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# LiteLoader Bedrock Dedicated Server
[LiteLoaderBDS](https://github.com/LiteLDev/LiteLoaderBDS) - Epoch-making & Cross-language Bedrock Dedicated Servers Plugin Loader
[LiteLoaderBDS](https://github.com/LiteLDev/LiteLoaderBDS) is an unofficial plugin loader that provides basic API support for Bedrock Dedicated Server, with a massive API, lots of packed utility interfaces, a rich event system and powerful basic interface support.
### Server Ports
LiteLoader Bedrock Dedicated Server requires a single port (default 19132)
| Port | default |
|---------|----------|
| Game | 19132 |
### Known Issues
General Issues can check here -> [LiteLoaderBDS Issues](https://github.com/LiteLDev/LiteLoaderBDS/issues)
@@ -0,0 +1,112 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-05-17T20:11:37+02:00",
"name": "Liteloader Bedrock Dedicated Server",
"author": "chillcog3142@proton.me",
"description": "LiteLoaderBDS - Epoch-making & Cross-language Bedrock Dedicated Servers Plugin Loader\r\n\r\nLiteLoaderBDS is an unofficial plugin loader that provides basic API support for Bedrock Dedicated Server, with a massive API, lots of packed utility interfaces, a rich event system and powerful basic interface support.",
"features": null,
"docker_images": {
"ghcr.io\/kylehost\/yolks:wine_staging": "ghcr.io\/kylehost\/yolks:wine_staging"
},
"file_denylist": [],
"startup": ".\/lae-ll-launcher bedrock_server_mod.exe",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"server-name\": \"{{server.build.env.SERVERNAME}}\",\r\n \"gamemode\": \"{{server.build.env.GAMEMODE}}\",\r\n \"difficulty\": \"{{server.build.env.DIFFICULTY}}\",\r\n \"max-players\": \"{{server.build.env.MAXPLAYERS}}\",\r\n \"level-name\": \"{{server.build.env.WORLDNAME}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"IPv4 supported\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# Liteloader First-time Install Script\r\n\r\napk update\r\napk add gzip jq curl wine\r\ncd \/mnt\/server\r\n\r\nfor file in *; do\r\n if [ \"$file\" != \"allowlist.json\" ] && [ \"$file\" != \"permissions.json\" ] && [ \"$file\" != \"server.properties\" ] && [ \"$file\" != \"plugins\" ] && [ \"$file\" != \"world\" ]; then\r\n if [ -d \"$file\" ]; then\r\n rm -rf \"$file\" # Remove directories recursively\r\n else\r\n rm \"$file\" # Remove files\r\n fi\r\n fi\r\ndone\r\n\r\n# Download Minecraft BDS\r\nRANDVERSION=$(echo $((1 + $RANDOM % 4000)))\r\n\r\nif [ -z \"${BDS_VERSION}\" ] || [ \"${BDS_VERSION}\" == \"latest\" ]; then\r\n echo -e \"\\n Downloading latest Bedrock server\"\r\n curl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -H \"Accept-Encoding: gzip, deflate\" -o versions.html.gz https:\/\/www.minecraft.net\/en-us\/download\/server\/bedrock\r\n DOWNLOAD_URL=$(zgrep -o 'https:\/\/minecraft.azureedge.net\/bin-win\/[^\"]*' versions.html.gz)\r\nelse \r\n echo -e \"\\n Downloading ${BDS_VERSION} Bedrock server\"\r\n DOWNLOAD_URL=https:\/\/minecraft.azureedge.net\/bin-win\/bedrock-server-$BDS_VERSION.zip\r\nfi\r\n\r\nDOWNLOAD_FILE=$(echo ${DOWNLOAD_URL} | cut -d\"\/\" -f5) # Retrieve archive name\r\n\r\necho -e \"Downloading files from: $DOWNLOAD_URL\"\r\n\r\ncurl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -o $DOWNLOAD_FILE $DOWNLOAD_URL\r\n\r\necho -e \"Unpacking server files\"\r\nunzip -o $DOWNLOAD_FILE\r\n\r\necho -e \"Cleaning up after installing\"\r\nrm $DOWNLOAD_FILE\r\nrm versions.html.gz\r\n\r\n\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/LiteLDev\/LiteLoaderBDS\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/LiteLDev\/LiteLoaderBDS\/releases\")\r\n\r\nif [ -z \"${LL_VERSION}\" ] || [ \"${LL_VERSION}\" == \"latest\" ]; then\r\n echo -e \"\\n Downloading latest LiteLoaderBDS from GitHub\"\r\n DOWNLOAD_GIT_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | head -1)\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${LL_VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n echo -e \"\\n Downloading ${LL_VERSION} LiteLoaderBDS from GitHub\"\r\n DOWNLOAD_GIT_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${LL_VERSION}\" '.[] | select(.tag_name==$LL_VERSION) | .assets[].browser_download_url' | head -1)\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_GIT_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | head -1)\r\n fi\r\nfi\r\n\r\ncurl -sSL -o LiteLoader.zip ${DOWNLOAD_GIT_URL}\r\nunzip -o LiteLoader.zip\r\nmv -f LiteLoaderBDS\/* \/mnt\/server\r\nrm LiteLoader.zip\r\ntimeout 30s wine PeEditor.exe\r\nrm -rf '\/root\/.wine' \/mnt\/server\/LiteLoaderBDS\/\r\n\r\n# Downloading Launcher and finishing touches\r\nwget https:\/\/io.ivampiresp.com\/d\/Software\/MCServer\/BDS\/LiteLoader\/lae-ll-launcher\r\nchmod +x lae-ll-launcher\r\necho \"Finished Downloading Liteloader...\"",
"container": "ghcr.io\/kylehost\/installers:alpine",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Bedrock Dedicated Server Version",
"description": "Insert BDS Version",
"env_variable": "BDS_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Liteloader Version",
"description": "Insert Liteloader Version from Github Releases",
"env_variable": "LL_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Wine",
"description": "",
"env_variable": "WINEDEBUG",
"default_value": "-all",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name for the server",
"env_variable": "SERVERNAME",
"default_value": "Bedrock Dedicated Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Gamemode",
"description": "Allowed values: \"survival\", \"creative\", or \"adventure\"",
"env_variable": "GAMEMODE",
"default_value": "survival",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Allowed values: \"peaceful\", \"easy\", \"normal\", or \"hard\"",
