)
+6
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@@ -0,0 +1,6 @@
# BeamMP
BeamMP Bringing Multiplayer to BeamNG.drive! With a smooth and enjoyable experience.
* [BeamMP Server](game_eggs/beamng/beammp)
* [KissMP](game_eggs/beamng/kissmp)
@@ -0,0 +1,122 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-05T12:07:19+02:00",
"name": "BeamMP Servers",
"author": "noah@noahserver.online",
"description": "This is the server for the multiplayer mod BeamMP for the game BeamNG.drive. The server is the point through which all clients communicate. You can write lua mods for the server, detailed instructions on the BeamMP Wiki.",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/BeamMP-Server",
"config": {
"files": "{\r\n \"ServerConfig.toml\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"Name =\": \"Name = \\\"{{env.NAME}}\\\"\",\r\n \"Port =\": \"Port = {{server.build.default.port}}\",\r\n \"AuthKey =\": \"AuthKey = \\\"{{env.AUTHKEY}}\\\"\",\r\n \"Private =\": \"Private = {{env.PRIVATE}}\",\r\n \"MaxPlayers =\": \"MaxPlayers = {{server.build.env.MAX_PLAYERS}}\",\r\n \"Description =\": \"Description = \\\"{{env.DESCRIPTION}}\\\"\",\r\n \"MaxCars =\": \"MaxCars = {{env.MAX_CARS}}\",\r\n \"Map =\": \"Map = \\\"{{env.MAP}}\\\"\",\r\n \"LogChat =\": \"LogChat = {{env.LOGCHAT}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"[INFO] Vehicle data network online\"\r\n}",
"logs": "{}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n#Create the server directory\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n#Remove any old versions\r\nrm -f BeamMP-Server\r\n\r\n#Check for latest release & download URLs\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/BeamMP\/BeamMP-Server\/releases\")\r\nMATCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"Server.debian.12.x86_64\" || echo \"Server.debian.12.arm64\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n echo -e \"Using latest BeamMP server version\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i \"${MATCH}\" | head -1)\r\nelse\r\n echo -e \"Chosen version :${VERSION}. Verifying version from releases\"\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i \"${MATCH}\" | head -1)\r\n else\r\n echo -e \"No valid versions found. Defaulting to the latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i \"Server\" | grep -i \"debian\" | grep -i \"12\" | grep -i \"x\" | grep -i \"64\" | head -1)\r\n fi\r\nfi\r\n\r\n#Download the BeamMP server binary\r\necho -e \"Running curl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\"\r\ncurl -sSL ${DOWNLOAD_URL} -o BeamMP-Server\r\nchmod +x BeamMP-Server\r\n\r\n#Create a default configuration file\r\necho \"# This is the BeamMP-Server config file.\r\n# Help & Documentation: `https:\/\/wiki.beammp.com\/en\/home\/server-maintenance`\r\n# IMPORTANT: Fill in the AuthKey with the key you got from `https:\/\/keymaster.beammp.com\/` on the left under 'Keys'\r\n\r\n[General]\r\nName = 'BeamMP Server'\r\nPort = 30814\r\n# AuthKey has to be filled out in order to run the server\r\nAuthKey = ''\r\n# Whether to log chat messages in the console \/ log\r\nLogChat = true\r\n# Add custom identifying tags to your server to make it easier to find. Format should be TagA,TagB,TagC. Note the comma seperation.\r\nTags = 'Freeroam'\r\nDebug = false\r\nPrivate = true\r\nMaxCars = 1\r\nMaxPlayers = 8\r\nMap = '\/levels\/gridmap_v2\/info.json'\r\nDescription = 'BeamMP Default Description'\r\nResourceFolder = 'Resources'\r\n\r\n[Misc]\r\n# Hides the periodic update message which notifies you of a new server version. You should really keep this on and always update as soon as possible. For more information visit https:\/\/wiki.beammp.com\/en\/home\/server-maintenance#updating-the-server. An update message will always appear at startup regardless.\r\nImScaredOfUpdates = false\r\n# You can turn on\/off the SendErrors message you get on startup here\r\nSendErrorsShowMessage = true\r\n# If SendErrors is 'true', the server will send helpful info about crashes and other issues back to the BeamMP developers. This info may include your config, who is on your server at the time of the error, and similar general information. This kind of data is vital in helping us diagnose and fix issues faster. This has no impact on server performance. You can opt-out of this system by setting this to 'false'\r\nSendErrors = true\" > ServerConfig.toml\r\n\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "The name of your server. This is what appears on the server list.",
"env_variable": "NAME",
"default_value": "BeamMP Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:128",
"field_type": "text"
},
{
"name": "Server Description",
"description": "Sets the server description",
"env_variable": "DESCRIPTION",
"default_value": "BeamMP Default Description",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:128",
"field_type": "text"
},
{
"name": "BeamMP Server Version",
"description": "The BeamMP server version to be installed. Latest or invalid versions will default to latest. See all available versions at https:\/\/github.com\/BeamMP\/BeamMP-Server\/releases\r\n\r\nexample: v3.1.0 or v2.2.0 or latest",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:12",
"field_type": "text"
},
{
"name": "Authentication Key",
"description": "The authentication key for your server. A key can be obtained from the BeamMP keymaster at https:\/\/keymaster.beammp.com",
"env_variable": "AUTHKEY",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Max Players",
"description": "The maximum number of players allowed on the server.",
"env_variable": "MAX_PLAYERS",
"default_value": "6",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:100",
"field_type": "text"
},
{
"name": "Private",
"description": "Should the server be private?",
"env_variable": "PRIVATE",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Max Cars",
"description": "The maximum number of cars allowed to be spawned per player.",
"env_variable": "MAX_CARS",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:10",
"field_type": "text"
},
{
"name": "Map",
"description": "The map for your server. Stock maps are listed below.\r\n\r\n\/levels\/gridmap_v2\/info.json\r\n\/levels\/automation_test_track\/info.json\r\n\/levels\/east_coast_usa\/info.json\r\n\/levels\/hirochi_raceway\/info.json\r\n\/levels\/italy\/info.json\r\n\/levels\/jungle_rock_island\/info.json\r\n\/levels\/industrial\/info.json\r\n\/levels\/small_island\/info.json\r\n\/levels\/smallgrid\/info.json\r\n\/levels\/utah\/info.json\r\n\/levels\/west_coast_usa\/info.json\r\n\/levels\/driver_training\/info.json\r\n\/levels\/derby\/info.json",
"env_variable": "MAP",
"default_value": "\/levels\/gridmap_v2\/info.json",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Chat logging",
"description": "Enable chat logging by the server",
"env_variable": "LOGCHAT",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
}
]
}
+5
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@@ -0,0 +1,5 @@
# BeamNG.drive - KISS Multiplayer
## From their [Github](https://github.com/TheHellBox/KISS-multiplayer)
Server settings such as the map can be changed in the `config.json` file. Port is automatically set on each boot.
+31
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@@ -0,0 +1,31 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T11:01:56+02:00",
"name": "KissMP Server",
"author": "me@weilbyte.dev",
"description": "Server for the KISS Multiplayer BeamNG.drive mod",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/kissmp-server",
"config": {
"files": "{\r\n \"config.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server is running!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Server Files: \/mnt\/server\r\napt update \r\napt install -y wget unzip \r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nLATEST_RELEASE=$(wget -qO- https:\/\/api.github.com\/repos\/TheHellBox\/KISS-multiplayer\/releases\/latest | grep browser_download_url | cut -d '\"' -f 4)\r\necho -e Install repo set to ${INSTALL_REPO}\r\necho -e \"\/mnt\/server is empty.\\nDownloading latest release ${LATEST_RELEASE}\"\r\n\r\nwget $LATEST_RELEASE -O kissmp.zip\r\nunzip -j kissmp.zip '*\/kissmp-server'\r\n\r\nrm -rf kissmp.zip\r\n\r\nif [ -f \/mnt\/server\/kissmp-server ]; then\r\n echo -e \"Install complete\"\r\n chmod +x \/mnt\/server\/kissmp-server\r\n \r\n # Generate config\r\n .\/kissmp-server & serverpid=$! \r\n sleep 1\r\n kill $serverpid\r\n \r\n exit 0\r\nelse \r\n echo -e \"Install failed (no \/mnt\/server\/kissmp-server file present)\"\r\n exit 1\r\nfi",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": []
}
+11
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# Classicube MCGalaxy
[MCGalaxy](https://github.com/UnknownShadow200/MCGalaxy)
MCGalaxy is a fully featured and customisable ClassiCube Server Software based on MCForge/MCLawl.
## Server Ports
| Port | default |
|---------|---------|
| Game | 25565 |
@@ -0,0 +1,62 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-13T21:17:09+01:00",
"name": "ClassiCube(MGC)",
"author": "panel@qoutsy.33mail.com",
"description": "Debian based MCGalaxy Egg.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:mono_latest": "ghcr.io\/parkervcp\/yolks:mono_latest"
},
"file_denylist": [],
"startup": "mono MCGalaxyCLI.exe",
"config": {
"files": "{\r\n \"\/properties\/server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-name\": \"{{server.build.env.HOSTNAME}}\",\r\n \"motd\": \"{{server.build.env.MOTD}}\",\r\n \"public\": \"true\",\r\n \"port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Finished setting up server\"\r\n}",
"logs": "{}",
"stop": "\/shutdown 3 SIGTERM Server shutting down..."
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\nMATCH=mcgalaxy_\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/UnknownShadow200\/MCGalaxy\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\n\r\necho -e \"Downloading ClassiCube version ${VERSION}\"\r\necho -e \"Download URL is ${DOWNLOAD_URL}\"\r\n\r\ncurl -ssL -o mcgalaxy.zip ${DOWNLOAD_URL}\r\n\r\nunzip -j mcgalaxy.zip\r\nrm mcgalaxy.zip\r\nchmod +X *.dll *.exe\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Install Version",
"description": "Specify the version to install from https:\/\/github.com\/UnknownShadow200\/MCGalaxy\/releases. Leave latest to install the latest version.",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Specify the server name",
"env_variable": "HOSTNAME",
"default_value": "Pterodactyl Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:30",
"field_type": "text"
},
{
"name": "MOTD",
"description": "Specify the message of the day",
"env_variable": "MOTD",
"default_value": "Welcome to the server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
}
]
}
+31
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# Clone Hero
## From their [Site](https://clonehero.net/)
## [Documentation](https://wiki.clonehero.net/books/guides-and-tutorials/page/online-multiplayer#bkmrk-hosting-a-standalone)
## Minimum RAM warning
Minimum required memory to run the server.
80MiB is recommended. 2GB+ is preferred
## Minumim Sorage warning
Minimum required storage to run the server.
100MiB is recommended. 2GiB+ is preferred
## Server Ports
Ports required to run the server.
| Port | default |
|---------|---------|
| Game | 14242 |
### Notes
<!--Notes about the server ports.-->
14242 is the default port, but any port can be used.
+72
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@@ -0,0 +1,72 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-11-30T10:24:33+01:00",
"name": "Clone Hero",
"author": "josdekurk@gmail.com",
"description": "Clone Hero is a classic instrument based rhythm game for Windows, Mac, Linux, and Android. It's playable with any 5 or 6 fret guitar controller, any midi drum kit, any game controller and even your keyboard! Jam out with Drums, 5-fret Guitar, or 6-fret Guitar online or local!",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/Server -l {{LOG_LEVEL}} -n \"{{SERVER_DISPLAY_NAME}}\" -p {{SERVER_PORT}} -a 0.0.0.0 $([[ -z \"${SERVER_PASSWORD}\" ]] && echo -np || echo \"-ps ${SERVER_PASSWORD}\")",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server running...\"\r\n}",
"logs": "{}",
"stop": "^c"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl unzip jq\r\n\r\n## get release info and download links\r\nV=$(curl -s https:\/\/clonehero.net\/ | grep -i \"Latest version\" | grep -oP '(?<=<b>).+?(?=<\\\/b>)' | sed -e 's\/^[[:space:]]*\/\/' -e 's\/[[:space:]]*$\/\/') #v1.0.0.4080\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/clonehero-game\/releases\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/clonehero-game\/releases\/releases\")\r\nMATCH=CloneHero-standalone_server\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i server)\r\n fi\r\nfi\r\n\r\n\r\nV=$(curl -s https:\/\/clonehero.net\/ | grep -i \"Latest version\" | grep -oP '(?<=<b>).+?(?=<\\\/b>)' | sed -e 's\/^[[:space:]]*\/\/' -e 's\/[[:space:]]*$\/\/') #v1.0.0.4080\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x64\" || echo \"linux-arm64\")\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho \"Running: curl -sSL -o ChStandaloneServer.zip ${DOWNLOAD_URL}\"\r\ncurl -sSL -o ChStandaloneServer.zip ${DOWNLOAD_URL}\r\n\r\nunzip -o ChStandaloneServer.zip\r\nrm ChStandaloneServer.zip\r\n\r\nmv ChStandaloneServer-${V}-final\/${ARCH}\/* .\r\nrm -rf ChStandaloneServer-${V}-final\/\r\n\r\nchmod +x Server\r\n\r\n\r\nif [ ! -f \/mnt\/server\/settings.ini ]\r\nthen\r\n\tcurl -sSL -o settings.ini https:\/\/pastebin.com\/raw\/rhcv0hvi\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server name",
"description": "The name of the server",
"env_variable": "SERVER_DISPLAY_NAME",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:80",
"field_type": "text"
},
{
"name": "Server password",
"description": "The password of the server",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|regex:\/^[a-zA-Z0-9_]+$\/",
"field_type": "text"
},
{
"name": "Log level",
"description": "Set max logging level",
"env_variable": "LOG_LEVEL",
"default_value": "4",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,1,2,3,4",
"field_type": "text"
},
{
"name": "Version",
"description": "The version of Clone Hero you want to install.\r\nExample: V1.0.0.4080 or latest",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
+35
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# CS2D
## From their [Site](https://www.cs2d.com/index.php)
## [Documentation](https://www.cs2d.com/serverhosting.php)
## Install notes
This egg only supports downloading the latest releases
## Minimum RAM warning
Minimum required memory to run the server.
1GB is recommended. 2GB+ is preferred
## Minumim Sorage warning
Minimum required storage to run the server.
600Mib is recommended. 2GB+ is preferred
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 36963 |
### Notes
<!--Notes about the server ports.-->
36963 is the default port, but any port can be used.
+62
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@@ -0,0 +1,62 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-06-20T12:12:15+02:00",
"name": "CS2D",
"author": "josdekurk@gmail.com",
"description": "Plant and defuse bombs, rescue hostages or accomplish new missions like capture the flag or domination! Use a huge arsenal of weapons and equipment including crazy stuff like portal guns, lasers, RPGs, turrets and much more! You can even build things!",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/games:source": "ghcr.io\/parkervcp\/games:source"
},
"file_denylist": [],
"startup": ".\/cs2d_dedicated",
"config": {
"files": "{\r\n \"sys\/server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"sv_hostport \": \"sv_hostport {{server.build.default.port}}\",\r\n \"sv_name\": \"sv_name {{server.build.env.SERVER_NAME}}\",\r\n \"sv_password\": \"sv_password {{server.build.env.SERVER_PASSWORD}}\",\r\n \"sv_maxplayers\": \"sv_maxplayers {{server.build.env.SERVER_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"----- Server started -----\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nv=$(curl -s https:\/\/www.cs2d.com\/download.php | grep -Eo \"https?:\/\/\\S+?\\\"\" | grep -i \"get.php?get=cs2d_\" | grep -i \"linux\") # https:\/\/www.unrealsoftware.de\/get.php?get=cs2d_1013_linux.zip\"\r\nn=$(echo ${v#*=} | sed 's\/\"\/\/' ) # cs2d_1013_linux.zip\r\n\r\nc=$(curl -s https:\/\/www.unrealsoftware.de\/get.php?get=${n} | grep -o '<a class=\"l_dl\" href=\"get.php?.*\">' | cut -f2 -d \"<\" | awk '{print $3}' | grep -o '\"[^\"]*\"') # \"get.php?get=cs2d_1013_linux.zip&amp;p=1&amp;cid=15745\"\r\ncid=$(echo ${c\/\/\\\"\/} | cut -f4 -d '=') #15745\r\n\r\nDOWNLOAD_URL=\"https:\/\/www.unrealsoftware.de\/get.php?get=${n}&p=1&cid=${cid}\"\r\n\r\necho \"${DOWNLOAD_URL}\"\r\n\r\ncurl -sSL -o client.zip \"${DOWNLOAD_URL}\"\r\n\r\nunzip -o client.zip\r\nrm client.zip\r\n\r\ncurl -sSL -o dedicated.zip \"https:\/\/www.unrealsoftware.de\/files_pub\/cs2d_dedicated_linux.zip\"\r\nunzip -o dedicated.zip\r\nrm dedicated.zip\r\n\r\nchmod +x cs2d_dedicated\r\n\r\necho \"install finished\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "",
"env_variable": "SERVER_NAME",
"default_value": "CS2D Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server Password",
"description": "",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:32",
"field_type": "text"
},
{
"name": "Max Players",
"description": "",
"env_variable": "SERVER_PLAYERS",
"default_value": "12",
"user_viewable": true,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
}
]
}
@@ -0,0 +1,30 @@
# AssaultCube
[assault.cubers.net](https://assault.cubers.net/)
AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine.
Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!
With efficient bandwidth usage, it's low-latency and can even run over a 56 Kbps connection.
It's tiny too, weighing in at a lightweight about 50 MB package available for Windows, Mac and Linux.
On the correct settings, it can even run on old hardware (Pentium III and above).
---
## Server Ports
Ports required to run the server.
| Port | default |
|---------|---------|
| Game | 28763 |
| Game +1 | 28764 |
The second port is only used for the server master list to be able to update the server info. (Description, player count, etc.)
**Must be Game +1!**
### Notes
<!--Notes about the server ports.-->
28763 & 28764 is the default ports, but any port can be used.
@@ -0,0 +1,112 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-30T10:56:35+02:00",
"name": "AssaultCube",
"author": "holeintheseat@gmail.com",
"description": "AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine.\r\n\r\nTaking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin_unix\/linux_64_server -Y{{ASSAULT_SERVER_KEY}} -n\"{{ASSAULT_SERVER_DESCRIPTION}}\" -o\"{{ASSAULT_SERVER_MOTD}}\" -c{{ASSAULT_SERVER_MAXPLAYERS}} -x{{ASSAULT_SERVER_ADMINPASSWORD}} -f{{SERVER_PORT}} -p{{ASSAULT_SERVER_PLAYERPASSWORD}} -m{{ASSAULT_SERVER_MASTERSERVER}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"dedicated server started, waiting for clients...\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# AssaultCube Server Egg (By HoleInTheSeat) <|-|> (https:\/\/assault.cubers.net\/)\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n#######-|Dependencies|-#######\r\napt update\r\napt -y install tar make bzip2 build-essential clang libclang-dev libclang1 llvm llvm-dev clang-tools libz-dev curl jq\r\n\r\n#######-|Downloading files|-#######\r\ncd \/mnt\/server\r\n## get release info and download links\r\n\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/assaultcube\/AC\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/assaultcube\/AC\/releases\")\r\nMATCH=tar.bz2\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | head -1)\r\n fi\r\nfi\r\n\r\n\r\ncurl -sSL -o AssaultCube.tar.bz2 ${DOWNLOAD_URL}\r\ntar -xf AssaultCube.tar.bz2\r\nrm AssaultCube.tar.bz2\r\n\r\n#######-|Setting Up Server|-#######\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\nrm -rf bin_win32\/ *.sh\r\n\r\nif [ \"$(uname -m)\" = \"x86_64\" ]; then\r\n echo -e \"x86 System\"\r\nelse\r\n cd \/mnt\/server\/source\/src\r\n make server_install\r\nfi\r\n#######-|Insert Server Authkey|-#######\r\ncd \/mnt\/server\r\nsed -i 's\/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA\/{{ASSAULT_SERVER_KEY}}\/' .\/config\/servercmdline.txt\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Auth Key",
"description": "You must provide your own key for the server to register on the masterserver.\r\nTo generate a key you can run the client and issue the command:\r\n\r\n authkey new server \r\n \r\nSee: (https:\/\/assault.cubers.net\/docs\/server.html)",
"env_variable": "ASSAULT_SERVER_KEY",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|required|string|max:64",
"field_type": "text"
},
{
"name": "Server Description",
"description": "",
"env_variable": "ASSAULT_SERVER_DESCRIPTION",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Message of the Day",
"description": "",
"env_variable": "ASSAULT_SERVER_MOTD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Set the limit on amount of players able to join (MAX 16)",
"env_variable": "ASSAULT_SERVER_MAXPLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|integer|max:16",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "",
"env_variable": "ASSAULT_SERVER_ADMINPASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512|min:5",
"field_type": "text"
},
{
"name": "Player Password",
"description": "Password need to join the server.",
"env_variable": "ASSAULT_SERVER_PLAYERPASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Master Server",
"description": "Forces the server to register with the hostname or IP address of a different masterserver.\r\nThe default is ms.cubers.net\r\nIf you want your server to be hidden and not report to the masterserver, use -mlocalhost",
"env_variable": "ASSAULT_SERVER_MASTERSERVER",
"default_value": "ms.cubers.net",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512",
"field_type": "text"
},
{
"name": "Version",
"description": "The version of the engine you want to download.",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
+24
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@@ -0,0 +1,24 @@
# Cube 2: Sauerbraten
[sauerbraten.org](http://sauerbraten.org/)
Cube 2: Sauerbraten is a free multiplayer & singleplayer first person shooter, the successor of the Cube FPS.
Much like the original Cube, the aim of this game is fun, old school deathmatch gameplay and also to allow map/geometry editing to be done cooperatively in-game.
## Server Ports
Ports required to run the server.
| Port | default |
|---------|---------|
| Game | 28785 |
| Game +1 | 28786 |
The second port is only used for the server master list to be able to update the server info. (Description, player count, etc.)
**Must be Game +1!**
### Notes
<!--Notes about the server ports.-->
28785 & 28786 is the default ports, but any port can be used.
Port 28784 must be available for pinging servers over a LAN to work.
