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# AssaultCube
[assault.cubers.net](https://assault.cubers.net/)
AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine.
Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!
With efficient bandwidth usage, it's low-latency and can even run over a 56 Kbps connection.
It's tiny too, weighing in at a lightweight about 50 MB package available for Windows, Mac and Linux.
On the correct settings, it can even run on old hardware (Pentium III and above).
---
## Server Ports
Ports required to run the server.
| Port | default |
|---------|---------|
| Game | 28763 |
| Game +1 | 28764 |
The second port is only used for the server master list to be able to update the server info. (Description, player count, etc.)
**Must be Game +1!**
### Notes
<!--Notes about the server ports.-->
28763 & 28764 is the default ports, but any port can be used.
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{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-30T10:56:35+02:00",
"name": "AssaultCube",
"author": "holeintheseat@gmail.com",
"description": "AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine.\r\n\r\nTaking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin_unix\/linux_64_server -Y{{ASSAULT_SERVER_KEY}} -n\"{{ASSAULT_SERVER_DESCRIPTION}}\" -o\"{{ASSAULT_SERVER_MOTD}}\" -c{{ASSAULT_SERVER_MAXPLAYERS}} -x{{ASSAULT_SERVER_ADMINPASSWORD}} -f{{SERVER_PORT}} -p{{ASSAULT_SERVER_PLAYERPASSWORD}} -m{{ASSAULT_SERVER_MASTERSERVER}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"dedicated server started, waiting for clients...\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# AssaultCube Server Egg (By HoleInTheSeat) <|-|> (https:\/\/assault.cubers.net\/)\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n#######-|Dependencies|-#######\r\napt update\r\napt -y install tar make bzip2 build-essential clang libclang-dev libclang1 llvm llvm-dev clang-tools libz-dev curl jq\r\n\r\n#######-|Downloading files|-#######\r\ncd \/mnt\/server\r\n## get release info and download links\r\n\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/assaultcube\/AC\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/assaultcube\/AC\/releases\")\r\nMATCH=tar.bz2\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | head -1)\r\n fi\r\nfi\r\n\r\n\r\ncurl -sSL -o AssaultCube.tar.bz2 ${DOWNLOAD_URL}\r\ntar -xf AssaultCube.tar.bz2\r\nrm AssaultCube.tar.bz2\r\n\r\n#######-|Setting Up Server|-#######\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\nrm -rf bin_win32\/ *.sh\r\n\r\nif [ \"$(uname -m)\" = \"x86_64\" ]; then\r\n echo -e \"x86 System\"\r\nelse\r\n cd \/mnt\/server\/source\/src\r\n make server_install\r\nfi\r\n#######-|Insert Server Authkey|-#######\r\ncd \/mnt\/server\r\nsed -i 's\/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA\/{{ASSAULT_SERVER_KEY}}\/' .\/config\/servercmdline.txt\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Auth Key",
"description": "You must provide your own key for the server to register on the masterserver.\r\nTo generate a key you can run the client and issue the command:\r\n\r\n authkey new server \r\n \r\nSee: (https:\/\/assault.cubers.net\/docs\/server.html)",
"env_variable": "ASSAULT_SERVER_KEY",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|required|string|max:64",
"field_type": "text"
},
{
"name": "Server Description",
"description": "",
"env_variable": "ASSAULT_SERVER_DESCRIPTION",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Message of the Day",
"description": "",
"env_variable": "ASSAULT_SERVER_MOTD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Set the limit on amount of players able to join (MAX 16)",
"env_variable": "ASSAULT_SERVER_MAXPLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|integer|max:16",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "",
"env_variable": "ASSAULT_SERVER_ADMINPASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512|min:5",
"field_type": "text"
},
{
"name": "Player Password",
"description": "Password need to join the server.",
"env_variable": "ASSAULT_SERVER_PLAYERPASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Master Server",
"description": "Forces the server to register with the hostname or IP address of a different masterserver.\r\nThe default is ms.cubers.net\r\nIf you want your server to be hidden and not report to the masterserver, use -mlocalhost",
"env_variable": "ASSAULT_SERVER_MASTERSERVER",
"default_value": "ms.cubers.net",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512",
"field_type": "text"
},
{
"name": "Version",
"description": "The version of the engine you want to download.",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
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# Cube 2: Sauerbraten
[sauerbraten.org](http://sauerbraten.org/)
Cube 2: Sauerbraten is a free multiplayer & singleplayer first person shooter, the successor of the Cube FPS.