"env_variable": "DIFFICULTY",
"default_value": "easy",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "Maximum Players",
"description": "Maximum players to join on the server",
"env_variable": "MAXPLAYERS",
"default_value": "10",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer",
"field_type": "text"
},
{
"name": "World Name",
"description": "World\/Level name to use for the server",
"env_variable": "WORLDNAME",
"default_value": "Bedrock level",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
}
]
}
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# PowerNukkitX
[PowerNukkitX](https://github.com/PowerNukkitX/PowerNukkitX)
PowerNukkitX is a software for minecraft bedrock edition in Java which is a fork of PowerNukkit
@@ -0,0 +1,52 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-07T02:29:39+02:00",
"name": "PowerNukkitX",
"author": "chillcog3142@proton.me",
"description": "PowerNukkitX support for Pterodactyl",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/pnx start {{AUTOREBOOT}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"query.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! For help, type \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\napt-get update\r\napt-get install -y git curl wget jq file tar unzip zip openssl\r\nmkdir -p \/mnt\/server\/ # Not required. Only here for parkervcp's local test setup\r\ncd \/mnt\/server || exit 1\r\nUPGRADE=\"no\"\r\nif [ -d \".\/java\" ]; then\r\nUPGRADE=\"yes\"\r\nfi\r\nwget https:\/\/github.com\/PowerNukkitX\/PNX-CLI\/releases\/download\/0.1.6\/PNX-CLI-Linux-x86.zip -O pnx.zip\r\nwget https:\/\/raw.githubusercontent.com\/PowerNukkitX\/PowerNukkitX\/master\/src\/main\/resources\/default-nukkit.yml -O nukkit.yml\r\nunzip pnx.zip\r\nrm -fr pnx.zip 2>&1 >\/dev\/null\r\nmv .\/target\/linux-x86\/pnx .\/ 2>&1 >\/dev\/null\r\nrm -fr target 2>&1 >\/dev\/null\r\nrm -fr java 2>&1 >\/dev\/null\r\nchmod +x pnx\r\n.\/pnx jvm install=GraalVM\r\nif [ \"$UPGRADE\" == \"no\" ]; then\r\nif [ \"$VERSION\" == \"latest\" ]; then\r\n.\/pnx server install --latest\r\nelse\r\n.\/pnx server install --dev\r\nfi\r\nelse\r\nrm -fr libs 2>&1 >\/dev\/null\r\nif [ \"$VERSION\" == \"latest\" ]; then\r\n.\/pnx server update --latest\r\nelse\r\n.\/pnx server update --dev\r\nfi\r\nfi\r\nrm -fr tmp-GraalVM.tar.gz 2>&1 >\/dev\/null\r\ncat <<EOF\r\n----------------------------------------\r\n| |\r\n| PowerNukkitX Installation Done |\r\n| |\r\n----------------------------------------\r\nEOF",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version to install",
"description": "Choose between latest or dev",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string",
"field_type": "text"
},
{
"name": "AutoReboot mode",
"description": "to set auto reboot mode please enter -r",
"env_variable": "AUTOREBOOT",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:2",
"field_type": "text"
}
]
}
@@ -0,0 +1,162 @@
# Advanced configuration file for Nukkit
# Some of these settings are safe, others can break your server if modified incorrectly
# New settings/defaults won't appear automatically on this file when upgrading
settings:
# Multi-language setting
# Available: eng, chs, cht, jpn, rus, spa, pol, bra, kor, ukr, deu, ltu, idn, cze, tur, fin, vie, fra
language: eng
# Whether to send all strings translated to server locale or let the device handle them
force-language: false
shutdown-message: "Server closed"
# Allow listing plugins via Query
query-plugins: true
# Show a console message when a plugin uses deprecated API methods
deprecated-verbose: true
# Number of AsyncTask workers
# If set to auto, it'll try to detect the number of cores (and at least 4)
async-workers: auto
safe-spawn: true
waterdogpe: false
network:
maximum-stale-datagrams: 512
# Threshold for batching packets, in bytes. Only these packets will be compressed
# Set to 0 to compress everything, -1 to disable
batch-threshold: 256
# Compression level used of Zlib when sending batched packets. Higher = more CPU, less bandwidth usage
compression-level: 7
# Use AsyncTasks for compression. Adds half/one tick delay, less CPU load on main thread
async-compression: false
# 0:Create a new compressor for each compression request
# 1:All compression requests are done with only one thread and one compressor
# 2:Using the original Nukkit server-side algorithm for high stability, using ThreadLocal to create a compressor for each thread
# 3:Modern hardware acceleration using the PowerNukkitX server, which improves on the original algorithm.
zlib-provider: 2
snappy: false
debug:
# If > 1, it will show debug messages in the console
level: 1
# Enables commands: /status /gc
commands: false
ignored-packets:
- LevelChunkPacket
timings:
# Turn off the timing completely, no timing object will be created, which can help improve performance
completely-close: false
# Enable core and plugin timings by default
enabled: false
# Enable monitoring at verbose level, include high-frequency timings
verbose: false
# Interval between history frames in ticks
# Default is 5 minutes (6000 ticks)
history-interval: 6000
# Length of the whole timing history in ticks
# Default is 1 hour (72000 ticks)
# This value is capped at a maximum of history-interval * 12
history-length: 72000
# For special cases of servers with special permission to bypass the max
# This max helps keep data file sizes reasonable for processing on Aikar's Timing parser side
# Setting this will not help you bypass the max unless Aikar has added an exception on the API side
bypass-max: false
# If set to true, name of your server won't be sent
privacy: false
ignore: []
level-settings:
# The default format that levels will use when created
default-format: anvil
# Automatically change levels tick rate to maintain 20 ticks per second
auto-tick-rate: true
auto-tick-rate-limit: 20
# Sets the base tick rate (1 = 20 ticks per second, 2 = 10 ticks per second, etc.)
base-tick-rate: 1
# Tick all players each tick even when other settings disallow this
always-tick-players: false
tick-redstone: true
chunk-saving:
maximum-size-per-chunk: 1048576
chunk-sending:
# Amount of chunks sent to players per tick
per-tick: 8
# Amount of chunks sent around each player
max-chunks: 192
# Amount of chunks that need to be sent before spawning the player
spawn-threshold: 56
# Save a serialized copy of the chunk in memory for faster sending
# Useful in mostly-static worlds where lots of players join at the same time
cache-chunks: false
chunk-ticking:
# Max amount of chunks processed each tick
per-tick: 40
# Radius of chunks around a player to tick
tick-radius: 3
light-updates: false
clear-tick-list: false
chunk-generation:
# Max. amount of chunks in the waiting queue to be generated
queue-size: 8
# Max. amount of chunks in the waiting queue to be populated
population-queue-size: 8
# Max tick rate for these entities
ticks-per:
animal-spawns: 400
monster-spawns: 1
autosave: 6000
cache-cleanup: 900
memory-compression:
enable: true
slots: 32
default-temperature: 32
threshold:
freezing-point: 0
boiling-point: 1024
absolute-zero: -256
heat:
melting: 16
single-operation: 1
batch-operation: 32
# Max amount of these entities
spawn-limits:
monsters: 70
animals: 15
water-animals: 5
ambient: 15
player:
# If true, player data will be saved as players/playername.dat
# If false, nukkit won't save player data as "dat" files, in order that plugins can do something on it.
save-player-data: true
# The time between skin change action in seconds, set to 0 if you dont want the cooldown
skin-change-cooldown: 30
force-skin-trusted: false
check-movement: true
aliases:
# Aliases for commands
# Examples:
# showtheversion: version
# savestop: [save-all, stop]
worlds:
# These settings will override the generator set in server.properties and allows loading multiple levels
# Examples:
#world:
# seed: 404
# generator: FLAT:2;7,59x1,3x3,2;1;decoration(treecount=80 grasscount=45)
anti-xray:
#world:
# enabled: true
# level: low
# pre-deobfuscate: true
@@ -0,0 +1,40 @@
#Properties Config file
#2023-07-06 06:07:52
motd=PowerNukkitX Server
sub-motd=https://powernukkitx.cn
server-port=19132
server-ip=0.0.0.0
view-distance=12
white-list=off
achievements=on
announce-player-achievements=on
spawn-protection=16
max-players=20
allow-flight=off
spawn-animals=on
spawn-mobs=on
gamemode=0
force-gamemode=off
hardcore=off
pvp=on
difficulty=1
generator-settings=
level-name=world
level-seed=
level-type=DEFAULT
allow-nether=on
allow-the_end=on
use-terra=on
enable-experiment-mode=on
enable-query=on
enable-rcon=off
rcon.password=
auto-save=on
force-resources=off
force-resources-allow-client-packs=off
xbox-auth=on
check-login-time=on
disable-auto-bug-report=off
allow-shaded=off
server-authoritative-movement=server-auth
network-encryption=on
+32
View File
@@ -0,0 +1,32 @@
# Minecraft Bedrock (Formerly Pocket Edition)
## [Bedrock](/game_eggs/minecraft/bedrock/bedrock)
[Minecraft Bedrock Server](https://minecraft.net/en-us/download/server/bedrock/)
The official Minecraft Bedrock (Formerly Minecraft Pocket Edition) server.
## [gomint](/game_eggs/minecraft/bedrock/gomint)
[Gomint Bedrock Server](https://github.com/gomint/gomint)
No longer actively maintained.
GoMint is a modern Minecraft Bedrock Edition server enabling you to make your visions come true
## [LiteLoaderBDS](/game_eggs/minecraft/bedrock/LiteLoader-bedrock/)
[LiteLoaderBDS](https://github.com/LiteLDev/LiteLoaderBDS)
LiteLoaderBDS is an unofficial plugin loader that provides basic API support for Bedrock Dedicated Server.
## [Nukkit](/game_eggs/minecraft/bedrock/nukkit)
[Nukkit GitHub](https://github.com/Nukkit/Nukkit)
Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition
## [PowerNukkitX](/game_eggs/minecraft/bedrock/PowerNukkitX)
[PowerNukkitX](https://github.com/PowerNukkitX/PowerNukkitX)
PowerNukkitX is a software for minecraft bedrock edition in Java which is a fork of PowerNukkit
## [PocketMine MP](/game_eggs/minecraft/bedrock/pocketmine_mp)
[PocketMine MP](https://github.com/pmmp/PocketMine-MP)
A server software for Minecraft: Bedrock Edition in PHP
@@ -0,0 +1,24 @@
# Minecraft Bedrock
The official Minecraft Bedrock (Formerly Minecraft Pocket Edition) server.
This is an alpha release server from the mojang team.
### Server Ports
Bedrock requires a single port (default 19132)
| Port | default |
|---------|----------|
| Game | 19132 |
### Known Issues
Also see the [Mojang Issue tracker](https://bugs.mojang.com/projects/BDS/issues/)
* On start the server will report is is listening on port 19132 but is listening on the correct port
* Constant `NO LOG FILE` in the console before every log line.
* Server chat is not printed to the console.
* when you set ops in game they do not get saved.
### arm64
* The arm64 may not perform as expected due to the amd64 to arm emulaton.