@@ -0,0 +1,72 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-30T11:20:16+02:00",
"name": "Cube 2: Sauerbraten",
"author": "holeintheseat@gmail.com",
"description": "Cube 2: Sauerbraten is a free multiplayer & singleplayer first person shooter, the successor of the Cube FPS.\r\nMuch like the original Cube, the aim of this game is fun, old school deathmatch gameplay and also to allow map\/geometry editing to be done cooperatively in-game.",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin_unix\/linux_64_server -j{{SERVER_PORT}} -n{{CUBE_SERVERDESCRIPTION}} -c{{CUBE_MAXPLAYERS}} -m{{CUBE_MASTERSERVER}} -p{{CUBE_ADMINPASSWORD}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"dedicated server started, waiting for clients...\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# AssaultCube Server Egg (By HoleInTheSeat) <|-|> (https:\/\/assault.cubers.net\/)\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napt update \r\n#######-|Dependencies|-#######\r\napt -y install tar curl bzip2\r\n#######-|Downloading files|-#######\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\necho -e \"\\n\"\r\necho -e \"\\n\"\r\necho -e \"###############################################\"\r\necho -e \"## Downloading and unarchiving Sauerbraten ##\"\r\necho -e \"## THIS WILL TAKE A WHILE. PLEASE BE PATIENT ##\"\r\necho -e \"###############################################\"\r\necho -e \"\\n\"\r\necho -e \"\\n\"\r\ncurl -sSL -o sauerbraten_2020_12_29_linux.tar.bz2 https:\/\/cfhcable.dl.sourceforge.net\/project\/sauerbraten\/sauerbraten\/2020_11_29\/sauerbraten_2020_12_29_linux.tar.bz2\r\ntar -xf sauerbraten_2020_12_29_linux.tar.bz2 -strip-components=1\r\nrm sauerbraten_2020_12_29_linux.tar.bz2\r\nchmod +x bin_unix\/linux_64_server\r\n\r\n#######-|Alert Completion|-#######\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Description",
"description": "",
"env_variable": "CUBE_SERVERDESCRIPTION",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Sets the max number of clients to N. The default is 4. If you want to set it higher, be aware that bandwidth usage almost doubles with each extra client, so only do this if the server runs on a serious pipe (not your home DSL or Cable connection).",
"env_variable": "CUBE_MAXPLAYERS",
"default_value": "4",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:16",
"field_type": "text"
},
{
"name": "Master Server",
"description": "Sets the master server to use for either server (registering) and client (updating) to S. (default: sauerbraten.org).",
"env_variable": "CUBE_MASTERSERVER",
"default_value": "sauerbraten.org",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "",
"env_variable": "CUBE_ADMINPASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512",
"field_type": "text"
}
]
}
+20
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@@ -0,0 +1,20 @@
# DDRaceNetwork
## From their [Website](https://ddnet.org/downloads/)
DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay..
## Installation/System Requirements
| | Bare Minimum | Recommended |
|---------|---------|---------|
| Processor | Almost any proccessor will work | -|
| RAM | 100 MiB | 256 MiB |
| Storage | 70 MiB | 1024 MiB |
| Network | Any reasonable speed |- |
| Game Ownership | Not needed | The game is free, and server doesn't need the game to work. |
## Server Ports
| Port | default |
|---------|---------|
| Game | 8303 |
@@ -0,0 +1,82 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-01T12:47:31+02:00",
"name": "DDRaceNetwork",
"author": "diedyesterdaywashere@gmail.com",
"description": "DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/DDNet-Server",
"config": {
"files": "{\r\n \"data\/autoexec_server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"sv_port\": \"sv_port {{server.build.default.port}}\",\r\n \"sv_name\": \"sv_name \\\"{{server.build.env.SERVER_NAME}}\\\"\",\r\n \"password\": \"password \\\"{{server.build.env.SERVER_PASSWORD}}\\\"\",\r\n \"sv_map\": \"sv_map \\\"{{server.build.env.SERVER_MAP}}\\\"\",\r\n \"sv_register\": \"sv_register {{server.build.env.SERVER_REGISTER}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \" server name is \"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\napt update\r\napt -y install curl xz-utils tar\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n A=$(curl -sSL https:\/\/ddnet.org\/downloads\/ | grep -io '<a href=['\"'\"'\"][^\"'\"'\"']*['\"'\"'\"]' | grep linux_x86_64.tar.xz | awk '{print $2}' |cut -c7- | sed 's\/.$\/\/' | head -1)\r\n DOWNLOAD_URL=https:\/\/ddnet.org\/downloads\/${A}\r\nelse\r\n A=$(curl -sSL https:\/\/ddnet.org\/downloads\/ | grep -io '<a href=['\"'\"'\"][^\"'\"'\"']*['\"'\"'\"]' | grep linux_x86_64.tar.xz | awk '{print $2}' |cut -c7- | sed 's\/.$\/\/' | grep -i ${VERSION})\r\n DOWNLOAD_URL=https:\/\/ddnet.org\/downloads\/${A}\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\ncurl -sSL -o ddnet_linux_x86_64.tar.xz ${DOWNLOAD_URL}\r\ntar -xf ddnet_linux_x86_64.tar.xz --strip-components=1\r\nrm ddnet_linux_x86_64.tar.xz\r\n\r\ncd \/mnt\/server\/data\r\nsed -i 's\/#\\(sv_port [0-9]\\+\\)\/\\1\/' autoexec_server.cfg\r\n\r\ncd \/mnt\/server\r\necho \"# Check \/data\/autoexec_config.cfg for more info!\" >> myServerconfig.cfg\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game Version",
"description": "Latest is the default, put \"nightly\" for beta, or enter the version number, for example \"17.0\".",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server name",
"description": "The name of the server",
"env_variable": "SERVER_NAME",
"default_value": "My DDNet server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Server password",
"description": "Password for joining the server, empty for no password",
"env_variable": "SERVER_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:64",
"field_type": "text"
},
{
"name": "Server map",
"description": "Map to start server with",
"env_variable": "SERVER_MAP",
"default_value": "Tutorial",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Register server",
"description": "Register the server to the server list.\r\n0 is disabled\r\nipv4 is enabled listening ipv4",
"env_variable": "SERVER_REGISTER",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:0,ipv4",
"field_type": "text"
}
]
}
+3
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# Doom
Doom is a 1993 first-person shooter (FPS) game developed by id Software.
## [Zandronum](zandronum)
Binary file not shown.
+152
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-12-14T14:27:39+01:00",
"name": "Zandronum",
"author": "chillcog3142@proton.me",
"description": "Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.\r\n\r\nThis egg uses the Freedoom WAD by default.",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/zandronum-server -port {{SERVER_PORT}} -config \/home\/container\/zandronum.ini +set dmflags {{DMFLAGS}} +set dmflags2 {{DMFLAGS2}} +set zadmflags {{ZADMFLAGS}} +set compatflags {{COMPATFLAGS}} +set compatflags2 {{COMPATFLAGS2}} +set zacompatflags {{ZACOMPATFLAGS}} -iwad IWAD\/{{IWAD}} -file PWAD\/{{PWADS}} -host {{MAX_PLAYERS}} +map {{MAP}} -skill {{SKILL}} -netmode 1",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"UDP Initialized.\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && echo \"linux-x86_64\" || echo \"linuxserver-armv8\")\r\n\r\necho \"Fetching latest version number of Zandronum\"\r\nversion=\"$(wget -q -O - http:\/\/zandronum.com\/download |\r\nsed -n 's\/.*The latest version is <strong>\\(.*\\)<\\\/strong>.*\/\\1\/p')\"\r\n\r\nz=\"zandronum\"$version\"-${ARCH}.tar.bz2\"\r\n\r\necho \"Downloading release $version of Zandronum.\"\r\necho \"Executing wget -nc https:\/\/zandronum.com\/downloads\/$z\"\r\nwget -nc https:\/\/zandronum.com\/downloads\/\"$z\"\r\necho \"Untar Zandronum\"\r\necho \"Executing tar -xjvf $z\"\r\ntar -xjvf \"$z\"\r\n\r\necho \"Remove useless files\"\r\nrm \"$z\"\r\nrm zandronum # This is the client, we don't need that.\r\n\r\necho \"Making zandronum-server executable\"\r\nchmod +x zandronum-server\r\n\r\n# Create IWAD and PWAD folder\r\nmkdir -p IWAD\r\nmkdir -p PWAD\r\n\r\n# Download latest freedoom for the default iwad\r\nfreedoom=$(curl -s https:\/\/api.github.com\/repos\/freedoom\/freedoom\/releases\/latest | jq .assets | jq -r .[].browser_download_url | grep -m1 -i freedoom-.*.zip)\r\n\r\necho \"$freedoom\"\r\ncurl -L -o freedoom.zip $freedoom\r\n\r\nunzip -j -o freedoom.zip '*\/*' -d IWAD\/\r\n\r\n# Removing useless files\r\nrm freedoom.zip\r\nrm IWAD\/*.html\r\nrm IWAD\/*.pdf\r\n\r\n# Download the configuration file. The server fail to generate a config by itself so we have to supply one or it will crash\r\nwget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/doom\/zandronum\/zandronum.ini -O \/mnt\/server\/zandronum.ini\r\n\r\ntouch adminlist.txt\r\ntouch whitelist.txt\r\ntouch banlist.txt\r\n\r\nif [[ \"${GEOIP}\" == \"1\" ]]; then\r\n echo \"setting up GeoIP\"\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/doom\/zandronum\/GeoIP.dat -O \/mnt\/server\/GeoIP.dat\r\nfi\r\n\r\n\r\necho \"Install finished.\"",
"container": "ghcr.io\/parkervcp\/installers:alpine",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Max Players",
"description": "The maximum amount of players allowed on your game server.",
"env_variable": "MAX_PLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": false,
"rules": "nullable|integer|max:128",
"field_type": "text"
},
{
"name": "IWAD",
"description": "An IWAD is the main resource file for a Doom-engine game, containing all the game's original sounds, levels, and graphics.",
"env_variable": "IWAD",
"default_value": "freedoom1.wad",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:255",
"field_type": "text"
},
{
"name": "PWADS",
"description": "If you wish to use multiple PWAD you can do so by separating them with spaces.\r\n\r\nA PWAD is a WAD containing lumps of data, often used as addons. They replace in-game assets.",
"env_variable": "PWADS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "Skill",
"description": "Set the difficulty of the game.",
"env_variable": "SKILL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|between:0,15",
"field_type": "text"
},
{
"name": "map",
"description": "The map the server should start with.",
"env_variable": "MAP",
"default_value": "e1m1",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "dmflags",
"description": "Gameplay flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "DMFLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "dmflags2",
"description": "Gameplay flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "DMFLAGS2",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "zadmflags",
"description": "Zandronum specific gameplay flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "ZADMFLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "compatflags",
"description": "Compatibility flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "COMPATFLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "compatflags2",
"description": "Compatibility flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "COMPATFLAGS2",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "zacompatflags",
"description": "Zandronum specific compatibility flags. https:\/\/wiki.zandronum.com\/DMFlags",
"env_variable": "ZACOMPATFLAGS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:255",
"field_type": "text"
},
{
"name": "Enable GeoIP",
"description": "GeoIP is used to identify the country of the client's ip address",
"env_variable": "GEOIP",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}
+12
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@@ -0,0 +1,12 @@
# Zandronum
Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.
This egg uses the [Freedoom](https://freedoom.github.io/) WAD by default.
### Server Ports
Zandronum requires a single port:
| Port | default |
|---------|----------|
| Game | 10666 |
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# These are the directories to automatically search for IWADs.
# Each directory should be on a separate line, preceded by Path=
[IWADSearch.Directories]
Path=.
Path=./IWAD/
# These are the directories to search for wads added with the -file
# command line parameter, if they cannot be found with the path
# as-is. Layout is the same as for IWADSearch.Directories
[FileSearch.Directories]
Path=.
Path=./PWAD/
# Files to automatically execute when running the corresponding game.
# Each file should be on its own line, preceded by Path=
[Doom.AutoExec]
Path=/home/container/doom.cfg
[Heretic.AutoExec]
Path=/home/container/heretic.cfg
[Hexen.AutoExec]
Path=/home/container/hexen.cfg
[Strife.AutoExec]
Path=/home/container/strife.cfg
[Chex.AutoExec]
Path=/home/container/chex.cfg
# WAD files to always load. These are loaded after the IWAD but before
# any files added with -file. Place each file on its own line, preceded
# by Path=
[Global.Autoload]
# Wad files to automatically load depending on the game and IWAD you are
# playing. You may have have files that are loaded for all similar IWADs
# (the game) and files that are only loaded for particular IWADs. For example,
# any files listed under Doom.Autoload will be loaded for any version of Doom,
# but files listed under Doom2.Autoload will only load when you are
# playing Doom 2.
[Doom.Autoload]
[Doom1.Autoload]
[Doom2.Autoload]
[TNT.Autoload]
[Plutonia.Autoload]
[Freedoom.Autoload]
[Freedoom1.Autoload]
[FreeDM.Autoload]
[Heretic.Autoload]
[Hexen.Autoload]
[HexenDK.Autoload]
[HexenDemo.Autoload]
[Strife.Autoload]
[Chex.Autoload]
[Chex3.Autoload]
[UrbanBrawl.Autoload]
[Harmony.Autoload]
[LastRun]
Version=210
Version-ZANDRONUM=181
[GlobalSettings]
gus_memsize=0
midi_dmxgus=true
gus_patchdir=
midi_timiditylike=false
midi_voices=32
midi_config=timidity.cfg
fluid_chorus_type=0
fluid_chorus_depth=8
fluid_chorus_speed=0.3
fluid_chorus_level=1.2
fluid_chorus_voices=3
fluid_reverb_level=0.57
fluid_reverb_width=0.76
fluid_reverb_damping=0.23
fluid_reverb_roomsize=0.61
fluid_threads=1
fluid_samplerate=0
fluid_interp=1
fluid_voices=128
fluid_chorus=true
fluid_reverb=true
fluid_gain=0.5
fluid_patchset=
opl_core=0
opl_numchips=2
timidity_frequency=22050
timidity_pipe=90
timidity_mastervolume=1
timidity_byteswap=false
timidity_8bit=false
timidity_stereo=true
timidity_reverb=0
timidity_chorus=0
timidity_extargs=
timidity_exe=timidity
snd_mididevice=-1
spc_amp=1.875
mod_autochip_scan_threshold=12
mod_autochip_size_scan=500
mod_autochip_size_force=100
mod_autochip=false
mod_interp=1
mod_volramp=0
mod_samplerate=0
mod_dumb=true
snd_sfxvolume=1
snd_output=default
snd_buffersize=0
snd_samplerate=0
snd_musicvolume=0.5
snd_waterlp=250
snd_midipatchset=
snd_output_format=PCM-16
snd_speakermode=Auto
snd_resampler=Linear
snd_waterreverb=true
snd_hrtf=false
snd_buffercount=0
snd_driver=0
opl_fullpan=true
vid_contrast=1
vid_brightness=0
vid_tft=true
m_showinputgrid=false
m_show_backbutton=0
m_use_mouse=1
show_messages=true
mouse_sensitivity=1
r_drawspectatingstring=true
map_point_coordinates=true
vid_aspect=0
vid_nowidescreen=false
vid_refreshrate=0
vid_vsync=false
vid_defbits=8
vid_defheight=480
vid_defwidth=640
Gamma=1
masterhostname=master.zandronum.com
sv_showwarnings=false
statfile=zdoomstat.txt
savestatistics=0
snd_flipstereo=false
snd_channels=32
r_columnmethod=1
r_quakeintensity=1
cl_oldfreelooklimit=false
cl_spectatormove=1
cl_noprediction=false
telezoom=true
r_fakecontrast=1
chase_dist=90
chase_height=-8
gl_cachetime=0.6
gl_cachenodes=true
nomonsterinterpolation=false
authhostname=auth.zandronum.com:16666
png_gamma=0
png_level=5
screenshot_dir=
screenshot_type=png
screenshot_quiet=false
use_joystick=false
autosavecount=4
disableautosave=0
autosavenum=0
smooth_mouse=false
cl_telespy=false
m_side=2
m_forward=1
m_yaw=1
m_pitch=1
lookstrafe=false
freelook=true
invertmouse=false
cl_run=true
demo_compress=true
save_dir=
longsavemessages=true
storesavepic=true
nofilecompression=false
cl_capfps=false
defaultiwad=
queryiwad=true
cl_useskulltagmouse=false
demo_pure=true
con_ctrl_d=
snd_announcervolume=1
cl_allowmultipleannouncersounds=true
cl_alwaysplayfragsleft=false
showendoom=0
bgamma=1
ggamma=1
rgamma=1
vid_asyncblit=true
vid_displaybits=8
mouse_capturemode=1
cl_soundwhennotactive=true
sdl_nokeyrepeat=false
m_filter=false
m_noprescale=false
use_mouse=true
vid_winscale=1
fullscreen=false
vid_maxfps=200
vid_renderer=1
[GlobalSettings.Unknown]
+51
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@@ -0,0 +1,51 @@
# Escape from Tarkov
# Singleplayer Tarkov Server
## After server installation
Run the server once to generate the necessary config files for the coop mod, then edit `coopConfig.json` in `/home/container/user/mods/SITCoop/config` with your external IPv4.
## Client for connecting to the server
[Stay in Tarkov](https://github.com/stayintarkov/StayInTarkov.Client)
An Escape From Tarkov BepInEx module designed to be used with the SIT.Aki-Server-Mod with the ultimate goal of "Offline" Coop
Installation instructions are provided in [the project's README.md file](https://github.com/stayintarkov/StayInTarkov.Client#client-install).
**2024-02-05 Note, please read**:
> NOTE: As of 05/02/2024 the downgraders used by the manager and in the link provided for the manual install will not downgrade to the correct version and/or fail. Please check the SIT Discord for the latest EFT downgrader
What this means: the user needs to manually downgrade EFT's version with a patch matching the live game's version from ([the SIT discord linked in the SIT repo](https://github.com/stayintarkov/StayInTarkov.Client#support)) in the #downgrade-eft channel.
To install the SIT client:
- Install the live Escape from Tarkov game from the official launcher.
- Install the [SIT Manager](https://github.com/stayintarkov/SIT.Manager) from the repo.
- Copy the live EFT installation to a different location. This copy will be used in the following steps as the SIT game client.
- Obtain the downgrade patcher from the discord, and extract the contents (`Aki_Patches` directory and `patcher.exe`) to the root folder of the game copy.
- Run `patcher.exe` to downgrade EFT.
- Afterwards, follow the instructions after the second bullet point under [`SIT Manager Method`](https://github.com/stayintarkov/StayInTarkov.Client?tab=readme-ov-file#sit-manager-method), where the `SIT\game` directory will be the game copy previously made.
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|-------------------|---------|
| Game | 6969 |
| SIT Mod Websocket | 6970 |
## Server components
Installation script based on [SIT.Docker](https://github.com/stayintarkov/SIT.Docker).
[SPT-AKI Server](https://dev.sp-tarkov.com/SPT-AKI/Server)
SPT is a modding framework for Escape From Tarkov.
[SIT.Aki-Server-Mod](https://github.com/stayintarkov/SIT.Aki-Server-Mod)
A SPT-Aki mod to be used with SPT-Aki Server to allow the Coop Module to communicate with the SPT-Aki Server.
@@ -0,0 +1,92 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-21T09:23:22-05:00",
"name": "Singleplayer Tarkov",
"author": "dino@papertots.page",
"description": "The Stay in Tarkov project was born due to Battlestate Games' (BSG) reluctance to create the pure PvE version of Escape from Tarkov. The project's aim is simple, create a Cooperation PvE experience that retains progression.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/Aki.Server.exe",
"config": {
"files": "{\r\n \"Aki_Data\/Server\/configs\/http.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ip\": \"0.0.0.0\",\r\n \"port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server is running, do not close while playing SPT, Happy playing!!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Singleplayer Tarkov Server Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\nNODE_VERSION=lts\r\n\r\n# Working directory for build requirements\r\ncd ${HOME}\r\n\r\n# Install git-lfs python3\r\napt update && apt install -yq git-lfs python3 jq\r\n\r\n# Install NodeJS\r\ncurl -fsSL https:\/\/deb.nodesource.com\/setup_${NODE_VERSION}.x | bash - && apt-get install -y nodejs\r\n\r\n# Clone the SPT AKI repo\r\ngit clone https:\/\/dev.sp-tarkov.com\/SPT-AKI\/Server.git server\r\ncd ${HOME}\/server && git checkout ${SPT_VERSION}\r\n\r\n# Obtaining server files\r\ncd ${HOME}\/server\/project\/\r\ngit-lfs fetch --all && git-lfs pull\r\n\r\n# Install npm dependencies and build\r\nnpm install && npm run build:release\r\nmv ${HOME}\/server\/project\/build\/* \/mnt\/server\/\r\n\r\n# Obtain SIT coop mod\r\nmkdir \/mnt\/server\/user \r\nmkdir \/mnt\/server\/user\/mods \r\ncd \/mnt\/server\/user\/mods\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n## Get SIT coop mod release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${SIT_PACKAGE}\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${SIT_PACKAGE}\/releases\")\r\n\r\nif [ -z \"${SIT_VERSION}\" ] || [ \"${SIT_VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${SIT_NAME})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${SIT_VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${SIT_VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${SIT_VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${SIT_NAME})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\nwget ${DOWNLOAD_URL} -O ${SIT_NAME}\r\nunzip -o ${SIT_NAME}\r\nrm ${SIT_NAME}",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "SPT-AKI Version",
"description": "Version of the SPT-AKI version to use, by git hash\/tag\r\n\r\nSPT-AKI: https:\/\/dev.sp-tarkov.com\/SPT-AKI\/Server",
"env_variable": "SPT_VERSION",
"default_value": "40b999d04c68f1f52ab152d163c086a1c50f489b",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "SITCoop Version",
"description": "Version of the SIT co-op mod for the server. Use \"latest\" for latest release, or the github release\/tag\/hash.\r\n\r\nSITCoop: https:\/\/github.com\/stayintarkov\/SIT.Aki-Server-Mod",
"env_variable": "SIT_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "SIT Mod Github Package",
"description": "Github package for the SIT Aki server co-op mod. \r\n\r\nSITCoop: https:\/\/github.com\/stayintarkov\/SIT.Aki-Server-Mod",
"env_variable": "SIT_PACKAGE",
"default_value": "stayintarkov\/SIT.Aki-Server-Mod",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "SIT Mod asset name",
"description": "SIT mod release file's asset name.",
"env_variable": "SIT_NAME",
"default_value": "SITCoop.zip",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Github Username",
"description": "Optional, a github username to use to avoid Github API rate limit",
"env_variable": "GITHUB_USER",
"default_value": "",
"user_viewable": false,
"user_editable": true,
"rules": "present",
"field_type": "text"
},
{
"name": "Github OAuth token",
"description": "Optional, A Github OAuth token to use to avoid API rate limit.",
"env_variable": "GITHUB_OAUTH_TOKEN",
"default_value": "",
"user_viewable": false,
"user_editable": true,
"rules": "present",
"field_type": "text"
}
]
}
@@ -0,0 +1,22 @@
# ET: Legacy
## The ET: Legacy Server
## from the developers
Wolfenstein: Enemy Territory is a free multiplayer first-person shooter. Set during World War II and heavily focused on team work, it was initially released in 2003 by Splash Damage and id Software. More than a decade after its release, after spending countless hours of escorting tanks and trucks, stealing gold and radar parts
and transmitting confidential documents, it was time to dust off the game which consistently refused to go down.
Enemy Territory: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible. We do appreciate any contribution to the project such as patches, suggestions or comments.
Make sure to checkout their [Home Page](https://www.etlegacy.com/).