Much like the original Cube, the aim of this game is fun, old school deathmatch gameplay and also to allow map/geometry editing to be done cooperatively in-game.
## Server Ports
Ports required to run the server.
| Port | default |
|---------|---------|
| Game | 28785 |
| Game +1 | 28786 |
The second port is only used for the server master list to be able to update the server info. (Description, player count, etc.)
**Must be Game +1!**
### Notes
<!--Notes about the server ports.-->
28785 & 28786 is the default ports, but any port can be used.
Port 28784 must be available for pinging servers over a LAN to work.
@@ -0,0 +1,72 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-30T11:20:16+02:00",
"name": "Cube 2: Sauerbraten",
"author": "holeintheseat@gmail.com",
"description": "Cube 2: Sauerbraten is a free multiplayer & singleplayer first person shooter, the successor of the Cube FPS.\r\nMuch like the original Cube, the aim of this game is fun, old school deathmatch gameplay and also to allow map\/geometry editing to be done cooperatively in-game.",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin_unix\/linux_64_server -j{{SERVER_PORT}} -n{{CUBE_SERVERDESCRIPTION}} -c{{CUBE_MAXPLAYERS}} -m{{CUBE_MASTERSERVER}} -p{{CUBE_ADMINPASSWORD}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"dedicated server started, waiting for clients...\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# AssaultCube Server Egg (By HoleInTheSeat) <|-|> (https:\/\/assault.cubers.net\/)\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napt update \r\n#######-|Dependencies|-#######\r\napt -y install tar curl bzip2\r\n#######-|Downloading files|-#######\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\necho -e \"\\n\"\r\necho -e \"\\n\"\r\necho -e \"###############################################\"\r\necho -e \"## Downloading and unarchiving Sauerbraten ##\"\r\necho -e \"## THIS WILL TAKE A WHILE. PLEASE BE PATIENT ##\"\r\necho -e \"###############################################\"\r\necho -e \"\\n\"\r\necho -e \"\\n\"\r\ncurl -sSL -o sauerbraten_2020_12_29_linux.tar.bz2 https:\/\/cfhcable.dl.sourceforge.net\/project\/sauerbraten\/sauerbraten\/2020_11_29\/sauerbraten_2020_12_29_linux.tar.bz2\r\ntar -xf sauerbraten_2020_12_29_linux.tar.bz2 -strip-components=1\r\nrm sauerbraten_2020_12_29_linux.tar.bz2\r\nchmod +x bin_unix\/linux_64_server\r\n\r\n#######-|Alert Completion|-#######\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Description",
"description": "",
"env_variable": "CUBE_SERVERDESCRIPTION",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Sets the max number of clients to N. The default is 4. If you want to set it higher, be aware that bandwidth usage almost doubles with each extra client, so only do this if the server runs on a serious pipe (not your home DSL or Cable connection).",
"env_variable": "CUBE_MAXPLAYERS",
"default_value": "4",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|max:16",
"field_type": "text"
},
{
"name": "Master Server",
"description": "Sets the master server to use for either server (registering) and client (updating) to S. (default: sauerbraten.org).",
"env_variable": "CUBE_MASTERSERVER",
"default_value": "sauerbraten.org",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "",
"env_variable": "CUBE_ADMINPASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512",
"field_type": "text"
}
]
}