@@ -0,0 +1,94 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-06-18T11:46:24+02:00",
"name": "Vanilla Bedrock ARM64",
"author": "chillcog3142@proton.me",
"description": "Bedrock Edition (also known as the Bedrock Version, Bedrock Codebase, Bedrock Engine or just Bedrock) refers to the multi-platform family of editions of Minecraft developed by Mojang AB, Microsoft Studios, 4J Studios, and SkyBox Labs. Prior to this term, as the engine originated with Pocket Edition, this entire product family was referred to as \"Pocket Edition\", \"MCPE\", or \"Pocket\/Windows 10 Edition\".",
"features": [
"pid_limit"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:box64": "ghcr.io\/parkervcp\/yolks:box64"
},
"file_denylist": [],
"startup": "box64 .\/bedrock_server",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"server-name\": \"{{server.build.env.SERVERNAME}}\",\r\n \"gamemode\": \"{{server.build.env.GAMEMODE}}\",\r\n \"difficulty\": \"{{server.build.env.DIFFICULTY}}\",\r\n \"allow-cheats\": \"{{server.build.env.CHEATS}}\",\r\n \"max-threads\": \"2\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y zip unzip wget curl\r\n\r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\n# Minecraft CDN Akamai blocks script user-agents\r\nRANDVERSION=$(echo $((1 + $RANDOM % 4000)))\r\n\r\nif [ -z \"${BEDROCK_VERSION}\" ] || [ \"${BEDROCK_VERSION}\" == \"latest\" ]; then\r\n echo -e \"\\n Downloading latest Bedrock server\"\r\n curl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -H \"Accept-Encoding: gzip, deflate\" -o versions.html.gz https:\/\/www.minecraft.net\/en-us\/download\/server\/bedrock\r\n DOWNLOAD_URL=$(zgrep -o 'https:\/\/minecraft.azureedge.net\/bin-linux\/[^\"]*' versions.html.gz)\r\nelse \r\n echo -e \"\\n Downloading ${BEDROCK_VERSION} Bedrock server\"\r\n DOWNLOAD_URL=https:\/\/minecraft.azureedge.net\/bin-linux\/bedrock-server-$BEDROCK_VERSION.zip\r\nfi\r\n\r\nDOWNLOAD_FILE=$(echo ${DOWNLOAD_URL} | cut -d\"\/\" -f5) # Retrieve archive name\r\n\r\necho -e \"backing up config files\"\r\nrm *.bak versions.html.gz\r\ncp server.properties server.properties.bak\r\ncp permissions.json permissions.json.bak\r\ncp allowlist.json allowlist.json.bak\r\n\r\necho -e \"Downloading files from: $DOWNLOAD_URL\"\r\n\r\ncurl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -o $DOWNLOAD_FILE $DOWNLOAD_URL\r\n\r\necho -e \"Unpacking server files\"\r\nunzip -o $DOWNLOAD_FILE\r\n\r\necho -e \"Cleaning up after installing\"\r\nrm $DOWNLOAD_FILE\r\n\r\necho 'emit-server-telemetry=true' >> server.properties\r\n\r\necho -e \"restoring backup config files - on first install there will be file not found errors which you can ignore.\"\r\ncp -rf server.properties.bak server.properties\r\ncp -rf permissions.json.bak permissions.json\r\ncp -rf allowlist.json.bak allowlist.json\r\n\r\nchmod +x bedrock_server\r\n\r\necho -e \"Install Completed\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Bedrock Version",
"description": "The version of bedrock. (Ex. 1.7.0.13)\r\n\r\nDefault version is latest.",
"env_variable": "BEDROCK_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "ld lib path",
"description": "Dumb reasons to need this",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name for the server",
"env_variable": "SERVERNAME",
"default_value": "Bedrock Dedicated Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Gamemode",
"description": "Allowed values: \"survival\", \"creative\", or \"adventure\"",
"env_variable": "GAMEMODE",
"default_value": "survival",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:survival,creative,adventure",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Allowed values: \"peaceful\", \"easy\", \"normal\", or \"hard\"",
"env_variable": "DIFFICULTY",
"default_value": "easy",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:peaceful,easy,normal,hard",
"field_type": "text"
},
{
"name": "Allow cheats",
"description": "If true then cheats like commands can be used.\r\n\r\nAllowed values: \"true\" or \"false\"",
"env_variable": "CHEATS",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
}
]
}
@@ -0,0 +1,94 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-06-18T11:45:33+02:00",
"name": "Vanilla Bedrock",
"author": "chillcog3142@proton.me",
"description": "Bedrock Edition (also known as the Bedrock Version, Bedrock Codebase, Bedrock Engine or just Bedrock) refers to the multi-platform family of editions of Minecraft developed by Mojang AB, Microsoft Studios, 4J Studios, and SkyBox Labs. Prior to this term, as the engine originated with Pocket Edition, this entire product family was referred to as \"Pocket Edition\", \"MCPE\", or \"Pocket\/Windows 10 Edition\".",
"features": [