## Server Ports
ET: Legacy requires a single port
| Port | default |
|---------|---------|
| Game | 27960 |
|---------|---------|
| Server | 27950 |
@@ -0,0 +1,62 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-15T19:24:56+01:00",
"name": "ET Legacy",
"author": "parker@parkervcp.com",
"description": "Welcome to Enemy Territory: Legacy, an open source project that aims to create a fully compatible client and server for the popular online FPS game Wolfenstein: Enemy Territory - whose gameplay is still considered unmatched by many, despite its great age.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
},
"file_denylist": [],
"startup": ".\/etlded +set net_port {{SERVER_PORT}} +map {{MAP}} +set omnibot_enable {{OMNIBOT}} $(if [ \"${OMNIBOT}\" == \"1\" ]; then echo '+set omnibot_path \".\/legacy\/omni-bot\"'; fi) + exec etl_server.cfg",
"config": {
"files": "{\r\n \"etmain\/etl_server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"\/\/set net_ip \\\"\\\"\": \"set net_ip \\\"0.0.0.0\\\"\",\r\n \"\/\/set net_port \\\"27960\\\"\": \"set net_port \\\"{{server.build.default.port}}\\\"\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Game Initialization completed in\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\ncd \/mnt\/server\r\n\r\necho \"Downloading $ET_VERSION bit ET Legacy version\"\r\n\r\nif [ $ET_VERSION == \"32\" ];then \r\n DOWNLOAD_URL=$(curl -s https:\/\/www.etlegacy.com\/download | grep \"Linux 32-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+')\r\n EXTENTION=i386\r\nelse\r\n DOWNLOAD_URL=$(curl -s https:\/\/www.etlegacy.com\/download | grep \"Linux 64-bit bin\" | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo '(http|https):\/\/[^\"]+')\r\n EXTENTION=x86_64\r\nfi\r\n\r\necho \"Download URL: ${DOWNLOAD_URL}\"\r\ncurl -sSL -o etlegacy.tar.gz ${DOWNLOAD_URL}\r\n\r\necho \"Unpacking ET: Legacy\"\r\ntar xvf etlegacy.tar.gz --strip-components=1 \r\nrm etlegacy.tar.gz\r\n\r\n\r\nE_DOWNLOAD_URL=$(curl -s https:\/\/www.splashdamage.com\/games\/wolfenstein-enemy-territory\/ | grep .x86_full | grep -Eoi '<a [^>]+>' | grep -Eo 'href=\"[^\\\"]+\"' | grep -Eo --color=never '(http|https):\/\/[^\"]+')\r\n\r\necho \"Downloading latest enemy territory files from: ${E_DOWNLOAD_URL}\"\r\ncurl -sSL -o enemy_territory.zip ${E_DOWNLOAD_URL}\r\n\r\necho \"Unpacking enemy territory files\"\r\nunzip -o enemy_territory.zip\r\nrm enemy_territory.zip\r\n\r\necho \"Copying enemy territory assets\"\r\n.\/*.x86_keygen_V03.run --tar xvf .\/etmain\/\r\n#cp etmain\/pak*.pk3 \/mnt\/server\/etmain\/\r\n\r\n# Create .etlegacy as the server doesn't correctly create it\r\nmkdir -p \/mnt\/server\/.etlegacy\r\n\r\nrm *.run\r\n\r\nmv etlded.${EXTENTION} etlded\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "ET Legacy Version",
"description": "What version of the server to install. 32 or 64 bit version.",
"env_variable": "ET_VERSION",
"default_value": "32",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|in:32,64",
"field_type": "text"
},
{
"name": "Default Map",
"description": "The default map to use when starting the server.",
"env_variable": "MAP",
"default_value": "oasis",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Enable Omnibot",
"description": "",
"env_variable": "OMNIBOT",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}
+30
View File
@@ -0,0 +1,30 @@
# Factorio
## The Factorio Server
The server supports mods.
The factorio-modupdate egg uses the [factorio-mod-updater](https://github.com/pdemonaco/factorio-mod-updater) to update your mods when ReInstalling the Server.
## from the developers
Factorio is a game in which you build and maintain factories.
You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working, and protect it from the creatures who don't really like you.
The game is very stable and optimized for building massive factories. You can create your own maps, write mods in Lua, or play with friends via Multiplayer.
Factorio has been in development since the spring of 2012. So far over 1,400,000 people have bought the game. You can get it from [Steam](https://store.steampowered.com/app/427520/), [GOG](https://www.gog.com/game/factorio), or directly from their [shop](https://factorio.com/buy).
New to the game? Make sure to checkout their [starter page](https://factorio.com/starter-page).
## Server Ports
Factorio requires a single port
| Port | default |
|---------|---------|
| Game | 34197 |
## ARM64
There is a factorio egg for ARM64 machines that uses the box64 emulator.
If you are on **AMD64** Like most of you download the normal non ARM64 egg!
+47
View File
@@ -0,0 +1,47 @@
# Clusterio
## Introduction
Clusterio (https://github.com/clusterio/clusterio) is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio.
It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests.
But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named [Subspace Storage](https://github.com/clusterio/subspace_storage).
By itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers.
Plugins do the work of modding in the visible changes into the game, see the [Plugins section](#plugins) for ready-made plugins you can install into a Clusterio cluster.
## Features
- Clustered Factorio server management allowing you manage the running of Factorio servers across a fleet of physical servers from both a web interface and a command line interface.
- User list management for synchronizing in-game admins, whitelisted users, and bans to all the servers in the cluster.
- Integrated support for exporting statistics for the whole cluster to Prometheus via a single metrics endpoint.
- Extensive plugin support for adding your own cross server features to Factorio using Clusterio's communication backbone.
## Setup
Clusterio uses a Controller/Host system setup, with the Controller server running the Web UI and controlling which Hosts run which Instances.
The Controller server runs a web server that needs to be reachable for cluster management by the user, and by the other nodes to manage them.
The Host server runs the factorio server, and will need any mods manually importing at this time, including the Factorio mods for the Clustorio Library(https://mods.factorio.com/mod/clusterio_lib) and Subspace Storage(https://mods.factorio.com/mod/subspace_storage).
Both only require a single port each.
Server Mode controls if the server is a Controller or Host, and each varaible is labeled as required for Controller, Host or All. Please ensure you fill in all required variables.
Set up the Controller server first, and from there you can generate the Controller URL and Controller Token required for the Host servers to connect.
Additional configuration options can be found in config-Controller.json and config-Host.json as relevant.
Changes to the Cluster will only be written out to the database on a graceful stop.
## Server Ports
Clusterio requires a single port
| Port | default |
|------------|------------|
| Controller HTTP| 8081 |
| Host Game | 34197 |
@@ -0,0 +1,115 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T14:24:51+02:00",
"name": "Clusterio",
"author": "psychoalex@thevcbc.com",
"description": "Clusterio is a clustered Factorio server manager that provides the tooling for implementing cross server interactions in Factorio. It was previously best known for implementing cross server transfer and cloud storage of items via teleporter chests. But this functionality has been pulled out of Clusterio into its own plugin for Clusterio named Subspace Storage.\r\n\r\nBy itself Clusterio doesn't change the gameplay in any way, you could even use Clusterio to manage completely vanilla Factorio servers. Plugins do the work of modding in the visible changes into the game, see the Plugins section for ready-made plugins you can install into a Clusterio cluster.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:nodejs_21": "ghcr.io\/parkervcp\/yolks:nodejs_21",
"ghcr.io\/parkervcp\/yolks:nodejs_20": "ghcr.io\/parkervcp\/yolks:nodejs_20",
"ghcr.io\/parkervcp\/yolks:nodejs_19": "ghcr.io\/parkervcp\/yolks:nodejs_19",
"ghcr.io\/parkervcp\/yolks:nodejs_18": "ghcr.io\/parkervcp\/yolks:nodejs_18"
},
"file_denylist": [],
"startup": "exec .\/node_modules\/.bin\/clusterio{{SERVER_MODE}} run",
"config": {
"files": "{\r\n \"config-controller.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"controller~1http_port\": \"{{server.build.default.port}}\",\r\n \"controller~1name\": \"{{server.build.env.CLUSTER_NAME}}\"\r\n }\r\n },\r\n \"config-host.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"host~1controller_url\": \"{{server.build.env.CONTROLLER_URL}}\",\r\n \"host~1controller_token\": \"{{server.build.env.CONTROLLER_TOKEN}}\",\r\n \"host~1public_address\": \"{{server.build.default.ip}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Started\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Clusterio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y git curl jq file unzip make gcc g++ python3 python3-dev libtool\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nif [ \"${USER_UPLOAD}\" == \"true\" ] || [ \"${USER_UPLOAD}\" == \"1\" ]; then\r\n echo -e \"assuming user knows what they are doing have a good day.\"\r\n exit 0\r\nfi\r\n\r\ncase \"${SERVER_MODE}\" in\r\n\r\n \"controller\")\r\n echo -e \"Initialising Clustorio In Controller mode\"\r\n npm init \"@clusterio\" -y -- --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --admin \"${ADMIN_STRING}\" --public-address \"${SERVER_IP}\":\"${SERVER_PORT}\" --plugins ${PLUGINS}\r\n\t;;\r\n\r\n \"host\")\r\n echo -e \"Initialising Clustorio In Host mode\"\r\n\tnpm init \"@clusterio\" -y -- --allow-install-as-root --mode \"${SERVER_MODE}\" --download-headless --log-level \"${LOG_LEVEL}\" --host-name \"${HOST_NAME}\" --public-address \"${SERVER_IP}\" --controller-url \"${CONTROLLER_URL}\" --controller-token \"${CONTROLLER_TOKEN}\" --plugins ${PLUGINS}\r\n ;;\r\n \r\nesac\r\n\r\necho -e \"install complete\"\r\nexit 0",
"container": "node:21-bookworm-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Mode",
"description": "Set's the cluster operation mode of the server, can be either \"controller\" or \"host\". This is better thought of as Management or Gameserver nodes.\r\n\r\nRequired on:\r\nAll",
"env_variable": "SERVER_MODE",
"default_value": "controller",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:controller,host",
"field_type": "text"
},
{
"name": "Log Level",
"description": "Options: \"none\", \"fatal\", \"error\", \"warn\", \"audit\", \"info\", \"verbose\"\r\n\r\nRequired on:\r\nAll",
"env_variable": "LOG_LEVEL",
"default_value": "info",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:none,fatal,error,warn,audit,info,verbose",
"field_type": "text"
},
{
"name": "Server Admin",
"description": "Superadmin account name\r\n\r\nRequired on:\r\nController",
"env_variable": "ADMIN_STRING",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Host Name",
"description": "Host name in the Controller Web UI\r\n\r\nRequired on:\r\nHost",
"env_variable": "HOST_NAME",
"default_value": "Your Sub-Server",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
},
{
"name": "Controller URL",
"description": "Connection URL to the Controller server, can be an internal address if you have allocated an additional internal port to the Controller Server.\r\nExample: http:\/\/yourip:yourport\r\nRequired on:\r\nHost",
"env_variable": "CONTROLLER_URL",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:64",
"field_type": "text"
},
{
"name": "Controller Token",
"description": "Authentication token used to connect to the Controller server, generated through the Controller Web UI.\r\n\r\nRequired on:\r\nHost",
"env_variable": "CONTROLLER_TOKEN",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:256",
"field_type": "text"
},
{
"name": "Plugins",
"description": "Clusterio Plugins to install, space separate list.\r\n\r\nExample:\r\n@clusterio\/plugin-subspace_storage @clusterio\/plugin-global_chat @clusterio\/plugin-research_sync @clusterio\/plugin-inventory_sync\r\n\r\nRequired on:\r\nAll",
"env_variable": "PLUGINS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Cluster Name",
"description": "The Name of your Controller server cluster.\r\n\r\nRequired:\r\nController",
"env_variable": "CLUSTER_NAME",
"default_value": "Your Cluster",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:20",
"field_type": "text"
}
]
}
@@ -0,0 +1,132 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T11:04:03+02:00",
"name": "Factorio-ModUpdate",
"author": "tueye@tuworld.de",
"description": "The vanilla Factorio server. With automatic Mod Updates after ReInstall.\r\n\r\nhttps:\/\/www.factorio.com\/",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin\/x64\/factorio --port {{SERVER_PORT}} --server-settings data\/server-settings.json --start-server {{SAVE_NAME}}.zip",
"config": {
"files": "{\r\n \"data\/server-settings.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"description\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"max_players\": \"{{server.build.env.MAX_SLOTS}}\",\r\n \"username\": \"{{server.build.env.SERVER_USERNAME}}\",\r\n \"token\": \"{{server.build.env.SERVER_TOKEN}}\",\r\n \"autosave_interval\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"autosave_slots\": \"{{server.build.env.SAVE_SLOTS}}\",\r\n \"afk_autokick_interval\": \"{{server.build.env.AFK_KICK}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Hosting game at\"\r\n}",
"logs": "{}",
"stop": "\/quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Factorio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update \r\napt install -y curl tar xz-utils python3 python3-requests jq\r\n\r\nlatest_ModUpdate=$(curl --silent \"https:\/\/api.github.com\/repos\/pdemonaco\/factorio-mod-updater\/tags\" | jq -r '.[0].name')\r\n\r\nVERSION_JSON=$(curl -sSL https:\/\/factorio.com\/api\/latest-releases)\r\n\r\nlatest_stable=$(echo $VERSION_JSON | jq -r '.stable.headless')\r\nlatest_experimental=$(echo $VERSION_JSON | jq -r '.experimental.headless')\r\n\r\nif [ -z \"${FACTORIO_VERSION}\" ] || [ \"${FACTORIO_VERSION}\" == \"latest\" ]; then\r\n DL_VERSION=$latest_stable\r\nelif [ \"${FACTORIO_VERSION}\" == \"experimental\" ]; then\r\n DL_VERSION=$latest_experimental\r\nelse\r\n DL_VERSION=${FACTORIO_VERSION}\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho -e \"\\n running 'curl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}' \\n\"\r\n\r\ncurl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}\r\n\r\ntar -xf factorio-${DL_VERSION} --strip-components=1 -C \/mnt\/server\r\n\r\nrm factorio-${DL_VERSION}\r\n\r\nif [ -e data\/map-gen-settings.json ]; then\r\n echo \"map-gen exists\"\r\nelse\r\n echo \"copying map-gen default settings\"\r\n mv data\/map-gen-settings.example.json data\/map-gen-settings.json\r\nfi\r\n\r\nif [ -e data\/server-settings.json ]; then\r\n echo \"server settings exists\"\r\nelse\r\n echo \"copying server default settings\"\r\n mv data\/server-settings.example.json data\/server-settings.json\r\nfi\r\n\r\nif [ -e map-settings.json ]; then\r\n echo \"map settings exists\"\r\nelse\r\n echo \"copying map default settings\"\r\n mv data\/map-settings.example.json data\/map-settings.json\r\nfi\r\n\r\nif [ -e ${SAVE_NAME}.zip ]; then\r\n echo \"save file exists\"\r\nelse\r\n .\/bin\/x64\/factorio --create ${SAVE_NAME}\r\n chmod o+w ${SAVE_NAME}.zip\r\nfi\r\n\r\n# Download Mod Updater\r\necho -e \"\\n running 'curl -sL https:\/\/github.com\/pdemonaco\/factorio-mod-updater\/archive\/${latest_ModUpdate}.tar.gz -o factorio-MU-${latest_ModUpdate}' \\n\"\r\n\r\ncurl -sL https:\/\/github.com\/pdemonaco\/factorio-mod-updater\/archive\/${latest_ModUpdate}.tar.gz -o factorio-MU-${latest_ModUpdate}\r\n\r\ntar -xf factorio-MU-${latest_ModUpdate} -C \/mnt\/server\r\n\r\nrm factorio-MU-${latest_ModUpdate}\r\n\r\n# Run Mod Updater\r\n.\/factorio-mod-updater-${latest_ModUpdate}\/mod_updater.py -s \/mnt\/server\/data\/server-settings.json -m \/mnt\/server\/mods --fact-path \/mnt\/server\/bin\/x64\/factorio --update\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Factorio Version",
"description": "Which version of Factorio to install and use.",
"env_variable": "FACTORIO_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|between:3,12",
"field_type": "text"
},
{
"name": "Maximum Slots",
"description": "Total number of slots to allow on the server.",
"env_variable": "MAX_SLOTS",
"default_value": "20",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Save Name",
"description": "The save name for the server.",
"env_variable": "SAVE_NAME",
"default_value": "gamesave",
"user_viewable": true,
"user_editable": true,
"rules": "alpha_dash|between:1,100",
"field_type": "text"
},
{
"name": "Server Token",
"description": "Your factorio.com token, it is required for your server to be visible in the public server list.",
"env_variable": "SERVER_TOKEN",
"default_value": "undefined",
"user_viewable": true,
"user_editable": true,
"rules": "alpha_num|max:100",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Name of the game as it will appear in the game listing",
"env_variable": "SERVER_NAME",
"default_value": "Factorio Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:100",
"field_type": "text"
},
{
"name": "Server Description",
"description": "Description of the game that will appear in the listing.",
"env_variable": "SERVER_DESC",
"default_value": "Description",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:200",
"field_type": "text"
},
{
"name": "Server Username",
"description": "Username used for the server",
"env_variable": "SERVER_USERNAME",
"default_value": "unnamed",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40",
"field_type": "text"
},
{
"name": "Auto Save Interval",
"description": "Time between auto saves specified in minutes",
"env_variable": "SAVE_INTERVAL",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Auto Save Slots",
"description": "The number of auto saves to keep.",
"env_variable": "SAVE_SLOTS",
"default_value": "5",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "AFK Kick",
"description": "Time specified in minutes to kick AFK players.\r\n0 is off",
"env_variable": "AFK_KICK",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
}
]
}
@@ -0,0 +1,192 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-11-18T10:08:36+01:00",
"name": "Factorio ARM64",
"author": "parker@parkervcp.com",
"description": "The vanilla Factorio server.\r\n\r\nhttps:\/\/www.factorio.com\/",
"features": null,
"docker_images": {
"Box64": "ghcr.io\/parkervcp\/yolks:box64"
},
"file_denylist": [],
"startup": "if [ ! -f \".\/saves\/{{SAVE_NAME}}.zip\" ]; then box64 .\/bin\/x64\/factorio --create .\/saves\/{{SAVE_NAME}}.zip --map-gen-settings data\/map-gen-settings.json --map-settings data\/map-settings.json; fi;\r\nbox64 .\/bin\/x64\/factorio --port {{SERVER_PORT}} --server-settings data\/server-settings.json --start-server saves\/{{SAVE_NAME}}.zip",
"config": {
"files": "{\r\n \"data\/server-settings.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"description\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"max_players\": \"{{server.build.env.MAX_SLOTS}}\",\r\n \"username\": \"{{server.build.env.SERVER_USERNAME}}\",\r\n \"token\": \"{{server.build.env.SERVER_TOKEN}}\",\r\n \"autosave_interval\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"autosave_slots\": \"{{server.build.env.SAVE_SLOTS}}\",\r\n \"afk_autokick_interval\": \"{{server.build.env.AFK_KICK}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Hosting game at\"\r\n}",
"logs": "{}",
"stop": "\/quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Factorio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update \r\napt install -y curl tar xz-utils jq\r\n\r\nVERSION_JSON=$(curl -sSL https:\/\/factorio.com\/api\/latest-releases)\r\n\r\nlatest_stable=$(echo $VERSION_JSON | jq -r '.stable.headless')\r\nlatest_experimental=$(echo $VERSION_JSON | jq -r '.experimental.headless')\r\n\r\nif [ -z \"${FACTORIO_VERSION}\" ] || [ \"${FACTORIO_VERSION}\" == \"latest\" ]; then\r\n DL_VERSION=$latest_stable\r\nelif [ \"${FACTORIO_VERSION}\" == \"experimental\" ]; then\r\n DL_VERSION=$latest_experimental\r\nelse\r\n DL_VERSION=${FACTORIO_VERSION}\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho -e \"\\n running 'curl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}' \\n\"\r\n\r\ncurl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}\r\n\r\ntar -xf factorio-${DL_VERSION} --strip-components=1 -C \/mnt\/server\r\n\r\nrm factorio-${DL_VERSION}\r\n\r\nif [ -e data\/map-gen-settings.json ]; then\r\n echo \"map-gen exists\"\r\nelse\r\n echo \"copying map-gen default settings\"\r\n mv data\/map-gen-settings.example.json data\/map-gen-settings.json\r\nfi\r\n\r\nif [ -e data\/server-settings.json ]; then\r\n echo \"server settings exists\"\r\nelse\r\n echo \"copying server default settings\"\r\n mv data\/server-settings.example.json data\/server-settings.json\r\nfi\r\n\r\nif [ -e map-settings.json ]; then\r\n echo \"map settings exists\"\r\nelse\r\n echo \"copying map default settings\"\r\n mv data\/map-settings.example.json data\/map-settings.json\r\nfi\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Factorio Version",
"description": "Which version of Factorio to install and use.",
"env_variable": "FACTORIO_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|between:3,12",
"field_type": "text"
},
{
"name": "Maximum Slots",
"description": "Total number of slots to allow on the server.",
"env_variable": "MAX_SLOTS",
"default_value": "20",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Save Name",
"description": "The save name for the server.",
"env_variable": "SAVE_NAME",
"default_value": "gamesave",
"user_viewable": true,
"user_editable": true,
"rules": "alpha_dash|between:1,100",
"field_type": "text"
},
{
"name": "Server Token",
"description": "Your factorio.com token, it is required for your server to be visible in the public server list.",
"env_variable": "SERVER_TOKEN",
"default_value": "undefined",
"user_viewable": true,
"user_editable": true,
"rules": "alpha_num|max:100",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Name of the game as it will appear in the game listing",
"env_variable": "SERVER_NAME",
"default_value": "Factorio Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:100",
"field_type": "text"
},
{
"name": "Server Description",
"description": "Description of the game that will appear in the listing.",
"env_variable": "SERVER_DESC",
"default_value": "Description",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:200",
"field_type": "text"
},
{
"name": "Server Username",
"description": "Username used for the server",
"env_variable": "SERVER_USERNAME",
"default_value": "unnamed",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40",
"field_type": "text"
},
{
"name": "Auto Save Interval",
"description": "Time between auto saves specified in minutes",
"env_variable": "SAVE_INTERVAL",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Auto Save Slots",
"description": "The number of auto saves to keep.",
"env_variable": "SAVE_SLOTS",
"default_value": "5",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "AFK Kick",
"description": "Time specified in minutes to kick AFK players.\r\n0 is off",
"env_variable": "AFK_KICK",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_SAFEFLAGS",
"description": "",
"env_variable": "BOX64_DYNAREC_SAFEFLAGS",
"default_value": "0",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:0",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_BIGBLOCK",
"description": "",
"env_variable": "BOX64_DYNAREC_BIGBLOCK",
"default_value": "2",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:2",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_FORWARD",
"description": "",
"env_variable": "BOX64_DYNAREC_FORWARD",
"default_value": "1024",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:1024",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_CALLRET",
"description": "",
"env_variable": "BOX64_DYNAREC_CALLRET",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:1",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_FASTROUND",
"description": "",
"env_variable": "BOX64_DYNAREC_FASTROUND",
"default_value": "0",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:0",
"field_type": "text"
},
{
"name": "BOX64_DYNAREC_ALIGNED_ATOMICS",
"description": "",
"env_variable": "BOX64_DYNAREC_ALIGNED_ATOMICS",
"default_value": "1",
"user_viewable": false,
"user_editable": false,
"rules": "required|numeric|in:1",
"field_type": "text"
}
]
}
@@ -0,0 +1,132 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T11:03:08+02:00",
"name": "Factorio",
"author": "parker@parkervcp.com",
"description": "The vanilla Factorio server.\r\n\r\nhttps:\/\/www.factorio.com\/",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": "if [ ! -f \".\/saves\/{{SAVE_NAME}}.zip\" ]; then .\/bin\/x64\/factorio --create .\/saves\/{{SAVE_NAME}}.zip --map-gen-settings data\/map-gen-settings.json --map-settings data\/map-settings.json; fi; .\/bin\/x64\/factorio --port {{SERVER_PORT}} --server-settings data\/server-settings.json --start-server saves\/{{SAVE_NAME}}.zip",
"config": {
"files": "{\r\n \"data\/server-settings.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"description\": \"{{server.build.env.SERVER_DESC}}\",\r\n \"max_players\": \"{{server.build.env.MAX_SLOTS}}\",\r\n \"username\": \"{{server.build.env.SERVER_USERNAME}}\",\r\n \"token\": \"{{server.build.env.SERVER_TOKEN}}\",\r\n \"autosave_interval\": \"{{server.build.env.SAVE_INTERVAL}}\",\r\n \"autosave_slots\": \"{{server.build.env.SAVE_SLOTS}}\",\r\n \"afk_autokick_interval\": \"{{server.build.env.AFK_KICK}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Hosting game at\"\r\n}",
"logs": "{}",
"stop": "\/quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Factorio Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update \r\napt install -y curl tar xz-utils jq\r\n\r\nVERSION_JSON=$(curl -sSL https:\/\/factorio.com\/api\/latest-releases)\r\n\r\nlatest_stable=$(echo $VERSION_JSON | jq -r '.stable.headless')\r\nlatest_experimental=$(echo $VERSION_JSON | jq -r '.experimental.headless')\r\n\r\nif [ -z \"${FACTORIO_VERSION}\" ] || [ \"${FACTORIO_VERSION}\" == \"latest\" ]; then\r\n DL_VERSION=$latest_stable\r\nelif [ \"${FACTORIO_VERSION}\" == \"experimental\" ]; then\r\n DL_VERSION=$latest_experimental\r\nelse\r\n DL_VERSION=${FACTORIO_VERSION}\r\nfi\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\necho -e \"\\n running 'curl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}' \\n\"\r\n\r\ncurl -sL https:\/\/www.factorio.com\/get-download\/${DL_VERSION}\/headless\/linux64 -o factorio-${DL_VERSION}\r\n\r\ntar -xf factorio-${DL_VERSION} --strip-components=1 -C \/mnt\/server\r\n\r\nrm factorio-${DL_VERSION}\r\n\r\nif [ -e data\/map-gen-settings.json ]; then\r\n echo \"map-gen exists\"\r\nelse\r\n echo \"copying map-gen default settings\"\r\n mv data\/map-gen-settings.example.json data\/map-gen-settings.json\r\nfi\r\n\r\nif [ -e data\/server-settings.json ]; then\r\n echo \"server settings exists\"\r\nelse\r\n echo \"copying server default settings\"\r\n mv data\/server-settings.example.json data\/server-settings.json\r\nfi\r\n\r\nif [ -e map-settings.json ]; then\r\n echo \"map settings exists\"\r\nelse\r\n echo \"copying map default settings\"\r\n mv data\/map-settings.example.json data\/map-settings.json\r\nfi\r\n\r\nif [ -e .\/saves\/${SAVE_NAME}.zip ]; then\r\n echo \"save file exists\"\r\nelse\r\n .\/bin\/x64\/factorio --create .\/saves\/${SAVE_NAME} --map-gen-settings data\/map-gen-settings.json --map-settings data\/map-settings.json\r\n chmod o+w .\/saves\/${SAVE_NAME}.zip\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Factorio Version",
"description": "Which version of Factorio to install and use.",
"env_variable": "FACTORIO_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|between:3,12",
"field_type": "text"
},
{
"name": "Maximum Slots",
"description": "Total number of slots to allow on the server.",
"env_variable": "MAX_SLOTS",
"default_value": "20",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Save Name",
"description": "The save name for the server.",
"env_variable": "SAVE_NAME",
"default_value": "gamesave",
"user_viewable": true,
"user_editable": true,
"rules": "alpha_dash|between:1,100",
"field_type": "text"
},
{
"name": "Server Token",
"description": "Your factorio.com token, it is required for your server to be visible in the public server list.",
"env_variable": "SERVER_TOKEN",
"default_value": "undefined",
"user_viewable": true,
"user_editable": true,
"rules": "alpha_num|max:100",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Name of the game as it will appear in the game listing",
"env_variable": "SERVER_NAME",
"default_value": "Factorio Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:100",
"field_type": "text"
},
{
"name": "Server Description",
"description": "Description of the game that will appear in the listing.",
"env_variable": "SERVER_DESC",
"default_value": "Description",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:200",
"field_type": "text"
},
{
"name": "Server Username",
"description": "Username used for the server",
"env_variable": "SERVER_USERNAME",
"default_value": "unnamed",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:40",
"field_type": "text"
},
{
"name": "Auto Save Interval",
"description": "Time between auto saves specified in minutes",
"env_variable": "SAVE_INTERVAL",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "Auto Save Slots",
"description": "The number of auto saves to keep.",
"env_variable": "SAVE_SLOTS",
"default_value": "5",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
},
{
"name": "AFK Kick",
"description": "Time specified in minutes to kick AFK players.\r\n0 is off",
"env_variable": "AFK_KICK",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|numeric|digits_between:1,3",
"field_type": "text"
}
]
}
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# Tachyon
Tachyon is a multiplayer FTL server and client.
