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# HLDS Servers
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This is for older games like CS 1.6 (default game) and other servers that still run on the older HLDS server under id 90
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## Server Ports
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HLDS servers require up to 6 ports
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| Port | default |
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|-----------|---------|
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| Game/rcon | 27015 |
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| HLTV | 27020 |
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| VAC | 26900 |
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{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v2",
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"update_url": null
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},
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"exported_at": "2023-12-16T13:44:10+01:00",
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"name": "Custom HLDS Engine Game",
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"author": "parker@parkervcp.com",
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"description": "This option allows modifying the startup arguments and other details to run a custom HLDS based game on the panel.",
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"features": [
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"steam_disk_space"
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],
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"docker_images": {
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"ghcr.io\/parkervcp\/games:source": "ghcr.io\/parkervcp\/games:source"
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},
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"file_denylist": [],
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"startup": ".\/hlds_run -console -game {{HLDS_GAME}} -port {{SERVER_PORT}} -sport {{VAC_PORT}} +map {{SRCDS_MAP}} +ip 0.0.0.0 -strictportbind -norestart",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"Connection to Steam servers successful\"\r\n}",
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"logs": "{}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# SRCDS Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n# just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_set_config 90 mod ${HLDS_GAME} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Game ID",
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"description": "The ID corresponding to the game to download and run using HLDS.\r\n\r\nThe HLDS server ID is 90. This should not be changed.",
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"env_variable": "SRCDS_APPID",
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"default_value": "90",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|numeric|in:90",
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"field_type": "text"
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},
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{
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"name": "Game Name",
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"description": "The name corresponding to the game to download and run using HLDS.\r\n\r\nall the HLDS server names are here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Server_Name_Enumeration",
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"env_variable": "HLDS_GAME",
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"default_value": "cstrike",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|alpha_dash|between:1,100",
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"field_type": "text"
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},
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{
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"name": "Map",
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"description": "The default map for the server.",
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"env_variable": "SRCDS_MAP",
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"default_value": "de_dust2",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|alpha_dash",
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"field_type": "text"
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},
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{
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"name": "VAC port",
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"description": "Specifies the VAC port the server should use. Default is 26900.",
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"env_variable": "VAC_PORT",
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"default_value": "26900",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|numeric|digits_between:1,5",
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"field_type": "text"
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},
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{
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"name": "Steam Username",
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"description": "Steam account used to download files (Defaults to anonymous)",
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"env_variable": "STEAM_USER",
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"default_value": "",
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"user_viewable": false,
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"user_editable": false,
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"rules": "nullable|string|max:32",
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"field_type": "text"
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},
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{
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"name": "Steam Password",
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"description": "Password for Steam account",
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"env_variable": "STEAM_PASS",
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"default_value": "",
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"user_viewable": false,
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"user_editable": false,
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"rules": "nullable|string|max:64",
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"field_type": "text"
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},
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{
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"name": "Steam Auth",
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"description": "Steam Guard 2FA code for account",
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"env_variable": "STEAM_AUTH",
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"default_value": "",
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"user_viewable": false,
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"user_editable": false,
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"rules": "nullable|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Beta branch",
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"description": "Leave empty for the public branch, for the legacy version select steam_legacy.",
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"env_variable": "SRCDS_BETAID",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|in:,steam_legacy",
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"field_type": "text"
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},
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{
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"name": "Auto update",
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"description": "Auto update on restart",
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"env_variable": "AUTO_UPDATE",
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"default_value": "0",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|boolean",
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"field_type": "text"
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}
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]
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}
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