"pid_limit"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bedrock_server",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"server-name\": \"{{server.build.env.SERVERNAME}}\",\r\n \"gamemode\": \"{{server.build.env.GAMEMODE}}\",\r\n \"difficulty\": \"{{server.build.env.DIFFICULTY}}\",\r\n \"allow-cheats\": \"{{server.build.env.CHEATS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server started\"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt update\r\napt install -y zip unzip wget curl\r\n\r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\r\n\r\n# Minecraft CDN Akamai blocks script user-agents\r\nRANDVERSION=$(echo $((1 + $RANDOM % 4000)))\r\n\r\nif [ -z \"${BEDROCK_VERSION}\" ] || [ \"${BEDROCK_VERSION}\" == \"latest\" ]; then\r\n echo -e \"\\n Downloading latest Bedrock server\"\r\n curl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -H \"Accept-Encoding: gzip, deflate\" -o versions.html.gz https:\/\/www.minecraft.net\/en-us\/download\/server\/bedrock\r\n DOWNLOAD_URL=$(zgrep -o 'https:\/\/minecraft.azureedge.net\/bin-linux\/[^\"]*' versions.html.gz)\r\nelse \r\n echo -e \"\\n Downloading ${BEDROCK_VERSION} Bedrock server\"\r\n DOWNLOAD_URL=https:\/\/minecraft.azureedge.net\/bin-linux\/bedrock-server-$BEDROCK_VERSION.zip\r\nfi\r\n\r\nDOWNLOAD_FILE=$(echo ${DOWNLOAD_URL} | cut -d\"\/\" -f5) # Retrieve archive name\r\n\r\necho -e \"backing up config files\"\r\nrm *.bak versions.html.gz\r\ncp server.properties server.properties.bak\r\ncp permissions.json permissions.json.bak\r\ncp allowlist.json allowlist.json.bak\r\n\r\n\r\necho -e \"Downloading files from: $DOWNLOAD_URL\"\r\n\r\ncurl -L -A \"Mozilla\/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit\/537.36 (KHTML, like Gecko) Chrome\/90.0.$RANDVERSION.212 Safari\/537.36\" -H \"Accept-Language: en\" -o $DOWNLOAD_FILE $DOWNLOAD_URL\r\n\r\necho -e \"Unpacking server files\"\r\nunzip -o $DOWNLOAD_FILE\r\n\r\necho -e \"Cleaning up after installing\"\r\nrm $DOWNLOAD_FILE\r\n\r\necho -e \"restoring backup config files - on first install there will be file not found errors which you can ignore.\"\r\ncp -rf server.properties.bak server.properties\r\ncp -rf permissions.json.bak permissions.json\r\ncp -rf allowlist.json.bak allowlist.json\r\n\r\nchmod +x bedrock_server\r\n\r\necho -e \"Install Completed\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Bedrock Version",
"description": "The version of bedrock. (Ex. 1.7.0.13)\r\n\r\nDefault version is latest.",
"env_variable": "BEDROCK_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "ld lib path",
"description": "Dumb reasons to need this",
"env_variable": "LD_LIBRARY_PATH",
"default_value": ".",
"user_viewable": false,
"user_editable": false,
"rules": "required|string|max:20",
"field_type": "text"
},
{
"name": "Server Name",
"description": "The name for the server",
"env_variable": "SERVERNAME",
"default_value": "Bedrock Dedicated Server",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:50",
"field_type": "text"
},
{
"name": "Gamemode",
"description": "Allowed values: \"survival\", \"creative\", or \"adventure\"",
"env_variable": "GAMEMODE",
"default_value": "survival",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:survival,creative,adventure",
"field_type": "text"
},
{
"name": "Difficulty",
"description": "Allowed values: \"peaceful\", \"easy\", \"normal\", or \"hard\"",
"env_variable": "DIFFICULTY",
"default_value": "easy",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:peaceful,easy,normal,hard",
"field_type": "text"
},
{
"name": "Allow cheats",
"description": "If true then cheats like commands can be used.\r\n\r\nAllowed values: \"true\" or \"false\"",
"env_variable": "CHEATS",
"default_value": "false",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:true,false",
"field_type": "text"
}
]
}
@@ -0,0 +1,11 @@
# gomint
Easy-to-use, highly configurable Minecraft Bedrock Edition
 server software with the ability to sustain in a low-resource environment.
### Server Ports
Bedrock server require a single port (default 19132)
| Port | default |
|---------|----------|
| Game | 19132 |
@@ -0,0 +1,38 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-02T11:06:25+02:00",
"name": "GoMint",
"author": "chillcog3142@proton.me",
"description": "A performant and stable Minecraft server software for the Bedrock Edition that comes with a modern API and support for Java 11 LTS.",
"features": [
"eula",
"java_version",
"pid_limit"
],
"docker_images": {
"ghcr.io\/parkervcp\/yolks:java_8": "ghcr.io\/parkervcp\/yolks:java_8",
"ghcr.io\/parkervcp\/yolks:java_11": "ghcr.io\/parkervcp\/yolks:java_11",
"ghcr.io\/parkervcp\/yolks:java_16": "ghcr.io\/parkervcp\/yolks:java_16",
"ghcr.io\/parkervcp\/yolks:java_17": "ghcr.io\/parkervcp\/yolks:java_17"
},
"file_denylist": [],
"startup": "java --add-opens java.base\/java.nio=io.netty.common --add-exports java.base\/jdk.internal.misc=io.netty.common -p modules -m gomint.server\/io.gomint.server.Bootstrap",
"config": {