## Server Ports
The Tachyon server requires a single port for access.
| Port | default |
|-------|---------|
| Game | 30303 |
## Server Specific
Latest client and standalone server can be found at <https://github.com/Dav-Edward/TachyonsCE/releases>
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-02-23T17:52:24+01:00",
"name": "Tachyon",
"author": "alex.chang-lam@protonmail.com",
"description": "A multiplayer version of FTL.",
"features": null,
"docker_images": {
"Java_11": "ghcr.io\/pterodactyl\/yolks:java_11"
},
"file_denylist": [],
"startup": "java -Xms128M -XX:MaxRAMPercentage=95.0 -Dterminal.jline=false -Dterminal.ansi=true -jar TachyonsCEServer.jar",
"config": {
"files": "{\r\n \"config.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"SERVER_PORT=\": \"SERVER_PORT={{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"[Server] SERVER STARTED.\"\r\n}",
"logs": "{}",
"stop": "\/exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y curl jq file unzip\r\n\r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir -p \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/Dav-Edward\/TachyonsCE\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/Dav-Edward\/TachyonsCE\/releases\")\r\nMATCH=TachyonsCE\r\n\r\nif [ \"$(echo ${LATEST_JSON} | jq -r '.message')\" != \"Not Found\" ] && [[ -z \"${VERSION}\" || \"${VERSION}\" == \"latest\" ]]; then\r\n echo -e \"grabbing latest version\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelif [ \"$(echo ${LATEST_JSON} | jq -r '.message')\" == \"Not Found\" ]; then\r\n ## emergency fallback if latest isn't found\r\n ## grabs the latest release even it it's a pre-release\r\n echo -e \"grabbing latest pre-release\"\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r '.[0].assets[].browser_download_url' | grep -i ${MATCH})\r\nelse\r\n echo -e \"grabbing version $VERSION\"\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\nfi\r\n\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_URL}\r\n else \r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\ncurl --progress-bar -sSL -o ${DOWNLOAD_URL##*\/} ${DOWNLOAD_URL}\r\n\r\nFILETYPE=$(file -F ',' ${DOWNLOAD_LINK##*\/} | cut -d',' -f2 | cut -d' ' -f2)\r\nif [ \"$FILETYPE\" == \"gzip\" ]; then\r\n tar xzvf ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"Zip\" ]; then\r\n unzip -o ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"XZ\" ]; then\r\n tar xvf ${DOWNLOAD_LINK##*\/}\r\nelse\r\n echo -e \"unknown filetype. Exeting\"\r\n exit 2 \r\nfi\r\n\r\n#move all server files out\r\nmv .\/server\/* .\/\r\n\r\n#remove zip and unneeded client-side and dev files\r\nrm -rf server\/ JRE\/ client\/ *.zip\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
}
]
}
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# Grand Theft Auto
## GTA V
[FiveM](https://fivem.net/)
FiveM is a modification for Grand Theft Auto V enabling you to play multiplayer on customized dedicated servers.
[ragecoop](https://ragecoop.online/)
ragecoop Drive around the interstate with your buddy, enjoy GTAs environment, make own missions and events or just chill in Grove Street! 🌐
[Rage MP](https://rage.mp/)
RAGE Multiplayer is an multiplayer modification for Grand Theft Auto V that is alternative to GTA Online.
[alt:V](https://altv.mp)
alt:V Multiplayer a third-party multiplayer modification for Grand Theft Auto: V
## San Andreas
[GTA SA:MP](https://www.sa-mp.com/)
SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas (tm).
[OpenMp](https://www.open.mp/)
A multiplayer mod for Grand Theft Auto: San Andreas that is fully backwards compatible with San Andreas Multiplayer.
[MTA SA](https://mtasa.com/)
What more could you want? Multi Theft Auto provides the best online Grand Theft Auto experience there is. Read on to find out more.
## GTAC
[GTAC](https://gtaconnected.com/)
The Grand Theft Auto Connected is a custom scriptable multiplayer modification for multiple Grand Theft Auto games.
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# alt:v
## From the [alt:V](https://altv.mp) Site
alt:V Multiplayer a third-party multiplayer modification for Grand Theft Auto: V.
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 7788 |
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-06-18T11:34:24+02:00",
"name": "alt:V",
"author": "parker@parkervcp.com",
"description": "alt:V Multiplayer a third-party multiplayer modification for Grand Theft Auto: V",
"features": null,
"docker_images": {
"ALT:V": "ghcr.io\/parkervcp\/games:altv"
},
"file_denylist": [],
"startup": ".\/altv-server",
"config": {
"files": "{\r\n \"server.toml\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"host:\": \"host: 0.0.0.0\",\r\n \"port:\": \"port: {{server.build.default.port}}\",\r\n \"password:\": \"password: {{server.build.env.PASSWORD}}\",\r\n \"description:\": \"description: {{server.build.env.SERVER_DESC}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n#\r\n\r\napt update\r\napt install -y wget jq curl \r\n\r\ncd \/mnt\/server\r\nNEWVERSION=$(curl -sSL https:\/\/cdn.alt-mp.com\/server\/${BUILD}\/x64_linux\/update.json | jq -r .version)\r\n\r\n\r\nif [ -f \"\/mnt\/server\/altv-server\" ]; then\r\n CURRENTVERSION=$(cat update.json | jq -r .version)\r\n if [[ \"${CURRENTVERSION}\" == \"${NEWVERSION}\" ]]; then\r\n echo \"No update found\"\r\n exit 0\r\n fi\r\n echo \"Backing up version ${CURRENTVERSION}\"\r\n mkdir -p \/mnt\/server\/backup\/${CURRENTVERSION}\/data\r\n mv altv-server \/mnt\/server\/backup\/${CURRENTVERSION}\/\r\n cd \/mnt\/server\/data\r\n mv clothes.bin \/mnt\/server\/backup\/${CURRENTVERSION}\/data\r\n mv vehmodels.bin \/mnt\/server\/backup\/${CURRENTVERSION}\/data\r\n mv vehmods.bin \/mnt\/server\/backup\/${CURRENTVERSION}\/data\r\n mv pedmodels.bin \/mnt\/server\/backup\/${CURRENTVERSION}\/data\r\n mv weaponmodels.bin \/mnt\/server\/backup\/${CURRENTVERSION}\/data\r\n mv rpfdata.bin \/mnt\/server\/backup\/${CURRENTVERSION}\/data\r\n rm \/mnt\/server\/update.json\r\nfi\r\n\r\n\r\ncd \/mnt\/server\r\n\r\n\r\necho \"Installing version: ${NEWVERSION}\"\r\nwget -q https:\/\/cdn.alt-mp.com\/server\/${BUILD}\/x64_linux\/altv-server\r\nwget -q https:\/\/cdn.alt-mp.com\/server\/${BUILD}\/x64_linux\/update.json\r\nchmod +x .\/altv-server\r\n\r\n\r\nmkdir -p \/mnt\/server\/data\r\ncd \/mnt\/server\/data\r\n\r\nwget -q https:\/\/cdn.alt-mp.com\/data\/${BUILD}\/data\/vehmodels.bin\r\nwget -q https:\/\/cdn.alt-mp.com\/data\/${BUILD}\/data\/vehmods.bin\r\nwget -q https:\/\/cdn.alt-mp.com\/data\/${BUILD}\/data\/clothes.bin\r\nwget -q https:\/\/cdn.alt-mp.com\/data\/${BUILD}\/data\/pedmodels.bin\r\nwget -q https:\/\/cdn.alt-mp.com\/data\/${BUILD}\/data\/weaponmodels.bin\r\nwget -q https:\/\/cdn.alt-mp.com\/data\/${BUILD}\/data\/rpfdata.bin\r\n\r\n\r\n\r\n\r\ncd \/mnt\/server\r\nif [ ! -f \"\/mnt\/server\/server.toml\" ]; then\r\ncat << EOF >> server.toml\r\nname = 'alt:V Server'\r\nhost = '0.0.0.0'\r\nport = ${SERVER_PORT}\r\nplayers = 128\r\npassword = '${PASSWORD}'\r\nannounce = false\r\ntoken = 'YOUR_TOKEN'\r\ngamemode = 'Freeroam'\r\nwebsite = 'example.com'\r\nlanguage = 'en'\r\ndescription = '${SERVER_DESC}'\r\nmodules = []\r\nresources = []\r\nEOF\r\nfi\r\n\r\nmkdir -p resources\/\r\n\r\necho -e \"install complete\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "ld lib path",
"description": "Needed to load modules correctly. Best left at default.",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Release Branch",
"description": "The supported versions are release, rc, dev (default: release).\r\nIf you don't know what you are doing leave it on release",
"env_variable": "BUILD",
"default_value": "release",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:release,rc,dev",
"field_type": "text"
},
{
"name": "Server Password",
"description": "The password to join the server",
"env_variable": "PASSWORD",
"default_value": "ChangeMe",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|min:6",
"field_type": "text"
},
{
"name": "Server Description",
"description": "Description for the server.",
"env_variable": "SERVER_DESC",
"default_value": "A Pterodactyl Hosted Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}
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# FiveM
## Supported architecture
FiveM **ONLY** supports **amd64**. **arm64** is **NOT** supported (like Oracle free cloud)
## Note on FiveM support from Pteroadactyl
Pterodactyl will not be providing support for FiveM. You are free to run a FiveM server but no support will be provided in the Pterodactyl Discord, check the discord annoucement below for details.
Worth a read if you plan on running a FiveM server
[Pterodactyl Discord Announcement](https://discord.com/channels/122900397965705216/124919575534895105/869733533495746560)
## From the [FiveM](https://fivem.net/) Site
FiveM is a modification for Grand Theft Auto V enabling you to play multiplayer on customized dedicated servers.
## Notice
Currently the script can get versions from the builds site.
The `FIVEM_VERSION` variable.
* Defaults to `latest` which is the latest recommended
* Can be set to a specific version Ex. `2431-350dd7bd5c0176216c38625ad5b1108ead44674d`.
The `DOWNLOAD_URL` only needs to be used if they turn on ddos protection. The variable needs to point to a `fx.tar.xz` file as I am too lazy to update the entire script.
## txAdmin
txAdmin is now supported and disabled by default. You set `TXADMIN_ENABLED` to `1` to enable it.
The last update to the egg changes the server to use txadmin to run. On first startup it will print a key to use to sign into the txadmin panel.
### Your server will not go online until it's started from txadmin
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 30110 |
| Game+1 | 30120 |
| txAdmin | 40120 |
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-02-19T12:54:36+01:00",
"name": "FiveM",
"author": "parker@parkervcp.com",
"description": "A new FiveM egg for the latest builds due to recent changes in FiveM",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": "$(pwd)\/alpine\/opt\/cfx-server\/ld-musl-x86_64.so.1 --library-path \"$(pwd)\/alpine\/usr\/lib\/v8\/:$(pwd)\/alpine\/lib\/:$(pwd)\/alpine\/usr\/lib\/\" -- $(pwd)\/alpine\/opt\/cfx-server\/FXServer +set citizen_dir $(pwd)\/alpine\/opt\/cfx-server\/citizen\/ +set sv_licenseKey {{FIVEM_LICENSE}} +set steam_webApiKey {{STEAM_WEBAPIKEY}} +set sv_maxplayers {{MAX_PLAYERS}} +set serverProfile default +set txAdminPort {{TXADMIN_PORT}} $( [ \"$TXADMIN_ENABLE\" == \"1\" ] || printf %s '+exec server.cfg' )",
"config": {
"files": "{\r\n \"server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"endpoint_add_tcp\": \"endpoint_add_tcp \\\"0.0.0.0:{{server.build.default.port}}\\\"\",\r\n \"endpoint_add_udp\": \"endpoint_add_udp \\\"0.0.0.0:{{server.build.default.port}}\\\"\",\r\n \"sv_hostname\": \"sv_hostname \\\"{{server.build.env.SERVER_HOSTNAME}}\\\"\",\r\n \"set sv_licenseKey\": \"set sv_licenseKey {{server.build.env.FIVEM_LICENSE}}\",\r\n \"set steam_webApiKey\": \"set steam_webApiKey {{server.build.env.STEAM_WEBAPIKEY}}\",\r\n \"sv_maxclients\": \"sv_maxclients {{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"succeeded. Welcome!\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# FiveM Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update -y\r\napt install -y tar xz-utils file jq\r\n\r\nmkdir -p \/mnt\/server\/resources\r\n\r\ncd \/mnt\/server\r\n\r\necho \"updating citizenfx resource files\"\r\ngit clone https:\/\/github.com\/citizenfx\/cfx-server-data.git \/tmp\r\ncp -Rf \/tmp\/resources\/* resources\/\r\n\r\nRELEASE_PAGE=$(curl -sSL https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/)\r\nCHANGELOGS_PAGE=$(curl -sSL https:\/\/changelogs-live.fivem.net\/api\/changelog\/versions\/linux\/server)\r\n\r\nif [[ \"${FIVEM_VERSION}\" == \"recommended\" ]] || [[ -z ${FIVEM_VERSION} ]]; then\r\n DOWNLOAD_LINK=$(echo $CHANGELOGS_PAGE | jq -r '.recommended_download')\r\nelif [[ \"${FIVEM_VERSION}\" == \"latest\" ]]; then\r\n DOWNLOAD_LINK=$(echo $CHANGELOGS_PAGE | jq -r '.latest_download')\r\nelse\r\n VERSION_LINK=$(echo -e \"${RELEASE_PAGE}\" | grep -Eo '\".*\/*.tar.xz\"' | grep -Eo '\".*\/*.tar.xz\"' | sed 's\/\\\"\/\/g' | sed 's\/\\.\\\/\/\/1' | grep -i \"${FIVEM_VERSION}\" | grep -o =.* | tr -d '=')\r\n if [[ \"${VERSION_LINK}\" == \"\" ]]; then\r\n echo -e \"defaulting to recommedned as the version requested was invalid.\"\r\n DOWNLOAD_LINK=$(echo $CHANGELOGS_PAGE | jq -r '.recommended_download')\r\n else\r\n DOWNLOAD_LINK=$(echo https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/${VERSION_LINK})\r\n fi\r\nfi\r\n\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then\r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_URL}\r\n else\r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\necho -e \"Running curl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}\"\r\n\r\ncurl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}\r\n\r\necho \"Extracting fivem files\"\r\n\r\nFILETYPE=$(file -F ',' ${DOWNLOAD_LINK##*\/} | cut -d',' -f2 | cut -d' ' -f2)\r\nif [ \"$FILETYPE\" == \"gzip\" ]; then\r\n tar xzvf ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"Zip\" ]; then\r\n unzip ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"XZ\" ]; then\r\n tar xvf ${DOWNLOAD_LINK##*\/}\r\nelse\r\n echo -e \"unknown filetype. Exiting\"\r\n exit 2\r\nfi\r\n\r\nrm -rf ${DOWNLOAD_LINK##*\/} run.sh\r\n\r\nif [ -e server.cfg ]; then\r\n echo \"Skipping downloading default server config file as one already exists\"\r\nelse\r\n echo \"Downloading default fivem config\"\r\n curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/gta\/fivem\/server.cfg >>server.cfg\r\nfi\r\n\r\nmkdir -p logs\/\r\n\r\necho \"install complete\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "fivem license",
"description": "Required to start the service. Get your keys at https:\/\/keymaster.fivem.net\/",
"env_variable": "FIVEM_LICENSE",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:33",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Set the fivem max play count",
"env_variable": "MAX_PLAYERS",
"default_value": "48",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1,48",
"field_type": "text"
},
{
"name": "Server Hostname",
"description": "The name that shows up in the server browser",
"env_variable": "SERVER_HOSTNAME",
"default_value": "My new FXServer!",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "fivem version",
"description": "The fivem version that is to be installed. Invalid versions will default to recommended.\r\n\r\nAn example is `6013-d8ae399d15680da569022f57ab7f2474d307c821`\r\n\r\nYou can get the latest version from here - https:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/",
"env_variable": "FIVEM_VERSION",
"default_value": "recommended",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Download Link",
"description": "This is the link to download fivem from. This is only used in the install script.\r\n\r\nThe file you link to needs to be an fx.tar.zx file.\r\n\r\nExample:\r\nhttps:\/\/runtime.fivem.net\/artifacts\/fivem\/build_proot_linux\/master\/6013-d8ae399d15680da569022f57ab7f2474d307c821\/fx.tar.xz",
"env_variable": "DOWNLOAD_URL",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "string|nullable",
"field_type": "text"
},
{
"name": "Steam Web Api Key",
"description": "Use your Steam WebApiKey or set to 'none'. Get your key at https:\/\/steamcommunity.com\/dev\/apikey\/",
"env_variable": "STEAM_WEBAPIKEY",
"default_value": "none",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "txAdmin Port",
"description": "The port for the txAdmin panel",
"env_variable": "TXADMIN_PORT",
"default_value": "40120",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Enable txadmin",
"description": "Enables txadmin.\r\n\r\nset to 1 to enable. (default is 0 for false)",
"env_variable": "TXADMIN_ENABLE",
"default_value": "0",
"user_viewable": true,
"user_editable": true,
"rules": "required|boolean",
"field_type": "text"
}
]
}
+81
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### AUTOMATICALLY SET BY PTERODACTYL ###
# Only change the IP if you're using a server with multiple network interfaces, otherwise change the port only.
endpoint_add_tcp "0.0.0.0:30120"
endpoint_add_udp "0.0.0.0:30120"
# Server player slot limit (see https://fivem.net/server-hosting for limits)
sv_maxclients 48
# Steam Web API key, if you want to use Steam authentication (https://steamcommunity.com/dev/apikey)
# -> replace "" with the key
set steam_webApiKey ""
# License key for your server (https://keymaster.fivem.net)
set sv_licenseKey
########################################
# These resources will start by default.
ensure mapmanager
ensure chat
ensure spawnmanager
ensure sessionmanager
ensure fivem
ensure hardcap
ensure rconlog
# This allows players to use scripthook-based plugins such as the legacy Lambda Menu.
# Set this to 1 to allow scripthook. Do note that this does _not_ guarantee players won't be able to use external plugins.
sv_scriptHookAllowed 0
# Uncomment this and set a password to enable RCON. Make sure to change the password - it should look like rcon_password "YOURPASSWORD"
#rcon_password ""
# A comma-separated list of tags for your server.
# For example:
# - sets tags "drifting, cars, racing"
# Or:
# - sets tags "roleplay, military, tanks"
sets tags "default"
# A valid locale identifier for your server's primary language.
# For example "en-US", "fr-CA", "nl-NL", "de-DE", "en-GB", "pt-BR"
sets locale "root-AQ"
# please DO replace root-AQ on the line ABOVE with a real language! :)
# Set an optional server info and connecting banner image url.
# Size doesn't matter, any banner sized image will be fine.
#sets banner_detail "https://url.to/image.png"
#sets banner_connecting "https://url.to/image.png"
# Set your server's hostname
sv_hostname "New FiveM Server with Pterodactyl"
# Set your server's Project Name
sets sv_projectName "My Pterodactyl Project"
# Set your server's Project Description
sets sv_projectDesc "Default Pterodactyl requiring configuration"
# Nested configs!
#exec resources.cfg
# Loading a server icon (96x96 PNG file)
#load_server_icon myLogo.png
# convars which can be used in scripts
#set temp_convar "hey world!"