"files": "{\r\n \"server.yml\": {\r\n \"parser\": \"yml\",\r\n \"find\": {\r\n \"listener.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Done in \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#! \/bin\/bash\r\n\r\nGITHUB_PACKAGE=gomint\/gomint\r\n\r\napt update\r\napt install -y curl jq file unzip\r\n\r\nif [ ! -d \/mnt\/server\/ ]; then\r\n mkdir -p \/mnt\/server\/\r\nfi\r\n\r\ncd \/mnt\/server\/\r\n\r\nif [ -z \"${GITHUB_USER}\" ] && [ -z \"${GITHUB_OAUTH_TOKEN}\" ] ; then\r\n echo -e \"using anon api call\"\r\nelse\r\n echo -e \"user and oauth token set\"\r\n alias curl='curl -u ${GITHUB_USER}:${GITHUB_OAUTH_TOKEN} '\r\nfi\r\n\r\n# retrieve latest tag to be used as version match, because gomint doesn't use normal releases\r\nLATEST_VERSION=$(curl -sL https:\/\/api.github.com\/repos\/gomint\/gomint\/tags | jq -r '.[-1].name')\r\n\r\nDOWNLOAD_URL=https:\/\/github.com\/gomint\/gomint\/releases\/download\/${LATEST_VERSION}\/${LATEST_VERSION}.zip\r\n\r\nif [ ! -z \"${DOWNLOAD_URL}\" ]; then \r\n if curl --output \/dev\/null --silent --head --fail ${DOWNLOAD_URL}; then\r\n echo -e \"download link is valid. setting download link to ${DOWNLOAD_URL}\"\r\n VALIDATED_URL=${DOWNLOAD_URL}\r\n else \r\n echo -e \"download link is invalid, something went wrong. Closing out\"\r\n exit 2\r\n fi\r\nfi\r\n\r\ncurl -sSL -o ${VALIDATED_URL##*\/} ${VALIDATED_URL}\r\n\r\nFILETYPE=$(file -F ',' ${VALIDATED_URL##*\/} | cut -d',' -f2 | cut -d' ' -f2)\r\nif [ \"$FILETYPE\" == \"gzip\" ]; then\r\n tar xzvf ${VALIDATED_URL##*\/}\r\nelif [ \"$FILETYPE\" == \"Zip\" ]; then\r\n unzip ${VALIDATED_URL##*\/} -d modules\/\r\nelif [ \"$FILETYPE\" == \"XZ\" ]; then\r\n tar xvf ${VALIDATED_URL##*\/}\r\nelse\r\n echo -e \"unknown filetype. Exiting\"\r\n # exit 2 \r\nfi\r\n\r\n# Move files into correct folders and remove unnecessary stuff\r\nrm ${VALIDATED_URL##*\/}\r\nmv modules\/modules\/* modules\r\nrm -rf modules\/modules\r\nrm modules\/start.*\r\n\r\n# Fetch server config\r\nif [ ! -f server.yml ]; then\r\n curl -sSL -o server.yml https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/minecraft\/bedrock\/gomint\/server.yml\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": []
}
@@ -0,0 +1,4 @@
# The host and port to bind the server to
listener:
port: 19132
ip: 0.0.0.0
@@ -0,0 +1,9 @@
# Nukkit
[Old Nukkit GitHub](https://github.com/Nukkit/Nukkit)
## Nukkit is Abandoned, uses NukkitX now
[NukkitX](https://github.com/CloudburstMC/Nukkit)
Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition
@@ -0,0 +1,65 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2024-04-01T11:38:42+02:00",
"name": "Nukkit",
"author": "chillcog3142@proton.me",
"description": "Nukkit is a Nuclear-Powered Server Software For Minecraft: Pocket Edition\r\n\r\nhttps:\/\/cloudburstmc.org",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:java_11": "ghcr.io\/parkervcp\/yolks:java_11",
"ghcr.io\/parkervcp\/yolks:java_16": "ghcr.io\/parkervcp\/yolks:java_16",
"ghcr.io\/parkervcp\/yolks:java_8": "ghcr.io\/parkervcp\/yolks:java_8",
"ghcr.io\/parkervcp\/yolks:java_17": "ghcr.io\/parkervcp\/yolks:java_17"
},
"file_denylist": [],
"startup": "java -Xms128M -Xmx{{SERVER_MEMORY}}M -jar {{SERVER_JARFILE}}",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"query.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n# Nukkit Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napk add --no-cache curl openssl\r\n\r\ncd \/mnt\/server\r\n\r\n## Only download if a path is provided, otherwise continue.\r\nif [ ! -z \"${DL_PATH}\" ]; then\r\n MODIFIED_DOWNLOAD=`eval echo $(echo ${DL_PATH} | sed -e 's\/{{\/${\/g' -e 's\/}}\/}\/g')`\r\n wget ${MODIFIED_DOWNLOAD} -O ${SERVER_JARFILE}\r\nelif [ -z \"${NUKKIT_VERSION}\" ] || [ \"${NUKKIT_VERSION}\" == \"latest\" ]; then\r\n wget https:\/\/ci.opencollab.dev\/job\/NukkitX\/job\/Nukkit\/job\/master\/lastSuccessfulBuild\/artifact\/target\/nukkit-1.0-SNAPSHOT.jar -O ${SERVER_JARFILE}\r\nelse\r\n wget https:\/\/ci.opencollab.dev\/job\/NukkitX\/job\/Nukkit\/job\/master\/${NUKKIT_VERSION}\/artifact\/target\/nukkit-1.0-SNAPSHOT.jar -O ${SERVER_JARFILE}\r\nfi\r\n\r\nif [ ! -f nukkit.yml ]; then\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/minecraft\/bedrock\/nukkit\/nukkit.yml\r\nfi\r\n\r\nif [ ! -f server.properties ]; then\r\n wget https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/minecraft\/bedrock\/nukkit\/server.properties\r\nfi\r\n\r\necho -s \"Install completed!\"",
"container": "ghcr.io\/parkervcp\/installers:alpine",
"entrypoint": "ash"
}
},
"variables": [
{
"name": "Server Jar File",
"description": "The name of the server jarfile to run the server with.",
"env_variable": "SERVER_JARFILE",
"default_value": "server.jar",
"user_viewable": true,
"user_editable": true,
"rules": "required|regex:\/^([\\w\\d._-]+)(\\.jar)$\/",
"field_type": "text"
},
{
"name": "Download Path",
"description": "A URL to use to download Nukkit rather than building it on the server. This is not user viewable. Use <code>{{DL_VERSION}}<\/code> in the URL to automatically insert the assigned version into the URL. If you do not enter a URL Spigot will build directly in the container (this will fail on low memory containers).",
"env_variable": "DL_PATH",
"default_value": "",
"user_viewable": false,
"user_editable": false,
"rules": "nullable|string",
"field_type": "text"
},
{
"name": "nukkit version",
"description": "The version of Nukkitt to download (using the --rev tag). Use \"latest\" for latest.",
"env_variable": "NUKKIT_VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}
@@ -0,0 +1,122 @@
# Advanced configuration file for Nukkit
# Some of these settings are safe, others can break your server if modified incorrectly
# New settings/defaults won't appear automatically on this file when upgrading
settings:
#Multi-language setting
#Available: eng, chs, cht, jpn, rus, spa, pol, bra, kor, ukr, deu
language: "eng"
#Whether to send all strings translated to server locale or let the device handle them
force-language: false
shutdown-message: "Server closed"
#Allow listing plugins via Query
query-plugins: true
#Show a console message when a plugin uses deprecated API methods
deprecated-verbose: true
#Number of AsyncTask workers
#If set to auto, it'll try to detect the number of cores (and at least 4)
async-workers: auto
network:
#Threshold for batching packets, in bytes. Only these packets will be compressed
#Set to 0 to compress everything, -1 to disable
batch-threshold: 256
#Compression level used of Zlib when sending batched packets. Higher = more CPU, less bandwidth usage
compression-level: 7
#Use AsyncTasks for compression. Adds half/one tick delay, less CPU load on main thread
async-compression: false
debug:
#If > 1, it will show debug messages in the console
level: 1
#Enables commands: /status /gc
commands: false
timings:
#Enable core and plugin timings by default
enabled: false
#Enable monitoring at verbose level, include high-frequency timings
verbose: false
#Interval between history frames in ticks
#Default is 5 minutes (6000 ticks)
history-interval: 6000
#Length of the whole timing history in ticks
#Default is 1 hour (72000 ticks)
#This value is capped at a maximum of history-interval * 12
history-length: 72000
#For special cases of servers with special permission to bypass the max
#This max helps keep data file sizes reasonable for processing on Aikar's Timing parser side
#Setting this will not help you bypass the max unless Aikar has added an exception on the API side
bypass-max: false
#If set to true, name of your server won't be sent
privacy: false
#Settings sections to ignore. These sections won't be sent to Aikar's Timing parser
#For example: [all] or [settings, timings]
ignore: []
level-settings:
#The default format that levels will use when created
default-format: mcregion
#Automatically change levels tick rate to maintain 20 ticks per second
auto-tick-rate: true
auto-tick-rate-limit: 20
#Sets the base tick rate (1 = 20 ticks per second, 2 = 10 ticks per second, etc.)
base-tick-rate: 1
#Tick all players each tick even when other settings disallow this
always-tick-players: false
chunk-sending:
#Amount of chunks sent to players per tick
per-tick: 4
#Amount of chunks sent around each player
max-chunks: 192
#Amount of chunks that need to be sent before spawning the player
spawn-threshold: 56
#Save a serialized copy of the chunk in memory for faster sending
#Useful in mostly-static worlds where lots of players join at the same time
cache-chunks: false
chunk-ticking:
#Max amount of chunks processed each tick
per-tick: 40
#Radius of chunks around a player to tick
tick-radius: 3
light-updates: false
clear-tick-list: false
chunk-generation:
#Max. amount of chunks in the waiting queue to be generated
queue-size: 8
#Max. amount of chunks in the waiting queue to be populated
population-queue-size: 8
ticks-per:
animal-spawns: 400
monster-spawns: 1
autosave: 6000
cache-cleanup: 900
spawn-limits:
#Max amount of these entities
monsters: 70
animals: 15
water-animals: 5
ambient: 15
player:
#If true, player data will be saved as players/playername.dat
#If false, nukkit won't save player data as "dat" files, in order that plugins can do something on it.
save-player-data: true
aliases:
#Aliases for commands
#Examples:
#showtheversion: version
#savestop: [save-all, stop]
worlds:
#These settings will override the generator set in server.properties and allows loading multiple levels
#Example:
#world:
# seed: 404
# generator: FLAT:2;7,59x1,3x3,2;1;decoration(treecount=80 grasscount=45)
@@ -0,0 +1,31 @@
#Properties Config file
#2018-05-13 08:00:20
motd=Nukkit Server For Minecraft: PE
sub-motd=Powered by Nukkit
server-port=19132
server-ip=0.0.0.0
view-distance=10
white-list=off
achievements=on
announce-player-achievements=on
spawn-protection=16
max-players=20
allow-flight=off
spawn-animals=on
spawn-mobs=on
gamemode=0
force-gamemode=off
hardcore=off
pvp=on
difficulty=1
generator-settings=
level-name=world
level-seed=
level-type=DEFAULT
enable-query=on
enable-rcon=off
rcon.password=wMDM2Y2EwN
auto-save=on
force-resources=off
bug-report=on
xbox-auth=on
@@ -0,0 +1,5 @@
# PocketMine MP
[PocketMine MP](https://github.com/pmmp/PocketMine-MP)
A server software for Minecraft: Bedrock Edition in PHP
@@ -0,0 +1,42 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-06-02T19:34:57+02:00",
"name": "PocketmineMP",
"author": "chillcog3142@proton.me",
"description": "Pocketmine Egg\r\nby onekintaro from swisscrafting.ch\r\nwith the nice help from #eggs Channel on Pterodactyl-Discord :)",
"features": null,
"docker_images": {
"ghcr.io\/parkervcp\/yolks:debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin\/php7\/bin\/php .\/PocketMine-MP.phar --no-wizard --disable-ansi",
"config": {