# Uncomment this line if you do not want your server to be listed in the server browser.
# Do not edit it if you *do* want your server listed.
#sv_master1 ""
# Add system admins
add_ace group.admin command allow # allow all commands
add_ace group.admin command.quit deny # but don't allow quit
add_principal identifier.fivem:1 group.admin # add the admin to the group
# Hide player endpoints in external log output.
sv_endpointprivacy true
# enable OneSync (required for server-side state awareness)
set onesync on
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# Grand Theft Auto Connected
The [GTAC](https://gtaconnected.com/) Grand Theft Auto Connected is a custom scriptable multiplayer modification for multiple Grand Theft Auto games.
## Server Ports
GTAC requires one port for both UDP/TCP
| Port | default |
|---------|----------|
| Game | 22000 |
@@ -0,0 +1,72 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-01T11:32:04+02:00",
"name": "Grand Theft Auto Connected",
"author": "admin@softwarenoob.com",
"description": "Grand Theft Auto Connected is a custom scriptable multiplayer modification for multiple Grand Theft Auto games.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/Server",
"config": {
"files": "{\r\n \"server.xml\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"server.servername\": \"{{server.build.env.SERVERNAME}}\",\r\n \"server.port\": \"{{server.build.default.port}}\",\r\n \"server.httpport\": \"{{server.build.default.port}}\",\r\n \"server.game\": \"{{server.build.env.GAMETYPE}}\",\r\n \"server.serverbrowser\": \"{{server.build.env.SERVERBROWSER}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Successfully added server\"\r\n}",
"logs": "{}",
"stop": "quit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\ncd \/mnt\/server\r\n\r\n\r\nif [ \"${DL_VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=https:\/\/gtaconnected.com\/downloads\/server\/latest\/linux\r\nelse\r\n DOWNLOAD_LINK=https:\/\/gtaconnected.com\/downloads\/GTAC-Server-Linux-${DL_VERSION}.tar.gz\r\nfi\r\n\r\nif [ ! -z \"${DOWNLOAD_LINK}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail --location ${DOWNLOAD_LINK}; then\r\n echo -e \"Chosen server version is valid.\"\r\n else\r\n echo -e \"Chosen server version is invalid, tried $DOWNLOAD_LINK. Exiting installation\"\r\n exit 2\r\n fi\r\nelse\r\n echo -e \"no download link, stopping installation\"\r\n exit 3\r\nfi\r\n\r\necho -e \"Downloading ${DL_VERSION} version of the server\"\r\ncurl -sSL ${DOWNLOAD_LINK} -o GTAC.tar.gz\r\necho \"Extracting files\"\r\ntar -xf GTAC.tar.gz\r\n\r\nchmod +x Server\r\nrm GTAC.tar.gz\r\n\r\necho \"Install complete\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game type",
"description": "Sets the game this server will support. Available options: gta:iii, gta:vc, gta:sa, gta:ug, gta:iv, gta:eflc",
"env_variable": "GAMETYPE",
"default_value": "gta:iv",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:gta:iii,gta:vc,gta:sa,gta:ug,gta:iv,gta:eflc",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name of the server, which appears in the server browser.",
"env_variable": "SERVERNAME",
"default_value": "Pterodactyl Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:60",
"field_type": "text"
},
{
"name": "serverbrowser",
"description": "Whether to show the server in the server browser, set to true or false",
"env_variable": "SERVERBROWSER",
"default_value": "true",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
},
{
"name": "Server Version",
"description": "The version of GATC to install such as 1.2.10, enter latest for the latest version.",
"env_variable": "DL_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
+15
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# Multi Theft Auto
[Multi Theft Auto](https://mtasa.com/) is a Open Source Grand Theft Auto: San Andreas Multiplayer modification.
## Server Ports
Multi Theft Auto requires 3 ports.
| Port | Default |
-------|----------
| Game | 22003 |
| http | 22005 |
| ASE | 22126 |
The ASE port is required to announce the server to the mta server list, this port is always the Game port (22003) +123.
@@ -0,0 +1,42 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-01-14T15:48:28+01:00",
"name": "Multi Theft Auto",
"author": "info@six-gaming.com",
"description": "What more could you want? Multi Theft Auto provides the best online Grand Theft Auto experience there is. Read on to find out more.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/games:mta": "ghcr.io\/parkervcp\/games:mta"
},
"file_denylist": [],
"startup": ".\/mta-server64 --port {{SERVER_PORT}} --httpport {{SERVER_WEBPORT}} -n",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server started and is ready to accept connections\"\r\n}",
"logs": "{}",
"stop": "shutdown"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\ncd \/tmp\r\ncurl -sSL -o multitheftauto_linux_x64.tar.gz https:\/\/linux.multitheftauto.com\/dl\/multitheftauto_linux_x64.tar.gz\r\ncurl -sSL -o mta-baseconfig.tar.gz https:\/\/linux.multitheftauto.com\/dl\/baseconfig.tar.gz\r\ncurl -sSL -o mtasa-resources-latest.zip https:\/\/mirror.multitheftauto.com\/mtasa\/resources\/mtasa-resources-latest.zip\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xvf multitheftauto_linux_x64.tar.gz\r\ncp -rf multitheftauto_linux_x64\/* \/mnt\/server\r\n\r\nif [ ! -f \/mnt\/server\/x64\/libmysqlclient.so.16 ]; then\r\n curl -L http:\/\/nightly.mtasa.com\/files\/libmysqlclient.so.16 -o \/mnt\/server\/x64\/libmysqlclient.so.16\r\nfi\r\n\r\nmkdir -p \/mnt\/server\/mods\/deathmatch\/resources\r\nunzip -o -d \/mnt\/server\/mods\/deathmatch\/resources mtasa-resources-latest.zip\r\n\r\ntar -xvf mta-baseconfig.tar.gz\r\ncp -rf baseconfig\/* \/mnt\/server\/mods\/deathmatch\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:ubuntu",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "SERVER_WEBPORT",
"description": "The http port for web resource.\r\nThis Port needs to be the {{SERVER_PORT}}+3.",
"env_variable": "SERVER_WEBPORT",
"default_value": "22005",
"user_viewable": true,
"user_editable": false,
"rules": "required|numeric",
"field_type": "text"
}
]
}
+10
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# OpenMp
The [OpenMp](https://www.open.mp/) GTA San Andreas dedicated server
## Server Ports
| Port | default |
|---------|---------|
| Game | 25570 |
+93
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{
"announce": true,
"artwork": {
"cdn": "",
"enable": true,
"models_path": "models"
},
"chat_input_filter": true,
"enable_query": true,
"game": {
"allow_interior_weapons": true,
"chat_radius": 200.0,
"death_drop_amount": 0,
"gravity": 0.008,
"group_player_objects": false,
"lag_compensation_mode": 1,
"map": "",
"mode": "",
"nametag_draw_radius": 70.0,
"player_marker_draw_radius": 250.0,
"player_marker_mode": 1,
"time": 12,
"use_all_animations": false,
"use_chat_radius": false,
"use_entry_exit_markers": true,
"use_instagib": false,
"use_manual_engine_and_lights": false,
"use_nametag_los": true,
"use_nametags": true,
"use_player_marker_draw_radius": false,
"use_player_ped_anims": false,
"use_stunt_bonuses": true,
"use_vehicle_friendly_fire": false,
"use_zone_names": false,
"vehicle_respawn_time": 10000,
"weather": 10
},
"language": "",
"logging": {
"enable": true,
"log_chat": true,
"log_cookies": false,
"log_deaths": true,
"log_queries": false,
"log_sqlite": false,
"log_sqlite_queries": false,
"timestamp_format": "[%Y-%m-%dT%H:%M:%S%z]",
"use_prefix": true,
"use_timestamp": true
},
"max_bots": 0,
"max_players": 50,
"name": "open.mp server",
"network": {
"acks_limit": 3000,
"aiming_sync_rate": 30,
"allow_037_clients": true,
"bind": "",
"cookie_reseed_time": 300000,
"in_vehicle_sync_rate": 30,
"limits_ban_time": 60000,
"message_hole_limit": 3000,
"messages_limit": 500,
"minimum_connection_time": 0,
"mtu": 576,
"multiplier": 10,
"on_foot_sync_rate": 30,
"player_marker_sync_rate": 2500,
"player_timeout": 10000,
"port": 7777,
"public_addr": "",
"stream_radius": 200.0,
"stream_rate": 1000,
"time_sync_rate": 30000,
"use_lan_mode": false
},
"password": "",
"pawn": {
"legacy_plugins": [],
"main_scripts": [
"test 1"
],
"side_scripts": []
},
"rcon": {
"allow_teleport": false,
"enable": false,
"password": "changeme"
},
"sleep": 5.0,
"use_dyn_ticks": true,
"website": "open.mp"
}
+52
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-01T11:37:31+02:00",
"name": "OpenMP",
"author": "vedrancappone@gmail.com",
"description": "A multiplayer mod for Grand Theft Auto: San Andreas that is fully backwards compatible with San Andreas Multiplayer.",
"features": null,
"docker_images": {
"Samp": "ghcr.io\/parkervcp\/games:samp"
},
"file_denylist": [],
"startup": ".\/omp-server",
"config": {
"files": "{\r\n \"config.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"network.port\": \"{{server.build.default.port}}\",\r\n \"rcon.password\": \"{{server.build.env.RCON_PASSWORD}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"started on port\"\r\n}",
"logs": "{}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt -y install curl git jq tar\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/openmultiplayer\/open.mp\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/openmultiplayer\/open.mp\/releases\")\r\nMATCH=open.mp-linux-x86-dynssl\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -linux-x86 | head -1)\r\n fi\r\nfi\r\n\r\necho \"running: curl -sSL -o openmp.tar.gz ${DOWNLOAD_URL}\"\r\ncurl -sSL -o openmp.tar.gz ${DOWNLOAD_URL}\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xzvf openmp.tar.gz --strip-components=1 -C \/mnt\/server\/\r\n\r\ncd \/mnt\/server || exit\r\n\r\necho \"creating default config\"\r\n\r\nif [ -e config.json ]; then\r\n echo \"server config file exists\"\r\nelse\r\n echo \"Downloading default OpenMp config\"\r\n curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/gta\/openmp\/config.json >> config.json\r\nfi\r\n\r\n\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "RCON Password",
"description": "The password for RCON",
"env_variable": "RCON_PASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Version",
"description": "The version you want to install",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
+11
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# ragecoop.online
The [ragecoop](https://ragecoop.online/) Drive around the interstate with your buddy, enjoy GTAs environment, make own missions and events or just chill in Grove Street! 🌐
## Server Ports
ragecoop requires one port for both UDP/TCP
| Port | default |
|---------|----------|
| Game | 4499 |
@@ -0,0 +1,42 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-09-23T20:11:15+02:00",
"name": "RageCOOP",
"author": "josdekurk@gmail.com",
"description": "Drive around the interstate with your buddy, enjoy GTAs environment, make own missions and events or just chill in Grove Street! \ud83c\udf10",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/RageCoop.Server",
"config": {
"files": "{\r\n \"Settings.xml\": {\r\n \"parser\": \"xml\",\r\n \"find\": {\r\n \"Settings.Port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Listening for clients\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt -y install curl wget git zip unzip jq\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\n## get release info and download links\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/RAGECOOP\/RAGECOOP-V\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/RAGECOOP\/RAGECOOP-V\/releases\")\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i RageCoop.Server-linux-x64.zip)\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i RageCoop.Server-linux-x64.zip)\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i RageCoop.Server-linux-x64.zip)\r\n fi\r\nfi\r\n\r\necho ${DOWNLOAD_URL}\r\nwget ${DOWNLOAD_URL} -O RageCoop.Server-linux.zip\r\nRageCoop.Server-linux.zip\r\n\r\nunzip RageCoop.Server-linux.zip\r\n\r\nrm RageCoop.Server-linux.zip\r\n\r\nchmod +x RageCoop.Server\r\n\r\ncat <<EOF > Settings.xml\r\n<Settings xmlns:xsi=\"http:\/\/www.w3.org\/2001\/XMLSchema-instance\" xmlns:xsd=\"http:\/\/www.w3.org\/2001\/XMLSchema\">\r\n\t<Port>4499<\/Port>\r\n\t<MaxPlayers>32<\/MaxPlayers>\r\n\t<MaxLatency>500<\/MaxLatency>\r\n\t<Name>RAGECOOP server<\/Name>\r\n\t<Website>https:\/\/ragecoop.online\/<\/Website>\r\n\t<Description>RAGECOOP server<\/Description>\r\n\t<GameMode>FreeRoam<\/GameMode>\r\n\t<Language>English<\/Language>\r\n\t<WelcomeMessage>Welcome on this server :)<\/WelcomeMessage>\r\n\t<AnnounceSelf>false<\/AnnounceSelf>\r\n\t<MasterServer>https:\/\/masterserver.ragecoop.online\/<\/MasterServer>\r\n\t<LogLevel>0<\/LogLevel>\r\n\t<NpcStreamingDistance>500<\/NpcStreamingDistance>\r\n\t<PlayerStreamingDistance>-1<\/PlayerStreamingDistance>\r\n\t<WeatherTimeSync>true<\/WeatherTimeSync>\r\n\t<AllowedUsernameChars>ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890-_<\/AllowedUsernameChars>\r\n\t<UseP2P>false<\/UseP2P>\r\n\t<UseZeroTier>false<\/UseZeroTier>\r\n\t<UseVoice>false<\/UseVoice>\r\n\t<ZeroTierNetworkID>8056c2e21c000001<\/ZeroTierNetworkID>\r\n\t<AutoUpdate>false<\/AutoUpdate>\r\n\t<KickGodMode>false<\/KickGodMode>\r\n\t<KickSpamming>true<\/KickSpamming>\r\n<\/Settings>\r\nEOF\r\n\r\necho \"done\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "The version you want of RAGECOOP-V\r\n\r\nExample: latest, nightly , 1.5.3",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
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@@ -0,0 +1,13 @@
# Rage-MP
The [Rage-MP](https://rage.mp/) GTA 5 dedicated server
RAGE Multiplayer is an multiplayer modification for Grand Theft Auto V that is alternative to GTA Online.
## Server Ports
Warband requires a 2 ports (default 22005, 22006)
| Port | default |
|---------|----------|
| Game | 22005 |
| http | 22006 |
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@@ -0,0 +1,10 @@
{
"announce": false,
"bind": "0.0.0.0",
"csharp": "disabled",
"gamemode": "freeroam",
"maxplayers": 50,
"name": "RAGE:MP Unofficial server",
"port": 25565,
"stream-distance": 500
}
+52
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@@ -0,0 +1,52 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-12-11T17:31:26+01:00",
"name": "Rage.MP",
"author": "noreply.waypointhosting@gmail.com",
"description": "https:\/\/rage.mp\/\r\n\r\nModified to work with the latest version of RAGE:MP\r\nWill automatically install linux bridge.\r\n**This server requires 2 ports to be added for the server. the main port and the next (port+1) as ports for the server.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/ragemp-server",
"config": {
"files": "{\r\n \"conf.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"port\": \"{{server.build.default.port}}\",\r\n \"bind\":\"0.0.0.0\",\r\n \"name\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"maxplayers\": \"{{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"The server is ready to accept connections\"\r\n}",
"logs": "{}",
"stop": "^X"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\nmkdir -p \/mnt\/server\/tmp\r\ncd \/mnt\/server\r\n\r\nrm -rf bin\/\r\nrm -rf dotnet\/\r\nrm ragemp-server\r\n\r\ncd \/mnt\/server\/tmp\r\necho \"Downloading rage.mp\"\r\ncurl -sSL -o linux_x64.tar.gz https:\/\/cdn.rage.mp\/updater\/prerelease\/server-files\/linux_x64.tar.gz\r\ntar -xzvf linux_x64.tar.gz\r\nrm linux_x64.tar.gz\r\ncd \/mnt\/server\/tmp\/ragemp-srv\/\r\nmv * \/mnt\/server\r\n\r\ncd \/mnt\/server\r\nchmod +x .\/ragemp-server\r\nrm -rf \/mnt\/server\/tmp\r\n\r\nif [ -e conf.json ]; then\r\n echo \"server config file exists\"\r\nelse\r\n echo \"Downloading default rage.mp config\"\r\n curl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/gta\/ragemp\/conf.json >> conf.json\r\nfi\r\n\r\necho \"install complete\"\r\n\r\nexit 0",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Name",
"description": "Server name that will be displayed to the master server. (64 Char max)",
"env_variable": "SERVER_NAME",
"default_value": "RAGE:MP Unofficial server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:64",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Maximum number of players your server will hold. (Max 100)",
"env_variable": "MAX_PLAYERS",
"default_value": "50",
"user_viewable": true,
"user_editable": false,
"rules": "required|integer|between:1,100",
"field_type": "text"
}
]
}
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# SA:MP
The [SA:MP](https://www.sa-mp.mp/) GTA San Andreas dedicated server
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-10-19T18:53:04+02:00",
"name": "SA-MP",
"author": "bl4ckspr4y@protonmail.com",
"description": "SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas (tm).",
"features": null,
"docker_images": {
"Samp": "ghcr.io\/parkervcp\/games:samp"
},
"file_denylist": [],
"startup": ".\/samp03svr",
"config": {
"files": "{\r\n \"server.cfg\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"port\": \"port {{server.build.default.port}}\",\r\n \"rcon_password\": \"rcon_password {{server.build.env.RCON_PASS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Started server on \"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n# Check if VERSION is set and starts with an uppercase \"R\"\r\nif [[ -n \"$VERSION\" && \"$VERSION\" == R* ]]; then\r\n VERSION=\"0.3.7\"\r\n echo \"Updated VERSION: $VERSION\"\r\nfi\r\n\r\ncd \/tmp || exit\r\necho \"running: curl -sSL -o samp.tar.gz https:\/\/sampcenter.com\/download\/server\/linux\/${VERSION}.tar.gz\"\r\ncurl -sSL -o samp.tar.gz https:\/\/sampcenter.com\/download\/server\/linux\/${VERSION}.tar.gz\r\n\r\nmkdir -p \/mnt\/server\r\ntar -xzvf samp.tar.gz --strip-components=1 -C \/mnt\/server\/\r\n\r\ncd \/mnt\/server || exit\r\n\r\nsed -i '3d' \/mnt\/server\/server.cfg\r\necho \"rcon_password ${RCON_PASS}\" >> \/mnt\/server\/server.cfg\r\n\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "Example: if the download url is https:\/\/sampcenter.com\/download\/server\/linux\/0.3.7.tar.gz then the variable should be: `0.3.7`",
"env_variable": "Version",
"default_value": "0.3.7",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
},
{
"name": "Rcon password",
"description": "The password used for rcon",
"env_variable": "RCON_PASS",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:32",
"field_type": "text"
}
]
}
+17
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# HogWarp
HogWarp is a Work In Progress mod that adds Multiplayer functionality to Hogwarts Legacy, similar to FiveM for GTAV
This Mod requires a API key only obtainable through their Discord, see the Startup Variable **API KEY** for more info.
- Some features of the mod (Public servers / higher player counts) require a Patreon level. See their Patreon here: https://www.patreon.com/tiltedphoques
## Server Port
| Port | default |
|---------|---------|
| Game | 11778 |
## Hardware Requirements
| Storage | RAM | CPU |
|---------|---------|-----|
| 1.5GiB | 250MiB | 🥔 |
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-12-30T14:42:14-05:00",
"name": "Hogwarp",
"author": "imkringle@proton.me",
"description": "A Pterodactyl egg for the Hogwarts Legacy mod Hogwarp - For more info see their Nexus: https:\/\/www.nexusmods.com\/hogwartslegacy\/mods\/1378",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:wine_staging": "ghcr.io\/parkervcp\/yolks:wine_staging"
},
"file_denylist": [],
"startup": "export WINEDLLOVERRIDES=\"mscoree=n,b;mshtml=n,b\"; wine HogWarpServer.exe",
"config": {
"files": "{\r\n \"config.json\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"ApiKey\": \"{{env.API_KEY}}\",\r\n \"Name\": \"{{env.SERV_NAME}}\",\r\n \"Port\": \"{{server.build.default.port}}\",\r\n \"Description\": \"{{env.SERV_DESC}}\",\r\n \"MaxPlayer\": \"{{env.MAX_PLAYERS}}\",\r\n \"IconUrl\": \"{{env.SERV_ICON}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started on port \"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#Hogwarp Install\r\napt update -y\r\napt install -y curl file unzip\r\n\r\nif [ ! -d \/mnt\/server ]; then\r\n mkdir -p \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\n# Validate link\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n DOWNLOAD_LINK=${DOWNLOAD_URL}\r\n else \r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\ncurl -sSL ${DOWNLOAD_LINK} -o ${DOWNLOAD_LINK##*\/}\r\n\r\n# Unpack Server zip\r\nFILETYPE=$(file -F ',' ${DOWNLOAD_LINK##*\/} | cut -d',' -f2 | cut -d' ' -f2)\r\n\r\nif [ \"$FILETYPE\" == \"gzip\" ]; then\r\n tar xzvf ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"Zip\" ]; then\r\n unzip ${DOWNLOAD_LINK##*\/}\r\nelif [ \"$FILETYPE\" == \"XZ\" ]; then\r\n tar xvf ${DOWNLOAD_LINK##*\/}\r\nelse\r\n echo -e \"unknown filetype. Exiting\"\r\n exit 2 \r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\n#Create the Plugins folder\r\nmkdir plugins\/\r\n\r\n# Check for a config.json, if it is missing; create it\r\nTARGET_FILE=\"config.json\"\r\n\r\nif test -f \"$TARGET_FILE\"; then\r\n echo \"$TARGET_FILE exists. Skipping config install\"\r\nelse\r\n echo \"$TARGET_FILE does not exist. Installing!\"\r\n curl -sSL -o config.json https:\/\/pteropaste.com\/hy2d48dbhtdd\/\r\n echo \"$TARGET_FILE has been installed\"\r\nfi\r\n\r\n\r\n## Install End\r\necho \"-----------------------------------------\"\r\necho \"Hogwarp Is Installed!\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Wine Tricks",
"description": "",
"env_variable": "WINETRICKS_RUN",
"default_value": "dotnet7",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Hogwarp API Key",
"description": "A API required to boot - https:\/\/presence.hogwarp.com\/login\r\n- If not set on install it will fail. Set API Key then Reinstall Files",
"env_variable": "API_KEY",
"default_value": "CHANGEME",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Server Name",
"description": "A name that displays on the Hogwarp list",
"env_variable": "SERV_NAME",
"default_value": "Ptero Hogwarp Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "WineARCH",
"description": "Arch type for Wine",
"env_variable": "WINEARCH",
"default_value": "win64",
"user_viewable": false,
"user_editable": false,
"rules": "required",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Max players for a server, this depends on your Patreon level for Hogwarp\r\nhttps:\/\/www.patreon.com\/tiltedphoques - ( 4, 8, 16, No Limit ) In that order.",
"env_variable": "MAX_PLAYERS",
"default_value": "4",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer",
"field_type": "text"
},
{
"name": "Server Icon URL",
"description": "The icon that displays on Hogwarps multiplayer listing",
"env_variable": "SERV_ICON",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Server Description",
"description": "The description that shows on the Multiplayer list",
"env_variable": "SERV_DESC",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "Download URL",
"description": "URL to pull the files from\r\n- Files can be found in their Discord (https:\/\/discord.com\/invite\/hogwarp). Default URL will pull from there as well\r\n- These files can be outdated! Be sure to check for an update in the event it has a version mismatch with the client.",
"env_variable": "DOWNLOAD_URL",
"default_value": "https:\/\/cdn.discordapp.com\/attachments\/1076580539751993444\/1118295980597575810\/Server.zip",
"user_viewable": false,
"user_editable": false,
"rules": "required|string",
"field_type": "text"
},
{
"name": "WINEDEBUG",
"description": "",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "nullable",
"field_type": "text"
}
]
}
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# Kerbal Space Program
[Dark Multiplayer](https://d-mp.org/)
Dark Multiplayer is an up-to-date mod adding the long awaited multiplayer feature to Kerbal Space Program while including support for other mods!
## Server Ports
Ports required to run the server in a table format.
| Port | default |
|---------|---------|
| Game | 6702 |
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-09-22T19:54:35+02:00",
"name": "KSP DMP",
"author": "rufanyin29@gmail.com",
"description": "Dark Multiplayer mod server for Kerbal Space Program",
"features": null,
"docker_images": {
"Mono": "ghcr.io\/parkervcp\/yolks:mono_latest"
},
"file_denylist": [],
"startup": "mono DMPServer.exe",
"config": {
"files": "{\r\n \"Config\/Settings.txt\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"port\": \"{{server.build.default.port}}\",\r\n \"modpackMode\": \"{{server.build.env.MODPACKMODE}}\",\r\n \"warpMode\": \"{{server.build.env.WARPMODE}}\",\r\n \"gameMode\": \"{{server.build.env.GAMEMODE}}\",\r\n \"gameDifficulty\": \"{{server.build.env.DIFFICULTY}}\",\r\n \"whitelisted\": \"{{server.build.env.WHITELIST}}\",\r\n \"serverName\": \"{{server.build.env.SERVERNAME}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Ready!\"\r\n}",
"logs": "{}",
"stop": "\/exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\nV=$(curl -s https:\/\/d-mp.org\/downloads | grep \"DMP Server\" | awk -F 'href=\"' 'NR==2 {print $2}' | awk -F '\"' '{print $1}') # \/builds\/release\/v0.3.8.3\/DMPServer.zip\r\n\r\necho \"Download link: https:\/\/d-mp.org${V}\"\r\ncurl -sSL -o DMPServer.zip https:\/\/d-mp.org${V}\r\n\r\nunzip -o DMPServer.zip\r\nmv DMPServer\/* .\/\r\n\r\nrm -rf DMPServer\r\nrm DMPServer.zip\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Mod Pack Mode",
"description": "Specify the modpack type.",
"env_variable": "MODPACKMODE",
"default_value": "NONE",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:NONE,CKAN,GAMEDATA",
"field_type": "text"
},
{
"name": "Warp Mode",
"description": "Specify the warp type.",
"env_variable": "WARPMODE",
"default_value": "SUBSPACE",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:MCW_FORCE,MCW_VOTE,MCW_LOWEST,SUBSPACE_SIMPLE,SUBSPACE,NONE",
"field_type": "text"
},
{
"name": "Game Mode",
"description": "Specify the game type.",
"env_variable": "GAMEMODE",
"default_value": "SANDBOX",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:SANDBOX,CAREER,SCIENCE",
"field_type": "text"
},
{
"name": "Game Difficulty",
"description": "Specify the gameplay difficulty of the server.",
"env_variable": "DIFFICULTY",
"default_value": "NORMAL",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:EASY,NORMAL,MODERATE,HARD,CUSTOM",
"field_type": "text"
},
{
"name": "Whitelisted",
"description": "Enable white-listing.",
"env_variable": "WHITELIST",
"default_value": "False",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|in:True,False",
"field_type": "text"
},
{
"name": "Server Name",
"description": "Name of the server.",
"env_variable": "SERVERNAME",
"default_value": "DMP Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:48",
"field_type": "text"
}
]
}
@@ -0,0 +1,31 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-10-26T17:21:51+02:00",
"name": "LeagueSandbox",
"author": "domi@imagine.team",
"description": "A simple egg to run LeagueSandbox server in pterodactyl",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:dotnet_6": "ghcr.io\/parkervcp\/yolks:dotnet_6"
},
"file_denylist": [],
"startup": ".\/GameServerConsole --port {{SERVER_PORT}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Game is ready.\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y zip unzip jq curl wget git\r\n\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\n\r\ngit clone https:\/\/github.com\/LeagueSandbox\/GameServer.git\r\nrm .git -rf\r\n\r\ncd GameServer\/\r\n\r\ngit submodule init\r\ngit submodule update\r\n\r\ndotnet build .\r\ncp -r GameServerConsole\/bin\/Debug\/net6.0\/* \/mnt\/server\/\r\ncp -r Content \/mnt\/server\/Content\r\necho \"done\"",
"container": "bitnami\/dotnet-sdk:6-debian-11",
"entrypoint": "bash"
}
},
"variables": []
}
+25
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# League Sandbox
## From their [Github](https://github.com/LeagueSandbox/GameServer)
[![Build status](https://ci.appveyor.com/api/projects/status/7olahkndcs3r295p/branch/indev?svg=true)](https://ci.appveyor.com/project/MythicManiac/gameserver/branch/indev)
[![Build Status](https://travis-ci.org/LeagueSandbox/GameServer.svg?branch=indev)](https://travis-ci.org/LeagueSandbox/GameServer)
Project website along with more specifications can be found from: <https://leaguesandbox.github.io/>
Project chat on Discord: <https://discord.gg/Bz3znAM>
## Install notes
Post install you are required to set
- `/home/container/Settings/GameInfo.json` `CONTENT_PATH` to just `Content`
- `/home/container/Settings/GameServerSettings.json` `autoStartClient` to `false`
## Server Ports
Ports required to run the server in a table format.
| Port | default |
| ---- | ------- |
| Game | 5119 |
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# Los Angeles Crimes
This egg makes it easy for you to create a public server in the game [Los Angeles Crimes](https://play.google.com/store/apps/details?id=com.MA.LAC&hl=in&gl=US).
I made it because I was confused about how to create a server manually which requires using a vpn and so on... But here such a method is not needed. This egg uses a Linux Server that has been provided by the Game Developer.
## Game Description
Los Angeles Crimes lets you play, create, and discover a variety of immersive worlds created by a global community!
Features:
- Free roam, team death-match, zombie survival, car race & soccer
- Third-person & first-person view
- Active-ragdoll and realistic physics
- LAN support
- PS4 controller support (Bluetooth)
Website: https://lacrimesonline.com/
## Minimum Requirement
1024MB Ram and 1024MB Disk is enough to run the server. Better to add ram & disk as this is a public server and dozens of people can join.
## Server Port
> **The LAC server can only run on port 7777. So the server port in the pterodactyl panel that you will use must be 7777.**
| Port | Default |
|---|---|
| Public Server | 7777 |
## To Do
- [ ] Can change version.
# Contributors
- [JastinXyz](https://github.com/JastinXyz)
@@ -0,0 +1,42 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-01T11:35:42+02:00",
"name": "LAC-Online Public Server",
"author": "jastinlt16@gmail.com",
"description": "To make the Los Angeles Crimes public server. Los Angeles Crimes lets you play, create, and discover a variety of immersive worlds created by a global community!",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/LAC_Linux_v{{VER}}.x86_64",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Done!\"\r\n}",
"logs": "{}",
"stop": "^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\ncd \/mnt\/server\r\n\r\n# delete the previous file (if it is in the file manager)\r\nrm -f LAC_Linux_v${VER}.x86_64 && rm -rf LAC_Linux_v${VER}_Data\r\n\r\n# Using another version still under development!\r\n#echo \"checking the given version file and download it... v${VER}.\"\r\n#wget https:\/\/dl.lacrimesonline.com\/builds\/LAC_v${VER}\/LAC_Linux_Server_v${VER}.zip -O LAC_Linux_Server_v${VER}.zip || echo \"VERSION v${VER} IS NOT FOUND! Use v1.6 instead...\" && exit 1\r\n\r\nwget https:\/\/dl.lacrimesonline.com\/builds\/LAC_Linux_v${VER}.zip -O LAC_Linux_Server_v${VER}.zip\r\necho \"successfully downloaded v${VER} files.!\" &&\r\n\r\n# Extracting & remove the zip file\r\nunzip .\/LAC_Linux_Server_v${VER}.zip\r\nrm -f .\/LAC_Linux_Server_v${VER}.zip\r\n\r\n# Make the main file executable....\r\nchmod +x LAC_Linux_v${VER}.x86_64\r\n\r\necho \"INSTALATION COMPLETE!\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "The build version is available at https:\/\/dl.lacrimesonline.com\/builds\/. Just write a numeric version like 1.6, don't use any other characters than numbers and periods. If the entered version is incorrect\/non-existent it will use version 1.6 (for now). After replacing it, then reinstall this server. [ THIS FEATURE IS STILL IN DEVELOPMENT ]",
"env_variable": "VER",
"default_value": "1.6.2",
"user_viewable": true,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
+18
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# Mindustry
## About the game
Mindustry is a hybrid tower-defense sandbox factory game. Create elaborate supply chains of conveyor belts to feed ammo into your turrets, produce materials to use for building, and defend your structures from waves of enemies. Features include a map editor, 24 built-in maps, cross-platform multiplayer and large-scale PvP unit battles.
You can get it from [Steam](https://store.steampowered.com/app/1127400)
## Server Port
Mindustry requires a single port
| Port | Default |
|---------|---------|
| Game | 6567 |
## Note
You can't use hostname/alias to connect your mindustry server. IPv4 must be used to connect.
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T11:05:24+02:00",
"name": "Mindustry",
"author": "sir3lit@gmail.com",
"description": "Mindustry is a hybrid tower-defense sandbox factory game. Create elaborate supply chains of conveyor belts to feed ammo into your turrets, produce materials to use for building, and defend your structures from waves of enemies.",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:java_11": "ghcr.io\/parkervcp\/yolks:java_11"
},
"file_denylist": [],
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar server-release.jar config port {{SERVER_PORT}},config name {{SERVER_NAME}},host {{MAPNAME}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"Server loaded. \"\r\n}",
"logs": "{}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\nGITHUB_PACKAGE=Anuken\/Mindustry\r\nMATCH=server-release.jar\r\n\r\ncd \/mnt\/server\r\n\r\nif [ -z ${DOWNLOAD_LINK} ]; then\r\n if [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\n else\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\n fi\r\n\r\n ## get release info and download links\r\n LATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\/latest\")\r\n RELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/${GITHUB_PACKAGE}\/releases\")\r\n\r\n if [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq -r '.assets | .[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_LINK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_LINK=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url)\r\n fi\r\n fi\r\nelse\r\n echo -e \"Checking supplied download link\"\r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_LINK}; then\r\n echo -e \"link is valid. setting download link to ${DOWNLOAD_LINK}\"\r\n else\r\n echo -e \"link is invalid closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\necho -e \"running: wget ${DOWNLOAD_LINK}\"\r\nwget ${DOWNLOAD_LINK}\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version",
"description": "The version to download. Example \"v96\" NOT \"4.0v96\" (default is latest)\r\n\r\nThis would also be the github tag for the release",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The server name that shows up in the server list\r\n\r\n(Default: Pterodactyl Testing Server)",
"env_variable": "SERVER_NAME",
"default_value": "A Pterodactyl Hosted Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Map Name",
"description": "Default Maps Available: Ancient Caldera, Fork, Fortress, Glacier, Islands, Labyrinth, Maze, Shattered, Tendrils, Triad, Veins, Wasteland.\r\n\r\n(Default: Tendrils)",
"env_variable": "MAPNAME",
"default_value": "Tendrils",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}
+53
View File
@@ -0,0 +1,53 @@
# Minecraft
It’s a game about placing blocks and going on adventures
It’s set in infinitely-generated worlds of wide open terrain - icy mountains, swampy bayous, vast pastures and much more - filled with secrets, wonders and peril!
## [Bedrock](bedrock) Servers for Bedrock Minecraft (Windows 10, mobile, console)
* [Bedrock](bedrock/bedrock)
* [gomint](bedrock/gomint)
* [LiteLoaderBDS](bedrock/LiteLoader-bedrock)
* [Nukkit](bedrock/nukkit)
* [PocketMine MP](bedrock/pocketmine_mp)
## [Java](java) Servers for Java Minecraft
* [Cuberite](java/cuberite)
* [CurseForge](java/curseforge)
* [Fabric](java/fabric)
* [Feather](java/feather)
* [Forge](java/forge)
* [Forge](java/forge/forge)
* [Feed The Beast](java/ftb)
* [Glowstone](java/glowstone)
* [Limbo](java/limbo)
* [Krypton](java/krypton)
* [Magma](java/magma)
* [Modrinth](java/modrinth)
* [Mohist](java/mohist)
* [NanoLimbo](java/nanolimbo)
* [NeoForge](java/neoforge)
* [Paper](java/paper)
* [Folia](java/folia)
* [Purpur](java/purpur)
* [Quilt](java/quilt/)
* [Spigot](java/spigot)
* [SpongeForge](java/spongeforge)
* [SpongeVanilla](java/spongevanilla)
* [Technic](java/technic)
* [VanillaCord](java/vanillacord)
## [Proxies](proxy) Minecraft Server Proxies
* [Bedrock](proxy/bedrock)
* [Waterdog PE](proxy/bedrock/waterdog_pe)
* [Cross Platform](proxy/cross_platform)
* [GeyserMC](proxy/cross_platform/geyser)
* [Waterdog](proxy/cross_platform/waterdog)
* [Java](proxy/java)
* [Travertine](proxy/java/travertine)
* [Velocity](proxy/java/velocity)
* [VIAaas](proxy/java/viaaas)
* [Waterfall](proxy/java/waterfall)
@@ -0,0 +1,16 @@
# LiteLoader Bedrock Dedicated Server
[LiteLoaderBDS](https://github.com/LiteLDev/LiteLoaderBDS) - Epoch-making & Cross-language Bedrock Dedicated Servers Plugin Loader
[LiteLoaderBDS](https://github.com/LiteLDev/LiteLoaderBDS) is an unofficial plugin loader that provides basic API support for Bedrock Dedicated Server, with a massive API, lots of packed utility interfaces, a rich event system and powerful basic interface support.
### Server Ports
LiteLoader Bedrock Dedicated Server requires a single port (default 19132)
| Port | default |
|---------|----------|
| Game | 19132 |
### Known Issues
General Issues can check here -> [LiteLoaderBDS Issues](https://github.com/LiteLDev/LiteLoaderBDS/issues)
@@ -0,0 +1,112 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-05-17T20:11:37+02:00",
"name": "Liteloader Bedrock Dedicated Server",
"author": "chillcog3142@proton.me",
"description": "LiteLoaderBDS - Epoch-making & Cross-language Bedrock Dedicated Servers Plugin Loader\r\n\r\nLiteLoaderBDS is an unofficial plugin loader that provides basic API support for Bedrock Dedicated Server, with a massive API, lots of packed utility interfaces, a rich event system and powerful basic interface support.",
"features": null,
"docker_images": {
"ghcr.io\/kylehost\/yolks:wine_staging": "ghcr.io\/kylehost\/yolks:wine_staging"
},
"file_denylist": [],
"startup": ".\/lae-ll-launcher bedrock_server_mod.exe",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"server-name\": \"{{server.build.env.SERVERNAME}}\",\r\n \"gamemode\": \"{{server.build.env.GAMEMODE}}\",\r\n \"difficulty\": \"{{server.build.env.DIFFICULTY}}\",\r\n \"max-players\": \"{{server.build.env.MAXPLAYERS}}\",\r\n \"level-name\": \"{{server.build.env.WORLDNAME}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"IPv4 supported\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Liteloader First-time Install Script\r\n\r\napk update\r\napk add gzip jq curl wine\r\ncd \/mnt\/server\r\n\r\nfor file in *; do\r\n if [ \"$file\" != \"allowlist.json\" ] && [ \"$file\" != \"permissions.json\" ] && [ \"$file\" != \"server.properties\" ] && [ \"$file\" != \"plugins\" ] && [ \"$file\" != \"world\" ]; then\r\n if [ -d \"$file\" ]; then\r\n rm -rf \"$file\" # Remove directories recursively\r\n else\r\n rm \"$file\" # Remove files\r\n fi\r\n fi\r\ndone\r\n\r\n# Download Minecraft BDS\r\nRANDVERSION=$(echo $((1 + $RANDOM % 4000)))\r\n\r\nif [ -z \"${BDS_VERSION}\" ] || [ \"${BDS_VERSION}\" == \"latest\" ]; then\r\n echo -e \"\\n Downloading latest Bedrock server\"\r\n curl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -H \"Accept-Encoding: gzip, deflate\" -o versions.html.gz https:\/\/www.minecraft.net\/en-us\/download\/server\/bedrock\r\n DOWNLOAD_URL=$(zgrep -o 'https:\/\/minecraft.azureedge.net\/bin-win\/[^\"]*' versions.html.gz)\r\nelse \r\n echo -e \"\\n Downloading ${BDS_VERSION} Bedrock server\"\r\n DOWNLOAD_URL=https:\/\/minecraft.azureedge.net\/bin-win\/bedrock-server-$BDS_VERSION.zip\r\nfi\r\n\r\nDOWNLOAD_FILE=$(echo ${DOWNLOAD_URL} | cut -d\"\/\" -f5) # Retrieve archive name\r\n\r\necho -e \"Downloading files from: $DOWNLOAD_URL\"\r\n\r\ncurl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -o $DOWNLOAD_FILE $DOWNLOAD_URL\r\n\r\necho -e \"Unpacking server files\"\r\nunzip -o $DOWNLOAD_FILE\r\n\r\necho -e \"Cleaning up after installing\"\r\nrm $DOWNLOAD_FILE\r\nrm versions.html.gz\r\n\r\n\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/LiteLDev\/LiteLoaderBDS\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/LiteLDev\/LiteLoaderBDS\/releases\")\r\n\r\nif [ -z \"${LL_VERSION}\" ] || [ \"${LL_VERSION}\" == \"latest\" ]; then\r\n echo -e \"\\n Downloading latest LiteLoaderBDS from GitHub\"\r\n DOWNLOAD_GIT_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | head -1)\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${LL_VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n echo -e \"\\n Downloading ${LL_VERSION} LiteLoaderBDS from GitHub\"\r\n DOWNLOAD_GIT_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${LL_VERSION}\" '.[] | select(.tag_name==$LL_VERSION) | .assets[].browser_download_url' | head -1)\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_GIT_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | head -1)\r\n fi\r\nfi\r\n\r\ncurl -sSL -o LiteLoader.zip ${DOWNLOAD_GIT_URL}\r\nunzip -o LiteLoader.zip\r\nmv -f LiteLoaderBDS\/* \/mnt\/server\r\nrm LiteLoader.zip\r\ntimeout 30s wine PeEditor.exe\r\nrm -rf '\/root\/.wine' \/mnt\/server\/LiteLoaderBDS\/\r\n\r\n# Downloading Launcher and finishing touches\r\nwget https:\/\/io.ivampiresp.com\/d\/Software\/MCServer\/BDS\/LiteLoader\/lae-ll-launcher\r\nchmod +x lae-ll-launcher\r\necho \"Finished Downloading Liteloader...\"",
"container": "ghcr.io\/kylehost\/installers:alpine",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Bedrock Dedicated Server Version",
"description": "Insert BDS Version",
"env_variable": "BDS_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Liteloader Version",
"description": "Insert Liteloader Version from Github Releases",
"env_variable": "LL_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Wine",
"description": "",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name for the server",
"env_variable": "SERVERNAME",
"default_value": "Bedrock Dedicated Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Gamemode",
"description": "Allowed values: \"survival\", \"creative\", or \"adventure\"",
"env_variable": "GAMEMODE",
"default_value": "survival",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Allowed values: \"peaceful\", \"easy\", \"normal\", or \"hard\"",
"env_variable": "DIFFICULTY",
"default_value": "easy",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Maximum Players",
"description": "Maximum players to join on the server",
"env_variable": "MAXPLAYERS",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer",
"field_type": "text"
},
{
"name": "World Name",
"description": "World\/Level name to use for the server",
"env_variable": "WORLDNAME",
"default_value": "Bedrock level",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}
@@ -0,0 +1,4 @@
# PowerNukkitX
[PowerNukkitX](https://github.com/PowerNukkitX/PowerNukkitX)
PowerNukkitX is a software for minecraft bedrock edition in Java which is a fork of PowerNukkit
@@ -0,0 +1,52 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-07T02:29:39+02:00",
"name": "PowerNukkitX",
"author": "chillcog3142@proton.me",
"description": "PowerNukkitX support for Pterodactyl",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/pnx start {{AUTOREBOOT}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"query.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\napt-get update\r\napt-get install -y git curl wget jq file tar unzip zip openssl\r\nmkdir -p \/mnt\/server\/ # Not required. Only here for parkervcp's local test setup\r\ncd \/mnt\/server || exit 1\r\nUPGRADE=\"no\"\r\nif [ -d \".\/java\" ]; then\r\nUPGRADE=\"yes\"\r\nfi\r\nwget https:\/\/github.com\/PowerNukkitX\/PNX-CLI\/releases\/download\/0.1.6\/PNX-CLI-Linux-x86.zip -O pnx.zip\r\nwget https:\/\/raw.githubusercontent.com\/PowerNukkitX\/PowerNukkitX\/master\/src\/main\/resources\/default-nukkit.yml -O nukkit.yml\r\nunzip pnx.zip\r\nrm -fr pnx.zip 2>&1 >\/dev\/null\r\nmv .\/target\/linux-x86\/pnx .\/ 2>&1 >\/dev\/null\r\nrm -fr target 2>&1 >\/dev\/null\r\nrm -fr java 2>&1 >\/dev\/null\r\nchmod +x pnx\r\n.\/pnx jvm install=GraalVM\r\nif [ \"$UPGRADE\" == \"no\" ]; then\r\nif [ \"$VERSION\" == \"latest\" ]; then\r\n.\/pnx server install --latest\r\nelse\r\n.\/pnx server install --dev\r\nfi\r\nelse\r\nrm -fr libs 2>&1 >\/dev\/null\r\nif [ \"$VERSION\" == \"latest\" ]; then\r\n.\/pnx server update --latest\r\nelse\r\n.\/pnx server update --dev\r\nfi\r\nfi\r\nrm -fr tmp-GraalVM.tar.gz 2>&1 >\/dev\/null\r\ncat <<EOF\r\n----------------------------------------\r\n| |\r\n| PowerNukkitX Installation Done |\r\n| |\r\n----------------------------------------\r\nEOF",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version to install",
"description": "Choose between latest or dev",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "AutoReboot mode",
"description": "to set auto reboot mode please enter -r",
"env_variable": "AUTOREBOOT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:2",
"field_type": "text"
}
]
}
@@ -0,0 +1,162 @@
# Advanced configuration file for Nukkit
# Some of these settings are safe, others can break your server if modified incorrectly
# New settings/defaults won't appear automatically on this file when upgrading
settings:
# Multi-language setting
# Available: eng, chs, cht, jpn, rus, spa, pol, bra, kor, ukr, deu, ltu, idn, cze, tur, fin, vie, fra
language: eng
# Whether to send all strings translated to server locale or let the device handle them
force-language: false
shutdown-message: "Server closed"
# Allow listing plugins via Query
query-plugins: true
# Show a console message when a plugin uses deprecated API methods
deprecated-verbose: true
# Number of AsyncTask workers
# If set to auto, it'll try to detect the number of cores (and at least 4)
async-workers: auto
safe-spawn: true
waterdogpe: false
network:
maximum-stale-datagrams: 512
# Threshold for batching packets, in bytes. Only these packets will be compressed
# Set to 0 to compress everything, -1 to disable
batch-threshold: 256
# Compression level used of Zlib when sending batched packets. Higher = more CPU, less bandwidth usage
compression-level: 7
# Use AsyncTasks for compression. Adds half/one tick delay, less CPU load on main thread
async-compression: false
# 0:Create a new compressor for each compression request
# 1:All compression requests are done with only one thread and one compressor
# 2:Using the original Nukkit server-side algorithm for high stability, using ThreadLocal to create a compressor for each thread