"files": "{\r\n \"server.properties\": {\r\n \"parser\": \"properties\",\r\n \"find\": {\r\n \"server-ip\": \"0.0.0.0\",\r\n \"enable-query\": \"true\",\r\n \"server-port\": \"{{server.build.default.port}}\",\r\n \"query.port\": \"{{server.build.default.port}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \")! \"\r\n}",
"logs": "{}",
"stop": "stop"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\napt-get update\r\napt-get install -y git curl wget jq file tar unzip zip\r\n\r\nmkdir -p \/mnt\/server\/ # Not required. Only here for parkervcp's local test setup\r\n\r\ncd \/mnt\/server || exit 1\r\n\r\nARCH=$([[ \"$(uname -m)\" == \"x86_64\" ]] && printf \"amd64\" || printf \"arm64\")\r\n\r\n# Shouldn't be possible to be empty, but default to PM5 if it is and convert to uppercase\r\nVERSION=\"${VERSION:-PM5}\"\r\nVERSION=\"${VERSION^^}\"\r\n\r\n# Helper functions\r\n\r\ndownload_php_binary() {\r\n printf \"Downloading latest PHP %s binary for %s\\n\" \"$REQUIRED_PHP_VERSION\" \"$VERSION\"\r\n curl --location --progress-bar https:\/\/github.com\/pmmp\/PHP-Binaries\/releases\/download\/php-\"$REQUIRED_PHP_VERSION\"-latest\/PHP-Linux-x86_64-\"$VERSION\".tar.gz | tar -xzv\r\n}\r\n\r\nset_php_extension_dir() {\r\n printf \"Configuring php.ini\\n\"\r\n EXTENSION_DIR=$(find \"bin\" -name '*debug-zts*')\r\n grep -q '^extension_dir' bin\/php7\/bin\/php.ini && sed -i'bak' \"s{^extension_dir=.*{extension_dir=\\\"$EXTENSION_DIR\\\"{\" bin\/php7\/bin\/php.ini || echo \"extension_dir=\\\"$EXTENSION_DIR\\\"\" >>bin\/php7\/bin\/php.ini\r\n}\r\n\r\ndownload_pmmp() {\r\n DOWNLOAD_LINK=$(curl -sSL https:\/\/update.pmmp.io\/api?channel=\"$API_CHANNEL\" | jq -r '.download_url')\r\n printf \"Downloading %s from %s\\n\" \"$VERSION\" \"${DOWNLOAD_LINK}\"\r\n curl --location --progress-bar \"${DOWNLOAD_LINK}\" --output PocketMine-MP.phar\r\n}\r\n\r\n# We have to convert VERSION into an API channel\r\nif [[ \"${VERSION}\" == \"PM4\" ]]; then\r\n API_CHANNEL=\"4\"\r\n\r\nelif [[ \"${VERSION}\" == \"PM5\" ]]; then\r\n API_CHANNEL=\"stable\"\r\nelse\r\n printf \"Unsupported version: %s\" \"${VERSION}\"\r\n exit 1\r\nfi\r\n\r\nREQUIRED_PHP_VERSION=$(curl -sSL https:\/\/update.pmmp.io\/api?channel=\"$API_CHANNEL\" | jq -r '.php_version')\r\n\r\nif [[ \"${ARCH}\" == \"amd64\" ]]; then\r\n download_php_binary\r\n\r\n# There are no ARM64 PHP binaries yet, so we have to compile them\r\nelse\r\n apt install -y make autoconf automake m4 bzip2 bison g++ cmake pkg-config re2c libtool-bin\r\n \r\n mkdir -p \/mnt\/server\/build_cache\/archives\r\n mkdir -p \/mnt\/server\/build_cache\/compilation\r\n \r\n # Each PHP version has its own compile script, so we have to download the correct one\r\n echo \"running curl --location --progress-bar --remote-name https:\/\/raw.githubusercontent.com\/pmmp\/PHP-Binaries\/php\/\"$REQUIRED_PHP_VERSION\"\/compile.sh\"\r\n curl --location --progress-bar --remote-name https:\/\/raw.githubusercontent.com\/pmmp\/PHP-Binaries\/php\/\"$REQUIRED_PHP_VERSION\"\/compile.sh\r\n chmod +x compile.sh\r\n\r\n cat <<EOF\r\n----------------------------------------\r\n| |\r\n| Compiling PHP Binary for ARM64 |\r\n| |\r\n| This is a time consuming process |\r\n----------------------------------------\r\nEOF\r\n\r\n printf \"\\n\\nCompiling PHP binary, this is a slow process and will take time\\n\"\r\n THREADS=$(grep -c ^processor \/proc\/cpuinfo) || THREADS=1\r\n .\/compile.sh -j \"${THREADS}\" -c \/mnt\/server\/build_cache\/archives -l \/mnt\/server\/build_cache\/compilation -P ${VERSION:2}\r\n rm compile.sh\r\n rm -rf install_data\/\r\n\r\nfi\r\n\r\n# Steps below are the same for both architectures\r\ndownload_pmmp\r\nset_php_extension_dir || exit 1\r\n\r\nif [[ ! -f server.properties ]]; then\r\n printf \"Downloading default server.properties template\\n\"\r\n curl --location --progress-bar --remote-name https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/minecraft\/bedrock\/pocketmine_mp\/server.properties\r\nfi\r\n\r\nprintf \"Creating default file and folder structure\\n\"\r\ntouch banned-ips.txt banned-players.txt ops.txt white-list.txt server.log\r\nmkdir -p players worlds plugins resource_packs\r\n\r\ncat <<EOF\r\n----------------------------------------\r\n| |\r\n| PocketMine-MP Installation Done |\r\n| |\r\n----------------------------------------\r\nEOF",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Version to install",
"description": "Latest PocketMine version to install.",
"env_variable": "VERSION",
"default_value": "PM5",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|in:PM5,PM4",
"field_type": "text"
}
]
}
@@ -0,0 +1,28 @@
#Properties Config file
#Tue Jul 3 19:14:16 UTC 2018
motd=PocketMine-MP Server
server-port=25573
white-list=off
announce-player-achievements=on
spawn-protection=16
max-players=20
allow-flight=off
spawn-animals=on
spawn-mobs=on
gamemode=0
force-gamemode=off
hardcore=off
pvp=on
difficulty=1
generator-settings=
level-name=world
level-seed=
level-type=DEFAULT
enable-query=true
enable-rcon=off
rcon.password=
auto-save=on
view-distance=8
xbox-auth=on
server-ip=0.0.0.0
query.port=25573