# 3:Modern hardware acceleration using the PowerNukkitX server, which improves on the original algorithm.
zlib-provider: 2
snappy: false
debug:
# If > 1, it will show debug messages in the console
level: 1
# Enables commands: /status /gc
commands: false
ignored-packets:
- LevelChunkPacket
timings:
# Turn off the timing completely, no timing object will be created, which can help improve performance
completely-close: false
# Enable core and plugin timings by default
enabled: false
# Enable monitoring at verbose level, include high-frequency timings
verbose: false
# Interval between history frames in ticks
# Default is 5 minutes (6000 ticks)
history-interval: 6000
# Length of the whole timing history in ticks
# Default is 1 hour (72000 ticks)
# This value is capped at a maximum of history-interval * 12
history-length: 72000
# For special cases of servers with special permission to bypass the max
# This max helps keep data file sizes reasonable for processing on Aikar's Timing parser side
# Setting this will not help you bypass the max unless Aikar has added an exception on the API side
bypass-max: false
# If set to true, name of your server won't be sent
privacy: false
ignore: []
level-settings:
# The default format that levels will use when created
default-format: anvil
# Automatically change levels tick rate to maintain 20 ticks per second
auto-tick-rate: true
auto-tick-rate-limit: 20
# Sets the base tick rate (1 = 20 ticks per second, 2 = 10 ticks per second, etc.)
base-tick-rate: 1
# Tick all players each tick even when other settings disallow this
always-tick-players: false
tick-redstone: true
chunk-saving:
maximum-size-per-chunk: 1048576
chunk-sending:
# Amount of chunks sent to players per tick
per-tick: 8
# Amount of chunks sent around each player
max-chunks: 192
# Amount of chunks that need to be sent before spawning the player
spawn-threshold: 56
# Save a serialized copy of the chunk in memory for faster sending
# Useful in mostly-static worlds where lots of players join at the same time
cache-chunks: false
chunk-ticking:
# Max amount of chunks processed each tick
per-tick: 40
# Radius of chunks around a player to tick
tick-radius: 3
light-updates: false
clear-tick-list: false
chunk-generation:
# Max. amount of chunks in the waiting queue to be generated
queue-size: 8
# Max. amount of chunks in the waiting queue to be populated
population-queue-size: 8
# Max tick rate for these entities
ticks-per:
animal-spawns: 400
monster-spawns: 1
autosave: 6000
cache-cleanup: 900
memory-compression:
enable: true
slots: 32
default-temperature: 32
threshold:
freezing-point: 0
boiling-point: 1024
absolute-zero: -256
heat:
melting: 16
single-operation: 1
batch-operation: 32
# Max amount of these entities
spawn-limits:
monsters: 70
animals: 15
water-animals: 5
ambient: 15
player:
# If true, player data will be saved as players/playername.dat
# If false, nukkit won't save player data as "dat" files, in order that plugins can do something on it.
save-player-data: true
# The time between skin change action in seconds, set to 0 if you dont want the cooldown
skin-change-cooldown: 30
force-skin-trusted: false
check-movement: true
aliases:
# Aliases for commands
# Examples:
# showtheversion: version
# savestop: [save-all, stop]
worlds:
# These settings will override the generator set in server.properties and allows loading multiple levels
# Examples:
#world:
# seed: 404
# generator: FLAT:2;7,59x1,3x3,2;1;decoration(treecount=80 grasscount=45)
anti-xray:
#world:
# enabled: true
# level: low
# pre-deobfuscate: true
@@ -0,0 +1,40 @@
#Properties Config file
#2023-07-06 06:07:52
motd=PowerNukkitX Server
sub-motd=https://powernukkitx.cn
server-port=19132
server-ip=0.0.0.0
view-distance=12
white-list=off
achievements=on
announce-player-achievements=on
spawn-protection=16
max-players=20
allow-flight=off
spawn-animals=on
spawn-mobs=on
gamemode=0
force-gamemode=off
hardcore=off
pvp=on
difficulty=1
generator-settings=
level-name=world
level-seed=
level-type=DEFAULT
allow-nether=on
allow-the_end=on
use-terra=on
enable-experiment-mode=on
enable-query=on
enable-rcon=off
rcon.password=
auto-save=on
force-resources=off
force-resources-allow-client-packs=off
xbox-auth=on
check-login-time=on
disable-auto-bug-report=off
allow-shaded=off
server-authoritative-movement=server-auth
network-encryption=on
+32
View File
@@ -0,0 +1,32 @@
# Minecraft Bedrock (Formerly Pocket Edition)
## [Bedrock](/game_eggs/minecraft/bedrock/bedrock)
[Minecraft Bedrock Server](https://minecraft.net/en-us/download/server/bedrock/)
The official Minecraft Bedrock (Formerly Minecraft Pocket Edition) server.
## [gomint](/game_eggs/minecraft/bedrock/gomint)
[Gomint Bedrock Server](https://github.com/gomint/gomint)
No longer actively maintained.
GoMint is a modern Minecraft Bedrock Edition server enabling you to make your visions come true
## [LiteLoaderBDS](/game_eggs/minecraft/bedrock/LiteLoader-bedrock/)
[LiteLoaderBDS](https://github.com/LiteLDev/LiteLoaderBDS)
LiteLoaderBDS is an unofficial plugin loader that provides basic API support for Bedrock Dedicated Server.
## [Nukkit](/game_eggs/minecraft/bedrock/nukkit)
[Nukkit GitHub](https://github.com/Nukkit/Nukkit)
Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition
## [PowerNukkitX](/game_eggs/minecraft/bedrock/PowerNukkitX)
[PowerNukkitX](https://github.com/PowerNukkitX/PowerNukkitX)
PowerNukkitX is a software for minecraft bedrock edition in Java which is a fork of PowerNukkit
## [PocketMine MP](/game_eggs/minecraft/bedrock/pocketmine_mp)
[PocketMine MP](https://github.com/pmmp/PocketMine-MP)
A server software for Minecraft: Bedrock Edition in PHP
@@ -0,0 +1,24 @@
# Minecraft Bedrock
The official Minecraft Bedrock (Formerly Minecraft Pocket Edition) server.
This is an alpha release server from the mojang team.
### Server Ports
Bedrock requires a single port (default 19132)
| Port | default |
|---------|----------|
| Game | 19132 |
### Known Issues
Also see the [Mojang Issue tracker](https://bugs.mojang.com/projects/BDS/issues/)
* On start the server will report is is listening on port 19132 but is listening on the correct port
* Constant `NO LOG FILE` in the console before every log line.
* Server chat is not printed to the console.
* when you set ops in game they do not get saved.
### arm64
* The arm64 may not perform as expected due to the amd64 to arm emulaton.
@@ -0,0 +1,94 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-06-18T11:46:24+02:00",
"name": "Vanilla Bedrock ARM64",
"author": "chillcog3142@proton.me",
"description": "Bedrock Edition (also known as the Bedrock Version, Bedrock Codebase, Bedrock Engine or just Bedrock) refers to the multi-platform family of editions of Minecraft developed by Mojang AB, Microsoft Studios, 4J Studios, and SkyBox Labs. Prior to this term, as the engine originated with Pocket Edition, this entire product family was referred to as \"Pocket Edition\", \"MCPE\", or \"Pocket\/Windows 10 Edition\".",
"features": [
"pid_limit"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:box64": "ghcr.io\/parkervcp\/yolks:box64"
},
"file_denylist": [],
"startup": "box64 .\/bedrock_server",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"server-name\": \"{{server.build.env.SERVERNAME}}\",\r\n \"gamemode\": \"{{server.build.env.GAMEMODE}}\",\r\n \"difficulty\": \"{{server.build.env.DIFFICULTY}}\",\r\n \"allow-cheats\": \"{{server.build.env.CHEATS}}\",\r\n \"max-threads\": \"2\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y zip unzip wget curl\r\n\r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\n# Minecraft CDN Akamai blocks script user-agents\r\nRANDVERSION=$(echo $((1 + $RANDOM % 4000)))\r\n\r\nif [ -z \"${BEDROCK_VERSION}\" ] || [ \"${BEDROCK_VERSION}\" == \"latest\" ]; then\r\n echo -e \"\\n Downloading latest Bedrock server\"\r\n curl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -H \"Accept-Encoding: gzip, deflate\" -o versions.html.gz https:\/\/www.minecraft.net\/en-us\/download\/server\/bedrock\r\n DOWNLOAD_URL=$(zgrep -o 'https:\/\/minecraft.azureedge.net\/bin-linux\/[^\"]*' versions.html.gz)\r\nelse \r\n echo -e \"\\n Downloading ${BEDROCK_VERSION} Bedrock server\"\r\n DOWNLOAD_URL=https:\/\/minecraft.azureedge.net\/bin-linux\/bedrock-server-$BEDROCK_VERSION.zip\r\nfi\r\n\r\nDOWNLOAD_FILE=$(echo ${DOWNLOAD_URL} | cut -d\"\/\" -f5) # Retrieve archive name\r\n\r\necho -e \"backing up config files\"\r\nrm *.bak versions.html.gz\r\ncp server.properties server.properties.bak\r\ncp permissions.json permissions.json.bak\r\ncp allowlist.json allowlist.json.bak\r\n\r\necho -e \"Downloading files from: $DOWNLOAD_URL\"\r\n\r\ncurl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -o $DOWNLOAD_FILE $DOWNLOAD_URL\r\n\r\necho -e \"Unpacking server files\"\r\nunzip -o $DOWNLOAD_FILE\r\n\r\necho -e \"Cleaning up after installing\"\r\nrm $DOWNLOAD_FILE\r\n\r\necho 'emit-server-telemetry=true' >> server.properties\r\n\r\necho -e \"restoring backup config files - on first install there will be file not found errors which you can ignore.\"\r\ncp -rf server.properties.bak server.properties\r\ncp -rf permissions.json.bak permissions.json\r\ncp -rf allowlist.json.bak allowlist.json\r\n\r\nchmod +x bedrock_server\r\n\r\necho -e \"Install Completed\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Bedrock Version",
"description": "The version of bedrock. (Ex. 1.7.0.13)\r\n\r\nDefault version is latest.",
"env_variable": "BEDROCK_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "ld lib path",
"description": "Dumb reasons to need this",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name for the server",
"env_variable": "SERVERNAME",
"default_value": "Bedrock Dedicated Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Gamemode",
"description": "Allowed values: \"survival\", \"creative\", or \"adventure\"",
"env_variable": "GAMEMODE",
"default_value": "survival",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:survival,creative,adventure",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Allowed values: \"peaceful\", \"easy\", \"normal\", or \"hard\"",
"env_variable": "DIFFICULTY",
"default_value": "easy",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:peaceful,easy,normal,hard",
"field_type": "text"
},
{
"name": "Allow cheats",
"description": "If true then cheats like commands can be used.\r\n\r\nAllowed values: \"true\" or \"false\"",
"env_variable": "CHEATS",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
}
]
}
@@ -0,0 +1,94 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-06-18T11:45:33+02:00",
"name": "Vanilla Bedrock",
"author": "chillcog3142@proton.me",
"description": "Bedrock Edition (also known as the Bedrock Version, Bedrock Codebase, Bedrock Engine or just Bedrock) refers to the multi-platform family of editions of Minecraft developed by Mojang AB, Microsoft Studios, 4J Studios, and SkyBox Labs. Prior to this term, as the engine originated with Pocket Edition, this entire product family was referred to as \"Pocket Edition\", \"MCPE\", or \"Pocket\/Windows 10 Edition\".",
"features": [
"pid_limit"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bedrock_server",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"server-name\": \"{{server.build.env.SERVERNAME}}\",\r\n \"gamemode\": \"{{server.build.env.GAMEMODE}}\",\r\n \"difficulty\": \"{{server.build.env.DIFFICULTY}}\",\r\n \"allow-cheats\": \"{{server.build.env.CHEATS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y zip unzip wget curl\r\n\r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\n# Minecraft CDN Akamai blocks script user-agents\r\nRANDVERSION=$(echo $((1 + $RANDOM % 4000)))\r\n\r\nif [ -z \"${BEDROCK_VERSION}\" ] || [ \"${BEDROCK_VERSION}\" == \"latest\" ]; then\r\n echo -e \"\\n Downloading latest Bedrock server\"\r\n curl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -H \"Accept-Encoding: gzip, deflate\" -o versions.html.gz https:\/\/www.minecraft.net\/en-us\/download\/server\/bedrock\r\n DOWNLOAD_URL=$(zgrep -o 'https:\/\/minecraft.azureedge.net\/bin-linux\/[^\"]*' versions.html.gz)\r\nelse \r\n echo -e \"\\n Downloading ${BEDROCK_VERSION} Bedrock server\"\r\n DOWNLOAD_URL=https:\/\/minecraft.azureedge.net\/bin-linux\/bedrock-server-$BEDROCK_VERSION.zip\r\nfi\r\n\r\nDOWNLOAD_FILE=$(echo ${DOWNLOAD_URL} | cut -d\"\/\" -f5) # Retrieve archive name\r\n\r\necho -e \"backing up config files\"\r\nrm *.bak versions.html.gz\r\ncp server.properties server.properties.bak\r\ncp permissions.json permissions.json.bak\r\ncp allowlist.json allowlist.json.bak\r\n\r\n\r\necho -e \"Downloading files from: $DOWNLOAD_URL\"\r\n\r\ncurl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -o $DOWNLOAD_FILE $DOWNLOAD_URL\r\n\r\necho -e \"Unpacking server files\"\r\nunzip -o $DOWNLOAD_FILE\r\n\r\necho -e \"Cleaning up after installing\"\r\nrm $DOWNLOAD_FILE\r\n\r\necho -e \"restoring backup config files - on first install there will be file not found errors which you can ignore.\"\r\ncp -rf server.properties.bak server.properties\r\ncp -rf permissions.json.bak permissions.json\r\ncp -rf allowlist.json.bak allowlist.json\r\n\r\nchmod +x bedrock_server\r\n\r\necho -e \"Install Completed\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Bedrock Version",
"description": "The version of bedrock. (Ex. 1.7.0.13)\r\n\r\nDefault version is latest.",
"env_variable": "BEDROCK_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "ld lib path",
"description": "Dumb reasons to need this",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name for the server",
"env_variable": "SERVERNAME",
"default_value": "Bedrock Dedicated Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Gamemode",
"description": "Allowed values: \"survival\", \"creative\", or \"adventure\"",
"env_variable": "GAMEMODE",
"default_value": "survival",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:survival,creative,adventure",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Allowed values: \"peaceful\", \"easy\", \"normal\", or \"hard\"",
"env_variable": "DIFFICULTY",
"default_value": "easy",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:peaceful,easy,normal,hard",
"field_type": "text"
},
{
"name": "Allow cheats",
"description": "If true then cheats like commands can be used.\r\n\r\nAllowed values: \"true\" or \"false\"",
"env_variable": "CHEATS",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
}
]
}
@@ -0,0 +1,11 @@
# gomint
Easy-to-use, highly configurable Minecraft Bedrock Edition
 server software with the ability to sustain in a low-resource environment.
### Server Ports
Bedrock server require a single port (default 19132)
| Port | default |
|---------|----------|
| Game | 19132 |
@@ -0,0 +1,38 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T11:06:25+02:00",
"name": "GoMint",
"author": "chillcog3142@proton.me",
"description": "A performant and stable Minecraft server software for the Bedrock Edition that comes with a modern API and support for Java 11 LTS.",
"features": [
"eula",
"java_version",
"pid_limit"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:java_8": "ghcr.io\/parkervcp\/yolks:java_8",
"ghcr.io\/parkervcp\/yolks:java_11": "ghcr.io\/parkervcp\/yolks:java_11",
"ghcr.io\/parkervcp\/yolks:java_16": "ghcr.io\/parkervcp\/yolks:java_16",
"ghcr.io\/parkervcp\/yolks:java_17": "ghcr.io\/parkervcp\/yolks:java_17"
},
"file_denylist": [],
"startup": "java --add-opens java.base\/java.nio=io.netty.common --add-exports java.base\/jdk.internal.misc=io.netty.common -p modules -m gomint.server\/io.gomint.server.Bootstrap",
"config": {
"files": "{\r\n \"server.yml\": {\r\n \"parser\": \"yml\",\r\n \"find\": {\r\n \"listener.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Done in \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#! \/bin\/bash\r\n\r\nGITHUB_PACKAGE=gomint\/gomint\r\n\r\napt update\r\napt install -y curl jq file unzip\r\n\r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir -p \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n# retrieve latest tag to be used as version match, because gomint doesn't use normal releases\r\nLATEST_VERSION=$(curl -sL https:\/\/api.github.com\/repos\/gomint\/gomint\/tags | jq -r '.[-1].name')\r\n\r\nDOWNLOAD_URL=https:\/\/github.com\/gomint\/gomint\/releases\/download\/${LATEST_VERSION}\/${LATEST_VERSION}.zip\r\n\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"download link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n VALIDATED_URL=${DOWNLOAD_URL}\r\n else \r\n echo -e \"download link is invalid, something went wrong. Closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\ncurl -sSL -o ${VALIDATED_URL##*\/} ${VALIDATED_URL}\r\n\r\nFILETYPE=$(file -F ',' ${VALIDATED_URL##*\/} | cut -d',' -f2 | cut -d' ' -f2)\r\nif [ \"$FILETYPE\" == \"gzip\" ]; then\r\n tar xzvf ${VALIDATED_URL##*\/}\r\nelif [ \"$FILETYPE\" == \"Zip\" ]; then\r\n unzip ${VALIDATED_URL##*\/} -d modules\/\r\nelif [ \"$FILETYPE\" == \"XZ\" ]; then\r\n tar xvf ${VALIDATED_URL##*\/}\r\nelse\r\n echo -e \"unknown filetype. Exiting\"\r\n # exit 2 \r\nfi\r\n\r\n# Move files into correct folders and remove unnecessary stuff\r\nrm ${VALIDATED_URL##*\/}\r\nmv modules\/modules\/* modules\r\nrm -rf modules\/modules\r\nrm modules\/start.*\r\n\r\n# Fetch server config\r\nif [ ! -f server.yml ]; then\r\n curl -sSL -o server.yml https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/minecraft\/bedrock\/gomint\/server.yml\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": []
}
@@ -0,0 +1,4 @@
# The host and port to bind the server to
listener:
port: 19132
ip: 0.0.0.0
@@ -0,0 +1,9 @@
# Nukkit
[Old Nukkit GitHub](https://github.com/Nukkit/Nukkit)
## Nukkit is Abandoned, uses NukkitX now
[NukkitX](https://github.com/CloudburstMC/Nukkit)
Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition
@@ -0,0 +1,65 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-01T11:38:42+02:00",
"name": "Nukkit",
"author": "chillcog3142@proton.me",
"description": "Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition\r\n\r\nhttps:\/\/cloudburstmc.org",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:java_11": "ghcr.io\/parkervcp\/yolks:java_11",
"ghcr.io\/parkervcp\/yolks:java_16": "ghcr.io\/parkervcp\/yolks:java_16",
"ghcr.io\/parkervcp\/yolks:java_8": "ghcr.io\/parkervcp\/yolks:java_8",
"ghcr.io\/parkervcp\/yolks:java_17": "ghcr.io\/parkervcp\/yolks:java_17"
},
"file_denylist": [],
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"query.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n# Nukkit Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napk add --no-cache curl openssl\r\n\r\ncd \/mnt\/server\r\n\r\n## Only download if a path is provided, otherwise continue.\r\nif [ ! -z \"${DL_PATH}\" ]; then\r\n MODIFIED_DOWNLOAD=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\n wget ${MODIFIED_DOWNLOAD} -O ${SERVER_JARFILE}\r\nelif [ -z \"${NUKKIT_VERSION}\" ] || [ \"${NUKKIT_VERSION}\" == \"latest\" ]; then\r\n wget https:\/\/ci.opencollab.dev\/job\/NukkitX\/job\/Nukkit\/job\/master\/lastSuccessfulBuild\/artifact\/target\/nukkit-1.0-SNAPSHOT.jar -O ${SERVER_JARFILE}\r\nelse\r\n wget https:\/\/ci.opencollab.dev\/job\/NukkitX\/job\/Nukkit\/job\/master\/${NUKKIT_VERSION}\/artifact\/target\/nukkit-1.0-SNAPSHOT.jar -O ${SERVER_JARFILE}\r\nfi\r\n\r\nif [ ! -f nukkit.yml ]; then\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/minecraft\/bedrock\/nukkit\/nukkit.yml\r\nfi\r\n\r\nif [ ! -f server.properties ]; then\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/minecraft\/bedrock\/nukkit\/server.properties\r\nfi\r\n\r\necho -s \"Install completed!\"",
"container": "ghcr.io\/parkervcp\/installers:alpine",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Server Jar File",
"description": "The name of the server jarfile to run the server with.",
"env_variable": "SERVER_JARFILE",
"default_value": "server.jar",
"user_viewable": true,
"user_editable": true,
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.jar)$\/",
"field_type": "text"
},
{
"name": "Download Path",
"description": "A URL to use to download Nukkit rather than building it on the server. This is not user viewable. Use <code>{{DL_VERSION}}<\/code> in the URL to automatically insert the assigned version into the URL. If you do not enter a URL Spigot will build directly in the container (this will fail on low memory containers).",
"env_variable": "DL_PATH",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "nukkit version",
"description": "The version of Nukkitt to download (using the --rev tag). Use \"latest\" for latest.",
"env_variable": "NUKKIT_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
@@ -0,0 +1,122 @@
# Advanced configuration file for Nukkit
# Some of these settings are safe, others can break your server if modified incorrectly
# New settings/defaults won't appear automatically on this file when upgrading
settings:
#Multi-language setting
#Available: eng, chs, cht, jpn, rus, spa, pol, bra, kor, ukr, deu
language: "eng"
#Whether to send all strings translated to server locale or let the device handle them
force-language: false
shutdown-message: "Server closed"
#Allow listing plugins via Query
query-plugins: true
#Show a console message when a plugin uses deprecated API methods
deprecated-verbose: true
#Number of AsyncTask workers
#If set to auto, it'll try to detect the number of cores (and at least 4)
async-workers: auto
network:
#Threshold for batching packets, in bytes. Only these packets will be compressed
#Set to 0 to compress everything, -1 to disable
batch-threshold: 256
#Compression level used of Zlib when sending batched packets. Higher = more CPU, less bandwidth usage
compression-level: 7
#Use AsyncTasks for compression. Adds half/one tick delay, less CPU load on main thread
async-compression: false
debug:
#If > 1, it will show debug messages in the console
level: 1
#Enables commands: /status /gc
commands: false
timings:
#Enable core and plugin timings by default
enabled: false
#Enable monitoring at verbose level, include high-frequency timings
verbose: false
#Interval between history frames in ticks
#Default is 5 minutes (6000 ticks)
history-interval: 6000
#Length of the whole timing history in ticks
#Default is 1 hour (72000 ticks)
#This value is capped at a maximum of history-interval * 12
history-length: 72000
#For special cases of servers with special permission to bypass the max
#This max helps keep data file sizes reasonable for processing on Aikar's Timing parser side
#Setting this will not help you bypass the max unless Aikar has added an exception on the API side
bypass-max: false
#If set to true, name of your server won't be sent
privacy: false
#Settings sections to ignore. These sections won't be sent to Aikar's Timing parser
#For example: [all] or [settings, timings]
ignore: []
level-settings:
#The default format that levels will use when created
default-format: mcregion
#Automatically change levels tick rate to maintain 20 ticks per second
auto-tick-rate: true
auto-tick-rate-limit: 20
#Sets the base tick rate (1 = 20 ticks per second, 2 = 10 ticks per second, etc.)
base-tick-rate: 1
#Tick all players each tick even when other settings disallow this
always-tick-players: false
chunk-sending:
#Amount of chunks sent to players per tick
per-tick: 4
#Amount of chunks sent around each player
max-chunks: 192
#Amount of chunks that need to be sent before spawning the player
spawn-threshold: 56
#Save a serialized copy of the chunk in memory for faster sending
#Useful in mostly-static worlds where lots of players join at the same time
cache-chunks: false
chunk-ticking:
#Max amount of chunks processed each tick
per-tick: 40
#Radius of chunks around a player to tick
tick-radius: 3
light-updates: false
clear-tick-list: false
chunk-generation:
#Max. amount of chunks in the waiting queue to be generated
queue-size: 8
#Max. amount of chunks in the waiting queue to be populated
population-queue-size: 8
ticks-per:
animal-spawns: 400
monster-spawns: 1
autosave: 6000
cache-cleanup: 900
spawn-limits:
#Max amount of these entities
monsters: 70
animals: 15
water-animals: 5
ambient: 15
player:
#If true, player data will be saved as players/playername.dat
#If false, nukkit won't save player data as "dat" files, in order that plugins can do something on it.
save-player-data: true
aliases:
#Aliases for commands
#Examples:
#showtheversion: version
#savestop: [save-all, stop]
worlds:
#These settings will override the generator set in server.properties and allows loading multiple levels
#Example:
#world:
# seed: 404
# generator: FLAT:2;7,59x1,3x3,2;1;decoration(treecount=80 grasscount=45)
@@ -0,0 +1,31 @@
#Properties Config file
#2018-05-13 08:00:20
motd=Nukkit Server For Minecraft: PE
sub-motd=Powered by Nukkit
server-port=19132
server-ip=0.0.0.0
view-distance=10
white-list=off
achievements=on
announce-player-achievements=on
spawn-protection=16
max-players=20
allow-flight=off
spawn-animals=on
spawn-mobs=on
gamemode=0
force-gamemode=off
hardcore=off
pvp=on
difficulty=1
generator-settings=
level-name=world
level-seed=
level-type=DEFAULT
enable-query=on
enable-rcon=off
rcon.password=wMDM2Y2EwN
auto-save=on
force-resources=off
bug-report=on
xbox-auth=on
@@ -0,0 +1,5 @@
# PocketMine MP
[PocketMine MP](https://github.com/pmmp/PocketMine-MP)
A server software for Minecraft: Bedrock Edition in PHP
@@ -0,0 +1,42 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-06-02T19:34:57+02:00",
"name": "PocketmineMP",
"author": "chillcog3142@proton.me",
"description": "Pocketmine Egg\r\nby onekintaro from swisscrafting.ch\r\nwith the nice help from #eggs Channel on Pterodactyl-Discord :)",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin\/php7\/bin\/php .\/PocketMine-MP.phar --no-wizard --disable-ansi",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"query.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt-get update\r\napt-get install -y git curl wget jq file tar unzip zip\r\n\r\nmkdir -p \/mnt\/server\/ # Not required. Only here for parkervcp's local test setup\r\n\r\ncd \/mnt\/server || exit 1\r\n\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && printf \"amd64\" || printf \"arm64\")\r\n\r\n# Shouldn't be possible to be empty, but default to PM5 if it is and convert to uppercase\r\nVERSION=\"${VERSION:-PM5}\"\r\nVERSION=\"${VERSION^^}\"\r\n\r\n# Helper functions\r\n\r\ndownload_php_binary() {\r\n printf \"Downloading latest PHP %s binary for %s\\n\" \"$REQUIRED_PHP_VERSION\" \"$VERSION\"\r\n curl --location --progress-bar https:\/\/github.com\/pmmp\/PHP-Binaries\/releases\/download\/php-\"$REQUIRED_PHP_VERSION\"-latest\/PHP-Linux-x86_64-\"$VERSION\".tar.gz | tar -xzv\r\n}\r\n\r\nset_php_extension_dir() {\r\n printf \"Configuring php.ini\\n\"\r\n EXTENSION_DIR=$(find \"bin\" -name '*debug-zts*')\r\n grep -q '^extension_dir' bin\/php7\/bin\/php.ini && sed -i'bak' \"s{^extension_dir=.*{extension_dir=\\\"$EXTENSION_DIR\\\"{\" bin\/php7\/bin\/php.ini || echo \"extension_dir=\\\"$EXTENSION_DIR\\\"\" >>bin\/php7\/bin\/php.ini\r\n}\r\n\r\ndownload_pmmp() {\r\n DOWNLOAD_LINK=$(curl -sSL https:\/\/update.pmmp.io\/api?channel=\"$API_CHANNEL\" | jq -r '.download_url')\r\n printf \"Downloading %s from %s\\n\" \"$VERSION\" \"${DOWNLOAD_LINK}\"\r\n curl --location --progress-bar \"${DOWNLOAD_LINK}\" --output PocketMine-MP.phar\r\n}\r\n\r\n# We have to convert VERSION into an API channel\r\nif [[ \"${VERSION}\" == \"PM4\" ]]; then\r\n API_CHANNEL=\"4\"\r\n\r\nelif [[ \"${VERSION}\" == \"PM5\" ]]; then\r\n API_CHANNEL=\"stable\"\r\nelse\r\n printf \"Unsupported version: %s\" \"${VERSION}\"\r\n exit 1\r\nfi\r\n\r\nREQUIRED_PHP_VERSION=$(curl -sSL https:\/\/update.pmmp.io\/api?channel=\"$API_CHANNEL\" | jq -r '.php_version')\r\n\r\nif [[ \"${ARCH}\" == \"amd64\" ]]; then\r\n download_php_binary\r\n\r\n# There are no ARM64 PHP binaries yet, so we have to compile them\r\nelse\r\n apt install -y make autoconf automake m4 bzip2 bison g++ cmake pkg-config re2c libtool-bin\r\n \r\n mkdir -p \/mnt\/server\/build_cache\/archives\r\n mkdir -p \/mnt\/server\/build_cache\/compilation\r\n \r\n # Each PHP version has its own compile script, so we have to download the correct one\r\n echo \"running curl --location --progress-bar --remote-name https:\/\/raw.githubusercontent.com\/pmmp\/PHP-Binaries\/php\/\"$REQUIRED_PHP_VERSION\"\/compile.sh\"\r\n curl --location --progress-bar --remote-name https:\/\/raw.githubusercontent.com\/pmmp\/PHP-Binaries\/php\/\"$REQUIRED_PHP_VERSION\"\/compile.sh\r\n chmod +x compile.sh\r\n\r\n cat <<EOF\r\n----------------------------------------\r\n| |\r\n| Compiling PHP Binary for ARM64 |\r\n| |\r\n| This is a time consuming process |\r\n----------------------------------------\r\nEOF\r\n\r\n printf \"\\n\\nCompiling PHP binary, this is a slow process and will take time\\n\"\r\n THREADS=$(grep -c ^processor \/proc\/cpuinfo) || THREADS=1\r\n .\/compile.sh -j \"${THREADS}\" -c \/mnt\/server\/build_cache\/archives -l \/mnt\/server\/build_cache\/compilation -P ${VERSION:2}\r\n rm compile.sh\r\n rm -rf install_data\/\r\n\r\nfi\r\n\r\n# Steps below are the same for both architectures\r\ndownload_pmmp\r\nset_php_extension_dir || exit 1\r\n\r\nif [[ ! -f server.properties ]]; then\r\n printf \"Downloading default server.properties template\\n\"\r\n curl --location --progress-bar --remote-name https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/minecraft\/bedrock\/pocketmine_mp\/server.properties\r\nfi\r\n\r\nprintf \"Creating default file and folder structure\\n\"\r\ntouch banned-ips.txt banned-players.txt ops.txt white-list.txt server.log\r\nmkdir -p players worlds plugins resource_packs\r\n\r\ncat <<EOF\r\n----------------------------------------\r\n| |\r\n| PocketMine-MP Installation Done |\r\n| |\r\n----------------------------------------\r\nEOF",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version to install",
"description": "Latest PocketMine version to install.",
"env_variable": "VERSION",
"default_value": "PM5",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:PM5,PM4",
"field_type": "text"
}
]
}
@@ -0,0 +1,28 @@
#Properties Config file
#Tue Jul 3 19:14:16 UTC 2018
motd=PocketMine-MP Server
server-port=25573
white-list=off
announce-player-achievements=on
spawn-protection=16
max-players=20
allow-flight=off
spawn-animals=on
spawn-mobs=on
gamemode=0
force-gamemode=off
hardcore=off
pvp=on
difficulty=1
generator-settings=
level-name=world
level-seed=
level-type=DEFAULT
enable-query=true
enable-rcon=off
rcon.password=
auto-save=on
view-distance=8
xbox-auth=on
server-ip=0.0.0.0
query.port=25573
@@ -0,0 +1,19 @@
# Purpur-Geyser-Floodgate
Purpur-GeyserMC-Floodgate is a drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features, with the addition of GeyserMC and Floodgate
[Purpur GitHub](https://github.com/PurpurMC/Purpur)
[Purpur Website](https://purpurmc.org/)
[GeyserMC/Floodgate Website](https://geysermc.org/)
[GeyserMC GitHub](https://github.com/GeyserMC/Geyser)
[Floodgate GitHub](https://github.com/GeyserMC/Floodgate/)
## Server Ports
The minecraft server requires a single port for access (default 25565). GeyserMC requires an additional port (default 19132). Any other plugins you add may require extra ports to enabled for the server.
| Port | default | Protocol |
|----------|---------|----------|
| Java | 25565 | TCP |
| Bedrock | 19132 | UDP |
@@ -0,0 +1,69 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-02-23T20:45:16+01:00",
"name": "Purpur-Geyser-Floodgate",
"author": "chillcog3142@proton.me",
"description": "A drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features, with the addition of GeyserMC and Floodgate",
"features": [
"eula",
"java_version",
"pid_limit"
],
"docker_images": {
"ghcr.io\/pterodactyl\/yolks:java_17": "ghcr.io\/pterodactyl\/yolks:java_17",
"ghcr.io\/pterodactyl\/yolks:java_16": "ghcr.io\/pterodactyl\/yolks:java_16",
"ghcr.io\/pterodactyl\/yolks:java_11": "ghcr.io\/pterodactyl\/yolks:java_11",
"ghcr.io\/pterodactyl\/yolks:java_8": "ghcr.io\/pterodactyl\/yolks:java_8"
},
"file_denylist": [],
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -Dterminal.jline=false -Dterminal.ansi=true --add-modules=jdk.incubator.vector -jar {{SERVER_JARFILE}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"server-port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n# Paper Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\nPROJECT=purpur\r\n\r\n# Download paths for Geyser and Floodgate. Do not change!!\r\nGEYSER_DOWNLOAD_URL=\"https:\/\/download.geysermc.org\/v2\/projects\/geyser\/versions\/latest\/builds\/latest\/downloads\/spigot\"\r\nFLOODGATE_DOWNLOAD_URL=\"https:\/\/download.geysermc.org\/v2\/projects\/floodgate\/versions\/latest\/builds\/latest\/downloads\/spigot\"\r\n\r\n\r\nif [ -n \"${DL_PATH}\" ]; then\r\n\techo -e \"Using supplied download url: ${DL_PATH}\"\r\n\tDOWNLOAD_URL=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\nelse\r\n\tVER_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r --arg VERSION $MINECRAFT_VERSION '.versions[] | contains($VERSION)' | grep true`\r\n\tLATEST_VERSION=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT} | jq -r '.versions' | jq -r '.[-1]'`\r\n\r\n\tif [ \"${VER_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Version is valid. Using version ${MINECRAFT_VERSION}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} version\"\r\n\t\tMINECRAFT_VERSION=${LATEST_VERSION}\r\n\tfi\r\n\t\r\n\tBUILD_EXISTS=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r --arg BUILD ${BUILD_NUMBER} '.builds.all | tostring | contains($BUILD)' | grep true`\r\n\tLATEST_BUILD=`curl -s https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION} | jq -r '.builds.latest'`\r\n\t\r\n\tif [ \"${BUILD_EXISTS}\" == \"true\" ]; then\r\n\t\techo -e \"Build is valid for version ${MINECRAFT_VERSION}. Using build ${BUILD_NUMBER}\"\r\n\telse\r\n\t\techo -e \"Using the latest ${PROJECT} build for version ${MINECRAFT_VERSION}\"\r\n\t\tBUILD_NUMBER=${LATEST_BUILD}\r\n\tfi\r\n\t\r\n\tJAR_NAME=${PROJECT}-${MINECRAFT_VERSION}-${BUILD_NUMBER}.jar\r\n\t\r\n\techo \"Version being downloaded\"\r\n\techo -e \"MC Version: ${MINECRAFT_VERSION}\"\r\n\techo -e \"Build: ${BUILD_NUMBER}\"\r\n\techo -e \"JAR Name of Build: ${JAR_NAME}\"\r\n\tDOWNLOAD_URL=https:\/\/api.purpurmc.org\/v2\/${PROJECT}\/${MINECRAFT_VERSION}\/${BUILD_NUMBER}\/download\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\necho -e \"Downloading the requested purpur buid with curl -o ${SERVER_JARFILE} ${DOWNLOAD_URL}\"\r\n\r\nif [ -f ${SERVER_JARFILE} ]; then\r\n\tmv ${SERVER_JARFILE} ${SERVER_JARFILE}.old\r\nfi\r\nmkdir -p \/mnt\/server\/plugins\r\ncurl -sSL-o ${SERVER_JARFILE} ${DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/geyser-spigot ${GEYSER_DOWNLOAD_URL}\"\r\ncurl -sSL -L plugins\/geyser-spigot.jar ${GEYSER_DOWNLOAD_URL}\r\n\r\necho -e \"Downloading last successful build with curl -o plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\"\r\ncurl -sSL -L plugins\/floodgate-spigot.jar ${FLOODGATE_DOWNLOAD_URL}\r\n\r\nif [ ! -f server.properties ]; then\r\n\techo -e \"Downloading MC server.properties\"\r\n\tcurl -o server.properties https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft\/java\/server.properties\r\nfi\r\necho -e \"Installation Finished\"",
"container": "ghcr.io\/parkervcp\/installers:alpine",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Minecraft Version",
"description": "The version of Minecraft to download. \r\n\r\nLeave at latest to always get the latest version. Invalid versions will default to latest.",
"env_variable": "MINECRAFT_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Jar File",
"description": "The name of the .jar file to run the server with.",
"env_variable": "SERVER_JARFILE",
"default_value": "server.jar",
"user_viewable": true,
"user_editable": true,
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.jar)$\/|max:80",
"field_type": "text"
},
{
"name": "Build Number",
"description": "The build number for the Purpur release.\r\n\r\nLeave at latest to always get the latest version. Invalid versions will default to latest-stable.\r\n\r\nAccepted values: 'latest-stable' 'latest-successful'",
"env_variable": "BUILD_NUMBER",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
+178
View File
@@ -0,0 +1,178 @@
# Minecraft
It’s a game about placing blocks and going on adventures
It’s set in infinitely-generated worlds of wide open terrain - icy mountains, swampy bayous, vast pastures and much more - filled with secrets, wonders and peril!
## Server Ports
The minecraft server requires a single port for access (default 25565) but plugins or mods may require extra ports to enabled for the server.
## [Cuberite](cuberite)
[Cuberite Website](https://cuberite.org)
A lightweight, fast and extensible game server for Minecraft
## [Fabric](fabric)
[Fabric Website](https://fabricmc.net)
Fabric is a lightweight, experimental modding toolchain for Minecraft.
## [Feather](feather)
[Feather GitHub](https://github.com/feather-rs/feather)
An experimental Minecraft server implementation in Rust
## Forge Based
### [Forge](forge/forge)
[Forge MC Website](https://files.minecraftforge.net)
This is a direct fork of the default forge service
- Has a version detection fix for "latest"
### [CurseForge Generic](curseforge)
[CurseForge Generic Website](https://www.curseforge.com)
A generic service to pull forge mod packs from the curseforge site.
### [NeoForge](neoforge)
[NeoForge Website](https://neoforged.net)
A fork of Minecraft Forge that supports Minecraft versions 1.20.1 and newer.
## Glowstone
[Glowstone](https://glowstone.net/)
Glowstone is an open-source replacement for CraftBukkit, Spigot, and Paper.
### [Magma](magma)
[Magma Website](https://magmafoundation.org)
Magma is most powerful Forge server providing you with Forge mods and Bukkit Plugins using Spigot and Paper for Performance Optimization and Stability.
### [Modrinth](modrinth)
A generic service to pull modpacks from Modrinth.
[Modrinth Website](https://modrinth.com)
Discover, play, and share Minecraft content through our open-source platform built for the community.
### [Krypton](krypton)
[Krypton GitHub](https://github.com/KryptonMC/Krypton)
A fast, lightweight Minecraft server written in Kotlin.
### [Mohist](mohist)
[Mohist Github](https://github.com/Mohist-Community/Mohist)
Mohist is a minecraft forge server software that implements the Paper/Spigot/Bukkit API.
## [FTB Packs](ftb)
[FTB Modpacks API](https://api.modpacks.ch)
A generic service to pull FTB modpacks from api.modpacks.ch.
There are 2 ways to install a server through this service.
The first method only requires you to know the modpacks name and version.
The second method requires you to know the id for both the modpack and version in the api.
### Method 1 (Recommended)
- FTB_SEARCH_TERM: the modpack name to query for, must be at least 4 characters long.
EX: for FTB: Interactions you would do "interactions".
- FTB_VERSION_STRING: the string version that you want to install.
EX: for FTB: Interactions 2.0.2, you would put "2.0.2".
### Method 2
- FTB_MODPACK_ID: the id that directs to the modpack in the api.
EX: for FTB: Interactions the id would be "5". `https://api.modpacks.ch/public/modpack/5`
- FTB_MODPACK_VERSION_ID: the version id in the api.
EX: for FTB: Interactions 2.0.2 the id is "86". `https://api.modpacks.ch/public/modpack/5/86`
**NOTE**
**Not all FTB packs come with a server.properties file, due to this the server.properties file
may not get updated with the correct ip address and port at first launch.
Please restart the server after first launch to fix this.**
## [NanoLimbo](nanolimbo)
[NanoLimbo GitHub](https://github.com/Nan1t/NanoLimbo)
A lightweight minecraft limbo server, written on Java with Netty. The main goal of the project is maximum simplicity with a minimum number of sent and processed packets.
## [Limbo](limbo)
[Limbo GitHub](https://github.com/LOOHP/Limbo)
Standalone server program Limbo.
## [Quilt](quilt)
[Quilt Website](https://quiltmc.org/)
The Quilt project is an open-source, community-driven modding toolchain designed primarily for Minecraft. By focusing on speed, ease of use and modularity, Quilt aims to provide a sleek and modern modding toolchain with an open ecosystem.
## Spigot Based
A collection of spigot and forked spigot eggs.
### [Paper](paper)
[PaperMC GitHub](https://github.com/PaperMC/Paper)
High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
Currently the default on pterodactyl for many reasons. First being that you don't need to build the jar.
### [Folia](folia)
[Folia GitHub](https://github.com/PaperMC/Folia)
High performance Fork of Paper which adds regionised multithreading to the dedicated server. designed for many players.
Spigot Plugins are not compatible with this fork. unless they are optimised for Folia.
### [Purpur](purpur)
[Purpur Website](https://purpurmc.org/)
Purpur is a drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features.
### [Spigot](spigot)
[Spigot Website](https://www.spigotmc.org)
This is a direct fork of the default spigot service with the added benefit of being able to build the spigot jar.
- (It's noted that building the jar is intensive and time consuming)
## Sponge Powered
### [SpongeForge](spongeforge)
[SpongeForge Website](https://www.spongepowered.org)
SpongeForge is the implementation of the Sponge API on the Minecraft Forge platform.
### [SpongeVanilla](spongevanilla)
[SpongeVanilla Website](https://www.spongepowered.org)
A community-driven open source Minecraft: Java Edition modding platform.
## [Technic Packs](technic)
### [Hexxit](technic/hexxit)
[Hexxit Modpack Page](https://www.technicpack.net/modpack/hexxit)
Gear up and set forth on a campaign worthy of legend, for Hexxit has been unearthed!
### [Blightfall](technic/blightfall)
[Blightfall Modpack Page](https://www.technicpack.net/modpack/blightfall)
Blightfall is a combination modpack and adventure map about surviving on an alien planet.
### [Tekkit Legends](technic/technic-legends)
[Tekkit Legends Modpack Page](https://www.technicpack.net/modpack/tekkit-legends)
The ancient power of Tekkits past return in this legendary pack!
### [Tekkit Classic](technic/tekkit-classic)
[Tekkit Classic Modpack Page](https://www.technicpack.net/modpack/tekkit.552560)
The official Tekkit Classic modpack. Build factories, automate crafting!
## [VanillaCord](vanillacord)
## VanillaCord
[VanillaCord](https://github.com/ME1312/VanillaCord)
VanillaCord adds support for BungeeCord's ip-forwarding option on vanilla Minecraft servers.
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